Rangi
8e135931a6
Require rgbds 0.6.0
2022-10-02 22:03:53 -04:00
Rangi
70a3ec1acc
startswith
works with a tuple
2022-09-30 16:55:35 -04:00
Rangi
f76f5c3583
Fix array size
2022-09-30 16:55:09 -04:00
Rangi
38578cc34d
Generate the correct Stadium base data for every ROM ( #1010 )
2022-09-30 16:42:29 -04:00
Idain
a9869f1896
Replace hardcoded wMonType constants ( #1011 )
2022-09-28 19:51:39 -05:00
vulcandth
bceeea8e3b
Fix Typo: GoldenrodPokecomCenterSaveBeforeTradeCornetText
-> GoldenrodPokecomCenterSaveBeforeTradeCornerText
2022-09-24 20:04:28 -05:00
Rangi
f7507b7782
$f -> BATTLEACTION_FORFEIT
...
(thanks, Vulcandth)
2022-09-23 23:10:24 -04:00
Rangi
8fc3b8e6e3
Dance Theatre -> Dance Theater
...
Fixes #1008
2022-09-23 22:06:52 -04:00
Idain
553a272e52
TYPO: NUM_MOVE_EFECTS > NUM_MOVE_EFFECTS ( #1009 )
2022-09-21 22:01:39 -05:00
Rangi
29fada7d8c
Don't use removeprefix in tools/unnamed.py (it worked locally...)
2022-09-18 23:56:11 -04:00
Rangi
55ca2da25a
Fix tools/unnamed.py and add tools/consts.py
2022-09-18 23:41:45 -04:00
Rangi
6c26e2617c
Update and add more tool scripts
2022-09-18 23:08:56 -04:00
Rangi
711f5c87b3
Comment about the redundant event const_next 1900
...
Fixes #1006
2022-09-15 18:05:52 -04:00
Andrew Cook
0f5540740b
Some Mobile code labeling and removed magic numbers ( #993 )
...
* Macro loop for EmptyAllSRAMBanks
* Many things labeled and magic numbers removed
* Conform to the style guide
* Rename URLs in mobile_46
* MOBILEAPI_19 -> MOBILEAPI_TELEPHONESTATUS
* Update engine/menus/empty_sram.asm
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Update ram/wram.asm
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Update mobile/mobile_46.asm
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Update mobile/mobile_46.asm
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Remove underscore from Set*DownloadURL symbols
* Begin Labeling TradeCornerHoldMon routines
* Add wMobileMon party_struct
* Add TRADE_CORNER_REQUEST_LENGTH constant
* Name battle tower action functions
* Label trade corner send/receive buffer
* Label the saved copy of the trade corner pokemon
also fix mailmsg_jp
* So many copies of decodeBase64Character
* Label another buffer
* Fix Alignment and use MOBILE_EMAIL_LENGTH
* `Function11ad8a` -> `MobileIncJumptableIndex`
* Apply Rangi Suggestions pass 1
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
* Apply Suggestions 2
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
Co-authored-by: vulcandth <vulcandth@gmail.com>
2022-09-14 19:49:58 -05:00
Rangi
41d5ea0482
Rename the object_struct
field labels and constants ( #1005 )
...
Fixes #990
2022-09-12 09:15:44 -04:00
vulcandth
4c239a6f65
Rename macros/wram.asm
to macros/ram.asm
( #1003 )
2022-09-11 01:05:07 -04:00
Rangi
53e1c48092
Link to the symbols branch
2022-09-10 13:53:53 -04:00
vulcandth
57a23299fb
Use DEF for constants in Music IDs design flaw doc
2022-09-09 10:26:05 -05:00
vulcandth
ae79200b1d
Remove duplicate BUG comment in bug doc diff
2022-09-08 20:33:56 -05:00
mid-kid
cff8aec3a7
mobile/mobile_45.asm -> lib/mobile/mail.asm
...
This file is part of the official mobile adapter SDK, although unlike
lib/mobile/main.asm, this file was included as source code the
developers could modify.
2022-09-08 12:55:14 +02:00
vulcandth
8ed7c392cd
Fix order of parameters in dsprite macro
...
The parameters of the legacy dsprite macros were in the wrong order.
Fixes #1002
Co-Authored-By: Idain <54337884+Idain@users.noreply.github.com>
Co-Authored-By: Fredrik Ljungdahl <fredde1994@gmail.com>
2022-09-07 19:25:20 -05:00
vulcandth
39ba36cb92
Use RS Group offset constants for slot_reel
...
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-09-05 10:17:40 +00:00
Rangi
5d629f9b31
Fix diff
2022-08-31 19:14:20 -04:00
Idain
01dffba788
Document fish bug properly ( #995 )
2022-08-31 18:13:10 -05:00
Rangi
4883950318
Use for
loops to generate box pointer tables
...
Fixes #996
2022-08-31 18:03:49 -04:00
Rangi
c7dee19a48
Match bug docs with source code
...
Fixes #997
2022-08-31 17:56:00 -04:00
vulcandth
9801b93906
Add Bug comment for fishing/surfing on NPCs
...
Also this re-orders `FishFunction:` and `SurfFunction:` in the bug doc, since `SurfFunction:` is encountered in the file first.
2022-08-31 00:43:12 -05:00
Rangi
b764a3a84d
Document fix for fishing and Surfing on top of NPCs
...
Fixes #994
2022-08-30 17:06:12 -04:00
Fredrik Ljungdahl
40c899162b
Replace numbers with constants in PlayHitSound
2022-08-24 12:17:31 +02:00
Idain
bc4fec0694
Fix AI_Smart_Rage comment ( #988 )
2022-08-21 22:39:08 -05:00
Rangi
7ef31d9889
Move non-Pokémon graphics out of gfx/icons
...
Fixes #987
2022-08-17 17:45:26 -04:00
The Void
38cd2155df
Bug Doc: Options menu fails to clear joypad state on initialization ( #984 )
2022-08-11 23:28:35 -05:00
Rangi
0d5cf5c8b9
Refer to "Rival", not "Silver" ( #983 )
...
Fixes #982
2022-08-10 21:24:56 -04:00
Rangi
367a104203
PP must be 40 or less
2022-08-10 21:20:53 -04:00
vulcandth
c3331eb7b1
Rename scene and callback labels ( #981 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-09 18:04:18 -04:00
vulcandth
134f45b71d
Fix Bug doc Ruins of Alpha Heading Size
2022-08-08 14:28:36 -05:00
Rangi
07e8efee7e
Fix some whitespace
2022-08-07 00:38:08 -04:00
Rangi
7cac5b787b
Assert that there are NUM_FRAMES textbox frames
2022-08-06 12:24:40 -04:00
Rangi
8826d97ee4
Define scene constants alongside scene_scripts ( #979 )
...
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
2022-07-29 17:43:10 -04:00
Rangi
51bfd31ea8
Use '$' for hex, not '0x'
2022-07-21 19:59:10 -04:00
Colton G. Rushton
78d93a6246
urlencode special characters like 'é' in documentation link anchors ( #976 )
2022-07-21 18:48:28 -05:00
vulcandth
d9dbc13701
Basic Issue Template with Discord Link ( #974 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-19 19:16:35 -05:00
Rangi
974bb7bf33
Only use "; BUG:" comments for documented bugs
2022-07-17 14:08:56 -04:00
Colton G. Rushton
145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM ( #971 )
2022-07-09 17:18:22 -04:00
vulcandth
ef9b9bb437
Clean up bugs commented in the source code ( #912 )
...
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-09 16:12:02 -05:00
Colton G. Rushton
bd27c0d8dc
Add documentation for the caught level design flaw ( #933 )
...
Co-authored-by: vulcandth <vulcandth@gmail.com>
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-09 14:39:07 -04:00
Rangi
4ee4bf0351
Remove SRAM address comment
2022-07-05 18:11:09 -04:00
Rangi
f159654054
spriteanimoam
macro corresponds to battleanimoam
2022-07-04 01:11:42 -04:00
Rangi
a2e8f078a4
Split "gfx anims" into "pic anims" and "sprite anims"
...
Fixes #876
2022-07-04 01:11:42 -04:00
Colton G. Rushton
d3da137de8
Add object priority mode constant and remove unnecessary constants ( #972 )
...
The rest of the unknown constants aren't even registers and can safely be removed without issue.
2022-07-04 01:10:24 -04:00