576 Commits

Author SHA1 Message Date
Rangi
0df29e5aaf Update to rgbds v0.7.0 2024-01-04 21:55:57 +01:00
xCrystal
ce4ca85494 Implement Flash technique through a map callback of type MAPCALLBACK_ENDMAPSETUP ()
This callback type is executed in a new map setup command at the very end of every map setup script. Maps that should trigger the use of Flash automatically should use an instance of this callback with fixed functionality
2023-12-31 15:05:07 +01:00
xCrystal
a40f7cdde7 Implement Waterfall technique () 2023-12-31 13:39:00 +01:00
xCrystal
aa91909388 Implement Surf technique, avoid facing-tile events when player has yet to STEP_TURN or while not in BOARDEVENT_HANDLE_BOARD [bugfix to previous two commits] ()
new tile permission SPACE_TILE added, which acts as WATER_TILE while on PLAYER_SURF or PLAYER_SURF_PIKA state, as LAND_TILE otherwise
2023-12-30 00:27:50 +01:00
xCrystal
303deca959 Implement Cut technique, making cut trees use objects () 2023-12-29 13:34:37 +01:00
xCrystal
16ba25346c Implement Rock Smash technique () 2023-12-28 19:53:34 +01:00
xCrystal
b530cf90f4 OAM animation of gaining or losing coins during blue/red space effect () 2023-12-26 21:04:20 +01:00
xCrystal
28bd777632 give/take coins action of blue/red space () 2023-12-24 18:42:07 +01:00
xCrystal
05d925eeb4 Legend OAM in branch space (), view map mode (), and talker events () 2023-12-23 14:44:36 +01:00
xCrystal
eafc71f4a2 Add east/west connected map for testing 2023-12-21 19:57:17 +01:00
xCrystal
fc6f496254 Implement disabled spaces through north/south connections () 2023-12-21 18:16:31 +01:00
xCrystal
7641bb7876 Implement the engine to backup disabled map spaces () 2023-12-20 19:14:28 +01:00
xCrystal
d097191ab1 Implement the engine to backup map objects when chaning maps () 2023-12-15 19:10:47 +01:00
xCrystal
7ede3d1357 Create COLL_OUT_OF_BOUNDS to handle isolated areas within the same map that should not be visible in View Map mode () 2023-12-14 21:24:08 +01:00
xCrystal
78b8f05fb7 Debug map data for testing 2023-12-14 17:13:07 +01:00
xCrystal
af9ab166c4 Ensure anchor points are applied when landing after warp by creating a new setup script 2023-12-14 17:11:15 +01:00
xCrystal
88b6810a18 Implement talker events [commit 1] () 2023-11-28 13:59:36 +01:00
xCrystal
34d9877a1f Create level scoped event flags for trainers and talkers, and integrate trainer battles in the board engine () 2023-11-28 09:44:10 +01:00
xCrystal
6613cd5386 Add anchor points to support manual movement between spaces () 2023-11-16 17:20:13 +01:00
xCrystal
29bea311fe Rename PAL_OW_EMOTE and PAL_NPC_EMOTE to *_GREY 2023-11-05 11:07:32 +01:00
xCrystal
2df937cbee Implement View Map mode [commit 5]: make View Map mode work from branch space () 2023-11-04 17:17:08 +01:00
xCrystal
8f3e9b04e2 Implement View Map mode [commit 4]: draw arrows OAM and refactor previous commit to support this () 2023-11-04 13:04:25 +01:00
xCrystal
147c9f2add Implement View Map mode [commit 1] () 2023-10-31 20:25:56 +01:00
xCrystal
29f98ccb8c Effects of branch (and union) space [Commit 2] () 2023-10-28 19:09:58 +02:00
xCrystal
a52e7f4df5 Effects of branch space [Commit 1] () 2023-10-24 20:36:23 +02:00