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synced 2024-11-16 11:27:33 -08:00
Player backpic and consistent names for player characters
Male player is now Chris. Female player is Kris.
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parent
77aa2d9e16
commit
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62
main.asm
62
main.asm
@ -8796,13 +8796,13 @@ INCLUDE "stats/wild/swarm_water.asm"
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INCBIN "baserom.gbc", $2b930, $2ba1a - $2b930
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PlayerGFX: ; 2ba1a
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ChrisBackpic: ; 2ba1a
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INCBIN "gfx/misc/player.lz"
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; 2bba1
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db 0, 0, 0, 0, 0, 0, 0, 0, 0 ; filler
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DudeGFX: ; 2bbaa
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DudeBackpic: ; 2bbaa
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INCBIN "gfx/misc/dude.lz"
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; 2bce1
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@ -10097,7 +10097,46 @@ GetRoamMonDVs: ; 3fa19
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; 3fa31
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INCBIN "baserom.gbc", $3fa31, $3fc8b - $3fa31
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INCBIN "baserom.gbc", $3fa31, $3fbff - $3fa31
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GetPlayerBackpic: ; 3fbff
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; Load the player character's backpic (6x6) into VRAM starting from $9310.
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; Special exception for Dude.
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ld b, BANK(DudeBackpic)
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ld hl, DudeBackpic
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ld a, [BattleType]
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cp BATTLETYPE_TUTORIAL
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jr z, .Decompress
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; What gender are we?
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ld a, [$d45b]
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bit 2, a
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jr nz, .Chris
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ld a, [PlayerGender]
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bit 0, a
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jr z, .Chris
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; It's a girl.
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callba GetKrisBackpic
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ret
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.Chris
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; It's a boy.
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ld b, BANK(ChrisBackpic)
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ld hl, ChrisBackpic
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.Decompress
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ld de, $9310
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ld c, $31
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ld a, $40 ; PREDEF_DECOMPRESS
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call Predef
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ret
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; 3fc30
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INCBIN "baserom.gbc", $3fc30, $3fc8b - $3fc30
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BattleStartMessage ; 3fc8b
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@ -13056,7 +13095,22 @@ GetPlayerIcon: ; 8832c
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ret
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; 8833e
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INCBIN "baserom.gbc", $8833e, $896ff - $8833e
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INCBIN "baserom.gbc", $8833e, $88ec9 - $8833e
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GetKrisBackpic: ; 88ec9
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; Kris's backpic is uncompressed.
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ld de, KrisBackpic
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ld hl, $9310
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ld bc, $2231
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call $f82
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ret
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; 88ed6
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KrisBackpic: ; 88ed6
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INCBIN "baserom.gbc", $88ed6, $896ff - $88ed6
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ClearScreenArea: ; 0x896ff
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; clears an area of the screen
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