PikalaxALT
0fcef5fc08
More annotations and interpretations of functions and scripts
2015-07-17 17:17:10 -04:00
PikalaxALT
894955f9d9
Special script annotation, trainer constant enumeration, person-event structure update
2015-07-16 18:10:10 -04:00
PikalaxALT
7054bfe717
More annotations
2015-07-15 22:56:42 -04:00
PikalaxALT
39524cdb76
More enumeration of constants, more annotations of scripts.
2015-07-15 15:48:44 -04:00
PikalaxALT
3a9f537f8a
Enumerate various constants
2015-07-13 01:44:27 -04:00
PikalaxALT
d282fe4799
Event and engine constant enumeration; replace static flag numbers with their constant names
2015-07-12 02:00:17 -04:00
IIMarckus
07a12b37b6
Add more event flags.
2015-07-10 06:08:03 -06:00
IIMarckus
6f3b2d6de8
Add constants for checkcodes.
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From PikalaxALT.
2015-07-09 20:23:23 -06:00
IIMarckus
e79f04e32d
Fix previous.
2015-07-08 20:29:23 -06:00
IIMarckus
b82b27c264
Represent the Poké Ball battle transition in binary, not hex.
2015-07-08 20:18:21 -06:00
Scott Norton
f74fd6903f
- Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
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- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch
e2c2e20f93
Use charmaps for special string codepoints.
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Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
yenatch
c00949dddf
Labels for the heal machine; spriteface constants.
2015-06-26 23:24:55 -07:00
yenatch
0f57aefdf2
Merge branch 'tilesets' into master
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Conflicts:
tilesets/tileset_headers.asm
2015-06-26 11:00:39 -07:00
yenatch
f9805056bb
Make files for most of the special tileset palettes.
2015-06-26 10:45:24 -07:00
IIMarckus
fdfbeb7e5f
More std enums.
2015-06-24 19:26:24 -06:00
IIMarckus
5d48bc96fd
More std_scripts enums.
2015-06-23 15:02:58 -06:00
IIMarckus
7ac6aa2d22
Begin enumerating std_scripts constants.
2015-06-23 14:21:54 -06:00
IIMarckus
4d532beee6
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
IIMarckus
47938939fe
Give Buena's phone scripts more appropriate filenames.
2015-06-23 11:43:32 -06:00
yenatch
93a589795f
Merge remote-tracking branch 'kanzure/master'
2015-05-18 02:21:14 -07:00
IIMarckus
7563a990aa
w-prefix the new PokegearFlags variable.
2015-05-18 03:15:45 -06:00
IIMarckus
32864d2db6
Give wd957 a more descriptive name.
2015-05-14 22:42:29 -06:00
IIMarckus
21a7300f68
Label some radio stuff.
2015-05-14 22:39:52 -06:00
yenatch
d4863f3fa5
Enumerate the event script command macros.
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This is ugly, but much better than static values.
2015-04-13 22:28:28 -07:00
IIMarckus
d54725c28e
Comment alternate Time Capsule item mappings.
2015-03-29 21:29:48 -06:00
yenatch
788af45988
Get rid of baserom incbins in main.asm.
2015-03-11 18:33:20 -07:00
yenatch
58e5b396c1
Use more struct offsets and constants for monsters and moves.
2015-03-03 18:31:57 -08:00
yenatch
3619b13d6c
Fix some halts that were dumped as "db $76".
2015-03-03 18:31:51 -08:00
IIMarckus
828d6b92f0
Add the ability to build Crystal 1.1.
2015-02-14 01:51:34 -07:00
IIMarckus
b028e13834
Give an internal Pokédex status variable its own label.
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This new label is used in revision 1.1 of Pokémon Crystal.
2015-02-14 01:40:38 -07:00
yenatch
ca48571c51
Add another reference to OTPartyMonOT in link cable code.
2015-02-11 15:11:32 -08:00
yenatch
92e2ed3e61
Split out event scripting specials.
2015-02-11 15:09:35 -08:00
yenatch
b048ea0faf
Use labels for script specials instead of constants/static values.
2015-02-11 15:03:42 -08:00
yenatch
9aef93701a
Split out map object code.
2015-02-11 14:13:22 -08:00
yenatch
a31b4586df
Split out the diploma code.
2015-02-11 14:08:07 -08:00
yenatch
f4e0e61114
Split out the map setup scripts.
2015-02-11 14:01:04 -08:00
yenatch
c6c220f1ad
Split out spawn points.
2015-02-11 13:59:59 -08:00
yenatch
3977bd6208
Split out map triggers.
2015-02-11 13:45:33 -08:00
yenatch
25f5306a4d
Split out the Pokedex code.
2015-02-11 13:36:02 -08:00
yenatch
e13565f933
Split out the pack code.
2015-02-11 13:27:15 -08:00
yenatch
994f89b490
Split out the move deleter code.
2015-02-11 13:20:22 -08:00
yenatch
6c492cb86d
Comment PrintTempMonStats.
2015-02-11 13:15:38 -08:00
yenatch
3735185ec2
Use PartyMon labels in GetPartyParamLocation arguments.
2015-02-11 13:14:56 -08:00
yenatch
11b5c4c485
Add placeholder constants for ObjectStructs offsets.
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Note that OBJECT_LENGTH is not associated with ObjectStructs (it's isntead used as the length of a MapObjects struct).
2015-02-10 23:03:46 -08:00
yenatch
6ff7b7413c
Split 40k lines of mobile noise out of main.asm.
2015-02-10 19:15:15 -08:00
yenatch
956b990cd2
Fix a bunch of palette copying errors and wram bank conflicts.
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There are probably a bunch more labels with wrong banks. This takes care of the most noticeable ones.
2015-02-10 18:21:38 -08:00
yenatch
8e03321069
Blindly use wram labels for everything except mobile, part 1.
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Wram banks and mobile make this tough, since any address can secretly be a ghost.
As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind.
2015-02-10 00:53:03 -08:00
yenatch
0683bc8770
Fix up remaining coords.
2015-02-07 23:06:52 -08:00
yenatch
e927a4c9f7
More hlcoord macros for recently dumped code.
2015-02-07 22:53:17 -08:00