Document one more bug/oversight

Move FleeMons table into data/
This commit is contained in:
Remy Oukaour 2017-12-15 00:05:53 -05:00
parent 6ba30e593e
commit 28aec67f6e
5 changed files with 70 additions and 37 deletions

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@ -820,41 +820,7 @@ TryEnemyFlee: ; 3c543
ret
; 3c59a
FleeMons:
SometimesFleeMons: ; 3c59a
db MAGNEMITE
db GRIMER
db TANGELA
db MR__MIME
db EEVEE
db PORYGON
db DRATINI
db DRAGONAIR
db TOGETIC
db UMBREON
db UNOWN
db SNUBBULL
db HERACROSS
db -1
OftenFleeMons: ; 3c5a8
db CUBONE
db ARTICUNO
db ZAPDOS
db MOLTRES
db QUAGSIRE
db DELIBIRD
db PHANPY
db TEDDIURSA
db -1
AlwaysFleeMons: ; 3c5b1
db RAIKOU
db ENTEI
; db SUICUNE
db -1
; 3c5b4
INCLUDE "data/battle/flee_mons.asm"
CompareMovePriority: ; 3c5b4
; Compare the priority of the player and enemy's moves.
@ -876,7 +842,7 @@ GetMovePriority: ; 3c5c5
ld b, a
; Vital throw goes last.
; Vital Throw goes last.
cp VITAL_THROW
ld a, 0
ret z

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@ -450,7 +450,7 @@ GetBallAnimPal: ; cd249 (33:5249)
ret
; cd26c (33:526c)
INCLUDE "data/ball_colors.asm"
INCLUDE "data/battle/ball_colors.asm"
BattleAnimFunction_10: ; cd284 (33:5284)
call BattleAnim_AnonJumptable

36
data/battle/flee_mons.asm Normal file
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@ -0,0 +1,36 @@
FleeMons:
; referenced by TryEnemyFlee and FastBallMultiplier
SometimesFleeMons: ; 3c59a
db MAGNEMITE
db GRIMER
db TANGELA
db MR__MIME
db EEVEE
db PORYGON
db DRATINI
db DRAGONAIR
db TOGETIC
db UMBREON
db UNOWN
db SNUBBULL
db HERACROSS
db -1
OftenFleeMons: ; 3c5a8
db CUBONE
db ARTICUNO
db ZAPDOS
db MOLTRES
db QUAGSIRE
db DELIBIRD
db PHANPY
db TEDDIURSA
db -1
AlwaysFleeMons: ; 3c5b1
db RAIKOU
db ENTEI
; db SUICUNE
db -1
; 3c5b4

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@ -29,6 +29,7 @@
- [Magikarp in Lake of Rage are shorter, not longer](#magikarp-in-lake-of-rage-are-shorter-not-longer)
- [Battle transitions fail to account for the enemy's level](#battle-transitions-fail-to-account-for-the-enemys-level)
- [Slot machine payout sound effects cut each other off](#slot-machine-payout-sound-effects-cut-each-other-off)
- [Team Rocket battle music is not used for Executives or Scientists](#team-rocket-battle-music-is-not-used-for-executives-or-scientists)
- [No bump noise if standing on tile `$3E`](#no-bump-noise-if-standing-on-tile-3e)
- [Playing Entei's Pokédex cry can distort Raikou's and Suicune's](#playing-enteis-pokédex-cry-can-distort-raikous-and-suicunes)
- [`LoadMetatiles` wraps around past 128 blocks](#loadmetatiles-wraps-around-past-128-blocks)
@ -802,6 +803,36 @@ This is a bug with `Slots_PayoutAnim` in [engine/slot_machine.asm](/engine/slot_
**Fix:** Change `ret z` to `ret nz`.
## Team Rocket battle music is not used for Executives or Scientists
This is a bug with `PlayBattleMusic` in [main.asm](/main.asm):
```asm
; really, they should have included admins and scientists here too...
ld de, MUSIC_ROCKET_BATTLE
cp GRUNTM
jr z, .done
cp GRUNTF
jr z, .done
```
**Fix:**
```asm
ld de, MUSIC_ROCKET_BATTLE
cp GRUNTM
jr z, .done
cp GRUNTF
jr z, .done
cp EXECUTIVEM
jr z, .done
cp EXECUTIVEF
jr z, .done
cp SCIENTIST
jr z, .done
```
## No bump noise if standing on tile `$3E`
This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](/engine/player_movement.asm):