Commit Graph

1172 Commits

Author SHA1 Message Date
Bryan Bishop
6c5ccae807 make vba emulator wait until text is done drawing
Also, this fixes some bugs related to how button presses are handled.
2013-06-16 11:34:30 -05:00
Bryan Bishop
d9779c5852 Merge pull request #146 from yenatch/master
statdown comments + fix make pngs
2013-06-13 14:57:26 -07:00
yenatch
bbed370d84 gfx: return mass-decompress command
still reqd by make pngs
2013-06-13 17:26:50 -04:00
yenatch
c9ff12cc5d use stat constants in statdown commands 2013-06-13 16:31:50 -04:00
yenatch
2b2d3e5e68 Merge branch 'master' of github.com:kanzure/pokecrystal 2013-06-13 16:11:30 -04:00
yenatch
8ae709be9f comment statdown move command 2013-06-13 16:10:39 -04:00
yenatch
eab37ef920 hexdump for binary diffs
those with an existing repo should run:

git config diff.hex.textconv hexdump
2013-06-13 14:24:45 -04:00
Bryan Bishop
4eebcf0ae2 Merge remote-tracking branch 'yenatch/master'
Also merge pull request #145.
2013-06-12 22:44:45 -05:00
Bryan Bishop
358b5b074b Revert "make gfx.py png take only a path"
This reverts commit 915c635849.
2013-06-12 22:44:35 -05:00
yenatch
a923bf768a Merge branch 'master' of github.com:kanzure/pokecrystal
Conflicts:
	extras/gfx.py
2013-06-12 23:31:21 -04:00
yenatch
6ba758aa53 expand shortened palettes
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-06-12 21:40:37 -04:00
yenatch
5803db714c gfx: workable command line functions 2013-06-12 21:40:32 -04:00
yenatch
b06c96e4d2 gfx: palette checking in to_png 2013-06-12 14:38:38 -04:00
yenatch
5d204ce569 fix palette functions and output palettes in 2bpp conversion 2013-06-12 14:29:39 -04:00
yenatch
5cf1754b08 gfx: handling for <4-color pngs when converting to 2bpp
without a .pal file as reference, palettes are sorted by luminance.
pokemon crystal reads palettes exactly 4 colors in length.
if an image used fewer than 4 colors, invalid palettes were produced.

instead, dummy colors are inserted to pad out the palette.
2013-06-12 14:29:35 -04:00
yenatch
c26d758fee DecompressPredef 2013-06-10 21:58:25 -04:00
yenatch
33371d77b9 split out constants 2013-06-10 21:57:58 -04:00
yenatch
a018828016 Player backpic and consistent names for player characters
Male player is now Chris. Female player is Kris.
2013-06-09 14:32:13 -04:00
yenatch
77aa2d9e16 recomment text box functions 2013-05-31 19:07:07 -04:00
yenatch
3975e86baa remove \@s from local labels
\@ is used for anonymous labels in rgbds macros. this has no effect on local labels.
2013-05-31 18:22:32 -04:00
Bryan Bishop
723645b470 rename bank3{0,1}.asm to sprites_{1,2}.asm 2013-05-30 16:29:53 -05:00
Bryan Bishop
3517a4f500 remove two commented incbin lines 2013-05-30 16:28:56 -05:00
Bryan Bishop
6a26978bbe Merge pull request #144 from kanzure/temporarily-fix-overworld-sprites
Temporarily fix overworld sprites.
2013-05-30 14:24:11 -07:00
Bryan Bishop
f8da14960d include overworld sprite .2bpp files 2013-05-30 16:20:31 -05:00
Bryan Bishop
dbc5cbd701 remove overworld sprite pngs
These png files cannot be successfully converted back into 2bpp files
because of a bug in gfx.py.
2013-05-30 16:19:26 -05:00
Bryan Bishop
915c635849 make gfx.py png take only a path 2013-05-29 19:44:08 -05:00
yenatch
3bb2a65eac wram: room decorations 2013-05-29 18:56:09 -04:00
yenatch
11cb016019 JpDe 2013-05-29 14:49:42 -04:00
yenatch
2df19fef15 remove makefile clutter 2013-05-28 17:19:37 -04:00
yenatch
eb75c58023 heavy ball 2013-05-27 23:28:21 -04:00
Bryan Bishop
128dce7aac Merge pull request #142 from cogitokat/overworld-sprites
Include overworld sprites
2013-05-27 20:21:25 -07:00
Kat Harrison
e08e7cf7b2 Include overworld sprites
Created /extras/overworldripper.py and used it to extract overworld sprites and convert them to png files.
2013-05-27 23:07:34 -04:00
yenatch
122e243624 mistook sprout tower pillar for minecart graphics 2013-05-22 17:07:18 -04:00
Bryan Bishop
103ac439ed Merge pull request #140 from yenatch/master
tile animations and map header updates
2013-05-22 13:48:45 -07:00
yenatch
f4db6f6029 music constants in map headers 2013-05-22 16:36:51 -04:00
yenatch
f4e9dc2d33 label banks in map headers 2013-05-22 15:09:37 -04:00
yenatch
ee4203a56d minecart tile animations 2013-05-22 14:57:33 -04:00
Bryan Bishop
dff781c057 Merge pull request #139 from iimarckus/peecee
PC stuff
2013-05-22 00:15:06 -07:00
IIMarckus
620cf7a2a7 Disassemble Kris's PC. 2013-05-22 01:11:07 -06:00
yenatch
c15e7b8619 safari fountain tile animations 2013-05-22 02:56:25 -04:00
IIMarckus
56d0175ad8 Add Prof. Oak's PC. 2013-05-21 17:03:31 -06:00
yenatch
6dde0b274d ilex forest tree tile animations 2013-05-21 18:32:55 -04:00
yenatch
399925fff5 gbz80disasm: rgbds uses brackets for ld hl, sp+x 2013-05-21 16:43:54 -04:00
yenatch
2236e27933 cave water + park fountain tile animations 2013-05-21 12:37:58 -04:00
Bryan Bishop
fdc1609f2a Merge pull request #138 from yenatch/master
automated png compression + gfx fixes + no more windows
2013-05-18 01:49:03 -07:00
yenatch
ca22f95db0 get rid of windows build components
who needs those anyway?
2013-05-18 04:46:52 -04:00
yenatch
40946fd525 confident enough in lz make target to include it in general compile 2013-05-18 04:46:52 -04:00
yenatch
e3565bd700 gfx: safer alternating-byte detection in compression 2013-05-18 04:46:52 -04:00
yenatch
b5e0efc118 Working lz make target 2013-05-18 04:46:52 -04:00
yenatch
77e365d49f gfx: fix a typo 2013-05-18 04:46:52 -04:00