Commit Graph

49 Commits

Author SHA1 Message Date
PikalaxALT
6d47be8d8c Fruit tree constants, more mail engine 2015-11-18 10:42:42 -05:00
PikalaxALT
36470537e0 Globally introduce PERSONTYPE constants 2015-11-15 15:07:20 -05:00
PikalaxALT
ae2970d73b Sprite movement function labels 2015-11-06 16:42:38 -05:00
PikalaxALT
3cadc7b012 give/takeitem *, 1: the 1 is optional 2015-11-04 20:20:14 -05:00
PikalaxALT
72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT
fda1f7c01a SPRITEMOVEDATA 2015-10-31 21:05:02 -04:00
PikalaxALT
ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
PikalaxALT
119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
PikalaxALT
97cc513f54 Plus 4 on person events; feeble attempt to annotate color functions 2015-10-21 10:43:42 -04:00
PikalaxALT
aa27080e29 Split fourth-to-last byte of person_event into nybble arguments 2015-07-31 15:16:53 -04:00
PikalaxALT
895e14cd05 Reworked person_event arguments 2015-07-29 18:22:23 -04:00
PikalaxALT
594253eb30 Merge yenatch:map-objects 2015-07-25 20:18:59 -04:00
PikalaxALT
432df825d4 Replaced GROUP_, MAP_ references with the map macro
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro

Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme

Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
yenatch
ec10d9dd6f Add constants for common map object ids. 2015-07-21 23:49:18 -07:00
PikalaxALT
5631bdc0d7 Added labels to different parts of the map script and event headers 2015-07-21 00:02:21 -04:00
PikalaxALT
bef792f2d2 More label updates, moved predefs to new file
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
PikalaxALT
94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT
60cd04b023 Trainer data structure and field move functions
Trainer data in map scripts is now a macro-defined structure.

Field move functions in main.asm are now nearly completely annotated, with local references.

Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT
e674869018 Updated signpost items and person_event flags 2015-07-18 16:00:53 -04:00
PikalaxALT
894955f9d9 Special script annotation, trainer constant enumeration, person-event structure update 2015-07-16 18:10:10 -04:00
PikalaxALT
39524cdb76 More enumeration of constants, more annotations of scripts. 2015-07-15 15:48:44 -04:00
PikalaxALT
8fa8e29170 - Update variable sprites to use constants rather than fixed values 2015-07-13 02:29:10 -04:00
PikalaxALT
249bad9551 Replace EVENT_ALWAYS_THERE with -1 2015-07-13 00:18:01 -04:00
PikalaxALT
d282fe4799 Event and engine constant enumeration; replace static flag numbers with their constant names 2015-07-12 02:00:17 -04:00
IIMarckus
63cc4daae2 prefix wram varables with w. 2015-07-10 14:04:00 -06:00
IIMarckus
86c13acf84 Add more event flags and fight counters for phone scripts. 2015-07-10 04:31:08 -06:00
IIMarckus
d1fbc077a7 Label fight counters for phone call rematches. 2015-07-10 03:37:34 -06:00
IIMarckus
718c2260e9 Use constants for overworld phone script flags. 2015-07-10 02:36:57 -06:00
IIMarckus
2c98c694e3 Fill out trainer event flags. 2015-07-10 02:20:21 -06:00
IIMarckus
6f3b2d6de8 Add constants for checkcodes.
From PikalaxALT.
2015-07-09 20:23:23 -06:00
Scott Norton
f74fd6903f - Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
yenatch
e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
yenatch
c00949dddf Labels for the heal machine; spriteface constants. 2015-06-26 23:24:55 -07:00
IIMarckus
89073da581 Label flypoint callbacks. 2015-06-25 23:30:16 -06:00
IIMarckus
f16d60e3f9 Update some event flags. 2015-06-24 21:20:04 -06:00
IIMarckus
fdfbeb7e5f More std enums. 2015-06-24 19:26:24 -06:00
yenatch
b048ea0faf Use labels for script specials instead of constants/static values. 2015-02-11 15:03:42 -08:00
yenatch
b097617f9f Blind wram in maps. 2015-02-10 15:43:34 -08:00
yenatch
8583cc4724 Stop using the preprocessor. 2015-01-20 00:01:23 -08:00
IIMarckus
464d89c59e Labels for day of week siblings. 2014-10-26 19:37:15 -06:00
yenatch
ce59c9a84f Music and sound effect constants in map events. 2014-04-30 06:04:35 -04:00
yenatch
e703b5ef48 Text macros in maps/.
Looks fine at a glance.
2014-03-06 00:29:44 -05:00
yenatch
cf2acc1001 Use :: to export labels between objects.
This fixes the build.
2014-02-01 20:26:39 -05:00
yenatch
73bd376cfd rename bit2 script commands to flag 2013-09-24 03:51:42 -04:00
yenatch
3134b26f7b rename bit1 script commands to event 2013-09-24 03:48:58 -04:00
yenatch
1323008f6f first round of event flag constants in map events
this is a little over half.. 610 to go
2013-09-05 05:19:35 -04:00
yenatch
0ee006a145 more item effects 2013-08-03 16:25:38 -04:00
yenatch
4ac88d6cdc sprite constants in map events 2013-07-12 17:06:11 -04:00
yenatch
48dbfc6333 Split map scripts, text, events from main.asm
The commit we deserve
2013-02-17 01:59:06 -05:00