Rangi
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67d1364c7a
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Fix triple newlines left over from removing address comments
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2018-06-24 23:22:50 -04:00 |
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Rangi
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1840af8b4f
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Identify more sprite move data flag bits
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2018-05-23 22:01:21 -04:00 |
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Rangi
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85f7328bf8
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Identify USE_OBP1_F
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2018-05-23 20:44:32 -04:00 |
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Rangi
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50ea6d6e22
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WALKS_ON_WATER → SWIMMING
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2018-05-23 19:10:15 -04:00 |
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Rangi
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c85b32ed80
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More sprite movement data flag constants
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2018-05-23 19:06:04 -04:00 |
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Rangi
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c5d18de8ff
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Use known sprite movement data flag constants
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2018-05-23 13:15:07 -04:00 |
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Rangi
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32b92ca51c
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Start improving sprite movement engine (to do: identify bit flags)
Introduce maskbits N[, S]: optionally shift the bitmask
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2018-05-23 12:48:14 -04:00 |
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mid-kid
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91a768b243
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Update file paths in constants/ and docs/
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2018-04-01 17:01:51 +02:00 |
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Rangi
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32ed487a47
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Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
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2018-02-03 19:42:56 -05:00 |
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Rangi
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1282405d4a
|
SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER
(more precise, and encourages hacks to add more SWIM movements)
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2018-01-30 22:42:41 -05:00 |
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Rangi
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006d9f6441
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Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix is not)
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2018-01-30 22:34:05 -05:00 |
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Rangi
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cb733954c6
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SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
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2018-01-30 22:12:53 -05:00 |
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Rangi
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3df4c5ffa8
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Group related constants together
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2018-01-27 00:17:25 -05:00 |
|
Rangi
|
3332305bb4
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Define more bit flag constants
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2018-01-26 12:27:02 -05:00 |
|
Rangi
|
f1366d615f
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Separate map object constants for easier editing
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2018-01-26 12:06:33 -05:00 |
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