mid-kid
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800f948914
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Label BattleCommand_BeatUpFailText
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2018-04-04 22:40:35 +02:00 |
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mid-kid
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682ca7e93c
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Label bidefailtext
This "unknown" battle command is actually used to give the proper fail
message to bide.
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2018-04-04 22:40:21 +02:00 |
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Rangi
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e22670438e
|
Badge type boosts make sense in data/types/
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2018-01-28 01:17:32 -05:00 |
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Rangi
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a0cc4a3392
|
Move power data belongs in data/moves/
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2018-01-26 11:01:15 -05:00 |
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Rangi
|
87514598be
|
More battle data in data/battle/
|
2018-01-25 21:34:42 -05:00 |
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Rangi
|
d504fb8852
|
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable.
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2018-01-25 20:34:33 -05:00 |
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Rangi
|
f44b7ad5c3
|
Add data/text/
|
2018-01-22 17:33:52 -05:00 |
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Rangi
|
cb5e3378de
|
Move type data to data/types/
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2018-01-22 16:23:34 -05:00 |
|
Remy Oukaour
|
2acaa96cf1
|
More charmap and home/text.asm documentation for JP chars
|
2018-01-18 18:34:20 -05:00 |
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Remy Oukaour
|
e0088adb3f
|
Other files belong in data/battle/
|
2018-01-10 17:49:19 -05:00 |
|
Remy Oukaour
|
c8575823a0
|
Battle data goes in data/battle/
TreeMons, like fish groups, have constants
|
2018-01-10 17:30:27 -05:00 |
|
Remy Oukaour
|
b5417fafec
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
|
Remy Oukaour
|
28aec67f6e
|
Document one more bug/oversight
Move FleeMons table into data/
|
2017-12-15 00:05:53 -05:00 |
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