Rangi
|
2e90df15b7
|
Update battle anim bg function comments, and identify more unnamed labels
|
2020-10-06 18:09:33 -04:00 |
|
7Soul
|
cf26f55985
|
Identify battle bg effects functions and constants (#773)
Identify battle bg effects functions and constants
|
2020-10-06 15:45:09 -04:00 |
|
7Soul
|
836da09f4e
|
Identify anim object constants (#772)
Identify anim object constants
|
2020-10-04 15:06:38 -04:00 |
|
7Soul
|
2ffc5f907f
|
Identify battle animation functions (#771)
Identify battle animation functions
|
2020-10-03 21:54:02 -04:00 |
|
Rangi
|
4246553f9d
|
Fix whitespace alignment of comments
|
2020-09-27 12:31:07 -04:00 |
|
mid-kid
|
353f78f493
|
GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
These two sprite animations are related to the Game Freak Logo splash
screen, not the actual intro.
|
2020-08-27 15:13:41 +02:00 |
|
mid-kid
|
13c4a93cea
|
Fix some constants surrounding sprite animations
Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
|
2020-08-27 13:59:33 +02:00 |
|
Rangi
|
7729dcd204
|
Consistent constants for radio data table sizes (could still be better)
|
2020-08-13 13:47:50 -04:00 |
|
Rangi
|
ed3e70b97c
|
Identify some time-related data
|
2020-08-11 14:12:59 -04:00 |
|
Rangi
|
dd369f3199
|
Move EngineFlags and SpecialsPointers into data/engine/
|
2020-07-22 20:24:53 -04:00 |
|
Rangi
|
11dc805de0
|
Revert "Factor out tables into data/overworld/"
This reverts commit b5a7e7de3e6b75e95967edd28b9c2af5959cd136.
|
2020-07-22 20:21:26 -04:00 |
|
Rangi
|
b5a7e7de3e
|
Factor out tables into data/overworld/
Fixes #749
|
2020-07-22 15:22:58 -04:00 |
|
Rangi
|
d96f914315
|
Define JOHTO_FLYPOINT like KANTO_FLYPOINT
|
2020-07-21 12:15:14 -04:00 |
|
Rangi
|
a9941e28cc
|
Define NUM_FLYPOINTS
|
2020-07-21 11:48:39 -04:00 |
|
Rangi
|
59d9932255
|
SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
|
2020-07-17 13:01:48 -04:00 |
|
Rangi
|
eca33ef190
|
Define map setup commands as macros like other script commands
|
2020-07-13 20:44:16 -04:00 |
|
Rangi
|
e239aa4aba
|
Disassemble the final English debug ROM
|
2020-07-13 15:18:28 -04:00 |
|
Rangi
|
c086de0c98
|
Use const_skip and const_next macros for brevity
|
2020-07-10 20:03:46 -04:00 |
|
Rangi
|
6ca82e5c86
|
Eliminate enum: use const instead, with case-by-case parallel const implementations
|
2020-07-08 15:30:23 -04:00 |
|
Rangi
|
43a9295789
|
add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm
|
2020-07-06 16:53:05 -04:00 |
|
Rangi
|
ddf1163a21
|
Define SERIAL_PREAMBLE_LENGTH
|
2020-07-06 15:49:01 -04:00 |
|
Rangi
|
7eef66af3f
|
Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
Also make .gitignore consistent with pokered
|
2020-07-05 15:12:53 -04:00 |
|
Rangi
|
f5ac9b0eb7
|
SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT
|
2020-07-04 16:18:16 -04:00 |
|
Rangi
|
f2efda1f68
|
Identify more unnamed labels
|
2020-06-29 12:25:58 -04:00 |
|
Rangi
|
c3c18dd196
|
Comment more ROM labels as unreferenced
(Some unreferenced labels are above code which is still used via fallthrough!)
|
2020-06-21 18:33:31 -04:00 |
|