xCrystal
55a38ff2de
Make map environments more granular and make all map palettes except darkness depend on map environment ( #7 )
2023-08-04 18:45:50 +02:00
xCrystal
6e3c5fd008
Expand tilesets from 192 to 255 tiles ( #2 ) [Commit 2], Reorganization of pokecrystal charmap and fonts layout ( #3 )
2023-08-02 19:52:51 +02:00
xCrystal
a1e095074c
Remove Japanese text and non-english fonts ( #1 ), Expand tilesets from 192 to 255 tiles ( #2 ) [Commit 1]
2023-08-02 18:21:34 +02:00
xCrystal
dd04feb32a
Remove map name sign feature ( #1 )
2023-07-31 19:30:40 +02:00
xCrystal
8ac94cc479
Change MBC from MBC3 (0x10) to MBC5 (0x1b) ( #7 )
2023-07-31 18:52:47 +02:00
xCrystal
d8c2e7688a
Create a fourth time of day ( #2 ) [Commit 2]
2023-07-31 12:32:36 +02:00
xCrystal
9df4cf6946
Create a fourth time of day ( #2 )
2023-07-31 12:27:53 +02:00
xCrystal
05448d7a7e
Remove RTC ( #1 ) and remove time of day dependence on RTC ( #7 ) [Commit #2 ]
2023-07-28 00:07:07 +02:00
xCrystal
0571144a7b
Remove RTC ( #1 ) and remove time of day dependence on RTC ( #7 ) [Commit 1]
2023-07-27 20:32:15 +02:00
xCrystal
59bda0b36b
Fix some pokecrystal bug and glitches ( #8 )
...
Credits sequence changes move selection menu behavior; Swimming NPCs aren't limited by their movement radius; No bump noise if standing on tile E; The unused phonecall script command may crash; ScriptCall can overflow wScriptStack and crash; LoadSpriteGFX does not limit the capacity of UsedSprites; ReadObjectEvents overflows into wObjectMasks; ClearWRAM only clears WRAM bank 1; BattleAnimCmd_ClearObjs only clears the first 6⅔ objects; Options menu fails to clear joypad state on initialization
2023-07-27 13:01:32 +02:00
xCrystal
d30b9dd60f
Further remove unnecessary DMG/SGB checking ( #7 ) and remove SGB layouts and palette data ( #1 )
2023-07-26 17:02:33 +02:00
xCrystal
acd022d765
Remove unnecessary DMG and SGB checking ( #7 )
2023-07-26 17:02:33 +02:00
xCrystal
2d5bd722cd
Clean up WRAM, SRAM, and HRAM space ( #6 )
2023-07-25 19:49:25 +02:00
xCrystal
5147904f78
Remove original maps and object events ( #1 )
2023-07-25 15:33:08 +02:00
xCrystal
60cacea4b0
Remove unreferenced content in bank 0 ( #1 )
2023-07-25 11:54:34 +02:00
xCrystal
fc7f2d4e0e
Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg ( #1 )
2023-07-24 21:13:11 +02:00
xCrystal
74b8214272
Expand blocks per tileset from 128 to 256 ( #2 )
2023-07-24 14:05:48 +02:00
mid-kid
4c4fd7258c
Define SERIAL_PATCH_PREAMBLE_LENGTH
2023-04-19 19:12:14 +02:00
vulcandth
c01409be5a
Relabel some map_object
struct fields ( #1029 )
2023-01-03 22:16:08 -05:00
Rangi
8e135931a6
Require rgbds 0.6.0
2022-10-02 22:03:53 -04:00
Rangi
41d5ea0482
Rename the object_struct
field labels and constants ( #1005 )
...
Fixes #990
2022-09-12 09:15:44 -04:00
Colton G. Rushton
145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM ( #971 )
2022-07-09 17:18:22 -04:00
vulcandth
ef9b9bb437
Clean up bugs commented in the source code ( #912 )
...
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-09 16:12:02 -05:00
vulcandth
3648afda16
RGBDS syntax updates ( #905 )
...
New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00
vulcandth
a4d346cc8c
Improved Virtual Console patch identifiers ( #907 )
2022-06-06 17:22:48 -04:00
Rangi
82e315e483
gfx.py was removed
2022-04-19 18:12:58 -04:00
vulcandth
31c3c94d64
Build the Virtual Console patch with make crystal11_vc
( #882 )
...
Fixes #813
2022-03-12 18:34:04 -05:00
mid-kid
1dc88cb585
Enumerate MobileAPI function constants
2022-01-23 18:13:41 +00:00
Rangi
ce16317f33
ClearWindowData
clears four menu data buffers, each the same size
2022-01-22 21:43:09 -05:00
Rangi
a6cffc04c3
Use MAP_LENGTH
in GetMapPointer
2021-12-30 18:16:22 -05:00
Rangi
e706b878d9
Use ~X instead of $ff ^ X
2021-11-23 20:37:18 -05:00
Andrew Cook
588cf88257
Label wram variables for in home/mobile and lib/mobile ( #843 )
2021-09-05 12:47:24 -04:00
Rangi
b1dbadbdd3
Require rgbds 0.5.1
...
Use some new features: \<10> macro args, SECTION UNION, SIZEOF/STARTOF, and CHARLEN/CHARSUB
2021-05-09 12:26:28 -04:00
Rangi
4522162d45
Consistent labels for each nickname in RAM
2021-03-17 16:38:21 -04:00
Rangi
3684296583
Revise some constant definitions
2021-03-16 18:06:18 -04:00
Rangi
d132a20b7a
Verify script command table sizes
2021-03-11 16:28:52 -05:00
Rangi
40902ffe24
Verify data table sizes with table_width and assert_table_length macros
...
This was discussed in #706
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi
4401d24074
Identify link sync buffers, separate from link action bytes
...
Fixes #803
2021-02-22 12:02:52 -05:00
Rangi
7d3ea88611
Rename GetFarHalfword to GetFarWord
...
Fixes #796
2021-01-09 15:16:05 -05:00
Rangi
5db892782a
Remove "Buffer" suffix from two HRAM labels
2020-12-23 16:54:28 -05:00
Rangi
99e66c2557
Rename some labels
...
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
2020-12-23 16:29:30 -05:00
Rangi
098903fc97
FarString -> PlaceFarString, and document a BrokenPlaceFarString bug
2020-12-07 13:32:08 -05:00
aljohnston112
7b9d8767d4
Identified two magic numbers and cleaned up some comments ( #783 )
...
Improve the audio engine's comments and replace some magic numbers with constants
2020-12-07 12:44:16 -05:00
Rangi
9b3c45b14d
Resolve some "???" comments
2020-11-17 11:09:02 -05:00
Rangi
17894e5f39
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
Rangi
01d6e6c758
Group some link.asm code into "paragraphs"
2020-11-02 19:32:14 -05:00
Rangi
ba5bc304f9
Updates to more closely sync with pokegold
2020-10-29 23:23:57 -04:00
Rangi
7883e8f431
Define SERIAL_LINK_BYTE_TIMEOUT
2020-10-29 16:43:28 -04:00
Rangi
bcc0d633e9
Identify the remaining (non-mobile) uses of another WRAM union
2020-10-29 14:51:41 -04:00
Rangi
ea426a8879
Identify more WRAM labels, and start a <X>_DummyFunction label convention
2020-10-28 14:34:38 -04:00
Rangi
6d333bed5f
Replace many '; unused' with '; unreferenced'
2020-10-28 10:21:10 -04:00
Rangi
9dcdad5e60
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
Rangi
bd3f634049
Identify remaining map object labels
2020-10-22 21:30:21 -04:00
Rangi
d8310c166d
Identify some more map object labels and constants
2020-10-22 17:41:48 -04:00
Rangi
ae4fe08084
Identify some more labels (a few link-related)
2020-10-22 00:53:54 -04:00
Rangi
ff2d850219
Identify some more unnamed labels
2020-10-05 12:02:56 -04:00
Rangi
306c85750e
Identify some more unnamed labels
2020-10-04 20:10:39 -04:00
Rangi
0b31d12dac
Merge pull request #756 from mid-kid/master
...
Rub a dub dub, thanks for the grub
2020-08-18 16:35:15 -04:00
ISSOtm
e0b783bb7b
Enable compatibility with upcoming RGBASM version
...
This is additionally required, because an `elif`'s condition is evaluated even
when it's about to be skipped over, and this `"\2"` will become an error
2020-08-18 13:41:59 +02:00
Rangi
9d6ac04c9d
"<NULL>" -> 0, for 'and a'
2020-08-17 16:29:08 -04:00
Rangi
328a6737db
Use ISCONST for future rgbds lexer compatibility
2020-08-17 13:02:49 -04:00
mid-kid
b6055b1944
Use TRUE for hCGBPalUpdate
2020-08-05 16:02:48 +02:00
mid-kid
6f30d79620
TX_NUM -> TX_DECIMAL
2020-08-03 23:35:18 +02:00
mid-kid
79bb2784e9
Better label 2D menu data
2020-08-03 22:56:49 +02:00
Rangi
e239aa4aba
Disassemble the final English debug ROM
2020-07-13 15:18:28 -04:00
Rangi
b3bd682366
text_linkpromptbutton -> text_waitbutton
...
Removes support for text_waitbutton as a legacy alias for text_promptbutton.
2020-07-06 12:55:31 -04:00
Rangi
f5ac9b0eb7
SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT
2020-07-04 16:18:16 -04:00
Rangi
fce6243b43
Identify more labels, and use the jumptable macro when possible
2020-07-01 13:13:49 -04:00
Rangi
e171c84c29
Identify more labels and constants
2020-06-29 19:35:47 -04:00
Rangi
61847b3596
Identify some more labels
2020-06-22 16:30:13 -04:00
Rangi
e0d07fba3f
Sync PokeFluteTerminator with pokegold
2020-06-21 19:01:54 -04:00
Rangi
c3c18dd196
Comment more ROM labels as unreferenced
...
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21 18:33:31 -04:00
Rangi
91774f206e
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:43 -04:00
Rangi
cc460a17b0
Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
...
To do: engine/{menus, overworld}
2020-06-17 17:03:38 -04:00
Rangi
f2550fc3c2
ReplaceKrisSprite -> UpdatePlayerSprite
2020-06-16 19:38:00 -04:00
Rangi
c552390a15
Harmonize home/ with pokegold
2020-06-16 15:49:32 -04:00
Rangi
b9f2b93c17
Harmonize some more symbols with pokegold
2020-06-16 11:28:52 -04:00
Rangi
f1513ae8ad
Add some comments to UpdateBGMap
2020-05-19 20:00:58 -04:00
Rangi
156f2cc3ef
Update some routine labels, including unreferenced ones
2020-05-18 11:59:48 -04:00
Rangi
e32cf1bfd1
Miscellaneous cleanup noted in #709
2020-05-17 20:59:15 -04:00
Rangi
395ebd8386
Format all CopyTilemapAtOnce variations the same way
2020-05-16 22:25:52 -04:00
Rangi
b69526a908
Miscellaneous fixes
...
Addresses the haircut brothers' probability comments in #709
2020-05-05 10:17:02 -04:00
Rangi
576cbf5b3e
Miscellaneous fixes, including one for the Pokédex design flaw by ax6
2020-04-18 17:31:51 -04:00
Rangi
58b377f25b
Fix #709 miscellaneous issues
2020-04-16 09:30:50 -04:00
Rangi
a40ddc4668
Ensure that the cartridge header is patched over all $00s, and comment on the entry point format
2020-04-06 14:44:07 -04:00
Rangi
10909e6b43
hStackBank -> hTempBank
2020-04-06 13:02:23 -04:00
Rangi
1ec60810b8
hBuffer -> hStackBank and hFarByte
2020-04-06 12:52:46 -04:00
Rangi
79184bc718
Miscellaneous fixes:
...
- `hSecondsBackup` -> `hUnusedBackup`
- `ld bc, hBGMapAddress + 1` -> `bccoord -1, -2, 0`
- Identify some `.asm_XXX` labels
2020-04-04 15:43:10 -04:00
Rangi
0ee9d7a48b
Upgrade to rgbds 0.4.0
...
- fail for rgbds < 0.4.0
- `rst <Label>`
- `ds <count>, <byte>`
- `shift <N>`
- ASCII "\r"
- Sorted .sym file
2020-04-04 15:15:02 -04:00
Rangi
6a6ba10315
rgbds supports 'X - 1' instead of 'X + -1'
2020-03-21 14:01:05 -04:00
Rangi
ad50e94b50
Add a LANDMARK_
prefix to landmark constants
...
Resolves #697
2020-03-15 19:50:39 -04:00
Rangi
447da80615
Identify remaining gfx/unknown files
2020-02-28 09:23:41 -05:00
Rangi
75a537ed1e
Fix some comments and whitespace
2020-02-26 08:41:12 -05:00
Rangi
c3f389d615
Replace some "idiotic", "wtf", "stupid interns" comments with more common "useless", "pointless", "could have done X instead"
2020-02-23 18:51:32 -05:00
Rangi
2238f52197
Fix build with rgbds 0.3.9 release
2020-02-23 14:28:35 -05:00
mid-kid
813d0aa73a
Fix the sections in home/header.asm
...
They're fixed anyway, and this allows us to make some expressions
constant.
2020-02-23 20:11:54 +01:00
mid-kid
c0b6e5bc21
JoypadInt -> Joypad
...
This matches all other interrupts. The old Joypad was renamed to
UpdateJoypad.
2020-02-23 14:33:53 +01:00
mid-kid
44128c5d98
Create home/header.asm
...
Contains what was previously in:
- home/rst.asm
- home/interrupts.asm
- home.asm
All of this should be in a static location in the ROM so it kinda makes
sense together.
2020-02-23 14:28:21 +01:00
mid-kid
7bd8d56ff9
Implement suggestions in PR #687
...
Merge mon_stats.asm, cry.asm, print_level.asm, and mon_data.asm into pokemon.asm
Merge mon_party.asm into battle.asm
Merge menu.asm, menu_window.asm, and menu2.asm into menu.asm
2020-02-22 12:52:13 +01:00
mid-kid
43eff93861
Small home/ reorganization
...
Time to move everything out of home.asm:
- InexplicablyEmptyFunction was moved to home/map.asm
- The wDebugFlags functions and xor_a brothers were moved to
home/flag.asm because they're all flag-related.
- ret_2f3e was moved into home/region.asm
- The register alias sisters were moved to a new file called home/call_regs.asm
- IsInArray and SkipNames were joined by AddNTimes from home/math.asm
into home/array.asm, as they're all used to index arrays.
- CallPointerAt was moved into home/print_text.asm because given the
contents of that file it doesn't feel very out of place (that file
isn't very aptly named...)
- CountSetBits was moved into home/pokedex_flags.asm because it's unique
use is counting the amount of seen/caught mon in the podedex. GetWeekday
was pulled into this by proximity.
Other changes were also made:
- PushLYOverrides was moved from home/sprite_anims.asm to
home/battle.asm, because it's almost exclusively used for battle
animations, with the lone exception being the Magnet Train.
- home/copy.asm was renamed to home/gfx.asm, as it's all gfx-related
- home/copy2.asm was renamed to home/copy.asm, now it's the only file
called copy.
- SetHPPal and GetHPPal were moved from home/hp_pals.asm to
home/tilemap.asm, as they're attrmap related, like many functions in
that file are.
- home/rtc.asm was renamed to home/time_palettes.asm, as it had very
little to do with the RTC at all, all RTC functions being in home/time.asm
- home/handshake.asm was renamed to home/printer.asm.
- home/mon_data_2.asm was renamed to home/mon_party.asm.
2020-02-22 00:23:47 +01:00