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2013-06-13 14:24:45 -04:00
audio fix sfx pointer comments 2013-05-02 19:59:03 -04:00
battle even more ai cleanup 2013-05-07 01:11:08 -04:00
extras Merge branch 'master' of github.com:kanzure/pokecrystal 2013-06-12 23:31:21 -04:00
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maps music constants in map headers 2013-05-22 16:36:51 -04:00
stats BaseStats is now BaseData 2013-04-29 15:11:48 -04:00
text Disassemble Kris's PC. 2013-05-22 01:11:07 -06:00
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battle_constants.asm split out constants 2013-06-10 21:57:58 -04:00
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compare.sh Disassemble Kris's PC. 2013-05-22 01:11:07 -06:00
constants.asm split out constants 2013-06-10 21:57:58 -04:00
credits.asm Split credits out 2013-02-26 00:51:05 -05:00
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INSTALL.md hexdump for binary diffs 2013-06-13 14:24:45 -04:00
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map_constants.asm split out constants 2013-06-10 21:57:58 -04:00
move_constants.asm split out constants 2013-06-10 21:57:58 -04:00
music_constants.asm split out constants 2013-06-10 21:57:58 -04:00
pokecrystal.asm Flesh out HRAM labels 2013-03-20 22:55:09 -04:00
pokemon_constants.asm split out constants 2013-06-10 21:57:58 -04:00
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scripting.asm fruit trees 2013-05-03 19:34:19 -04:00
trainer_constants.asm split out constants 2013-06-10 21:57:58 -04:00
vblank.asm Flesh out HRAM labels 2013-03-20 22:55:09 -04:00
wram.asm wram: room decorations 2013-05-29 18:56:09 -04:00

Pokémon Crystal

This is a hand-crafted disassembly of Pokémon Crystal.

The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.

Base ROM

The following ROM is required for compiling:

Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde

Eventually this will not be necessary.

See also

Contributing

  • Hang out with us on IRC: nucleus.kafuka.org #skeetendo (for example, by using mibbit).

  • Are we missing something? Make a pull request! Contributions are welcome.

  • Tackle some issues!