pikalaxalt
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4e2487c056
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hLCDCPointer and InitList
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2016-06-13 22:53:33 -04:00 |
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pikalaxalt
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ae36ef2c7f
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
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pikalaxalt
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8c26547645
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Mobile and more battle anims
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2016-05-05 15:07:37 -04:00 |
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pikalaxalt
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3713b71d9e
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More splitting of main.asm; remove unneeded rept 2
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2016-05-04 11:46:23 -04:00 |
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pikalaxalt
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bf73772a56
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
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PikalaxALT
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f030315b1f
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
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PikalaxALT
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3893feb835
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Battle Anim Object struct constants
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2015-12-23 14:00:29 -05:00 |
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PikalaxALT
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d08199c79d
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Color fns, some more address decoding in link/mobile
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2015-12-22 18:03:00 -05:00 |
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PikalaxALT
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3d36f1a837
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
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PikalaxALT
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8a439dbd05
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Miscellaneous labels
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2015-12-13 20:33:56 -05:00 |
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PikalaxALT
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2cdca75441
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Crystal Intro
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2015-12-02 17:59:05 -05:00 |
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PikalaxALT
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92a8c491c3
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Break up engine/sprites.asm; address yenatch's comments
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2015-12-01 21:54:11 -05:00 |
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PikalaxALT
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8612a4a531
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Renaming sections, further dissolving main.asm
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2015-11-28 15:13:40 -05:00 |
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PikalaxALT
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812976cee6
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bgcoord
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2015-11-20 11:47:52 -05:00 |
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PikalaxALT
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042fc4bfe5
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Split up some more banks in main.asm
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2015-11-16 21:46:36 -05:00 |
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