Remy Oukaour
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459d5d3164
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default_names.asm → player_names.asm
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2018-01-09 00:45:03 -05:00 |
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Remy Oukaour
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d0a8e8e744
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includes.asm → constants.asm
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2018-01-09 00:36:15 -05:00 |
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Remy Oukaour
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31edd7f803
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Move text/ into data/
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2018-01-09 00:23:48 -05:00 |
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Remy Oukaour
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187196ff80
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Macro clarifies how TimeFishGroups works
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2018-01-08 15:54:58 -05:00 |
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Remy Oukaour
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bdd3a55333
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Organize mobile/battle_tower_*.asm data and code
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2018-01-06 18:53:30 -05:00 |
|
Remy Oukaour
|
10bd011d06
|
More relevant data file locations
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2018-01-03 02:23:54 -05:00 |
|
Remy Oukaour
|
8d095cd5b8
|
Better names
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2018-01-03 01:27:12 -05:00 |
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Remy Oukaour
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b0d2409c83
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Move EZChat Pokémon order to data/
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2018-01-02 23:21:07 -05:00 |
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Remy Oukaour
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e3e885aad8
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pngcrush -noreduce
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2018-01-02 19:19:23 -05:00 |
|
Remy Oukaour
|
41de67edbd
|
Identify more G/S intro OAM data
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2018-01-02 17:05:40 -05:00 |
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Remy Oukaour
|
e6778f931d
|
town_map.png matches pokegear.png
|
2018-01-02 16:45:39 -05:00 |
|
Remy Oukaour
|
ae78ee6cc8
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One more G/S intro OAM identified
|
2018-01-02 16:19:04 -05:00 |
|
Remy Oukaour
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d5c8cb7496
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Align comments
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2018-01-02 16:09:47 -05:00 |
|
Remy Oukaour
|
64b27d86c0
|
More G/S intro OAM documentation
|
2018-01-02 15:54:23 -05:00 |
|
Remy Oukaour
|
6a3045d759
|
1-based EZ Chat cursor data indexes
|
2018-01-02 15:02:08 -05:00 |
|
Remy Oukaour
|
2dd9ac08a4
|
More sprite anim documentation
|
2018-01-02 14:39:24 -05:00 |
|
Remy Oukaour
|
7ad8ea13c9
|
Document more sprite anim data
|
2018-01-02 14:25:58 -05:00 |
|
Remy Oukaour
|
3c953efcba
|
Consistent *_palette_map.asm
|
2018-01-01 18:33:42 -05:00 |
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Remy Oukaour
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0722de77ae
|
Remove trailing whitespace
find . -name '*.asm' -exec sed -i 's/[ \t]\+$//' {} \;
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2018-01-01 18:32:01 -05:00 |
|
Remy Oukaour
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eb8e55a01a
|
Route 17-18 Gate and Route 29-46 Gate
|
2018-01-01 18:19:32 -05:00 |
|
yenatch
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8c3905c4cd
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Merge pull request #451 from yenatch/document-battle-anim-macros
Fix and document some battle animation macros
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2018-01-01 12:47:28 -05:00 |
|
yenatch
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cc5aeb8b87
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Fix anim_obj x/y values
- negative values have no meaning
- left in optional tile x/y for backwards compatibility
|
2017-12-29 13:43:17 -05:00 |
|
Remy Oukaour
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ab823e2b54
|
FAST_TEXT_DELAY_F
|
2017-12-29 13:29:24 -05:00 |
|
Remy Oukaour
|
e1a672e427
|
Constants for TextBoxFlags
|
2017-12-29 13:18:17 -05:00 |
|
Remy Oukaour
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4c35f3ac85
|
Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# macros/scripts/maps.asm
|
2017-12-28 20:56:21 -05:00 |
|
xCrystal
|
50fc9c3389
|
endm -> ENDM
|
2017-12-28 22:31:16 +01:00 |
|
Remy Oukaour
|
84e22eb578
|
Consistent (x, y) coordinate formatting in map scripts
|
2017-12-28 14:31:25 -05:00 |
|
xCrystal
|
333524f0be
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
|
xCrystal
|
7beb497d3a
|
Uppercase MACRO and EQU(S) according to the style guide
|
2017-12-28 13:23:44 +01:00 |
|
xCrystal
|
9457679af8
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
|
Remy Oukaour
|
e3e64fdf59
|
Move more decoration data to data/
|
2017-12-27 11:56:03 -05:00 |
|
Remy Oukaour
|
7a4d641251
|
Remove redundant data/ filename prefixes
|
2017-12-27 01:29:15 -05:00 |
|
Remy Oukaour
|
86fd37af16
|
Move events/ to engine/events/
|
2017-12-27 00:09:12 -05:00 |
|
Remy Oukaour
|
c4a18b1329
|
Correct documentation
Split out text_constants.asm
|
2017-12-26 22:36:01 -05:00 |
|
Remy Oukaour
|
dae16acd6f
|
event/ → events/, and move some appropriate engine/ files there
|
2017-12-26 21:55:57 -05:00 |
|
Remy Oukaour
|
b3f0e11567
|
Various cleanup
|
2017-12-26 20:33:41 -05:00 |
|
Remy Oukaour
|
8259136911
|
Name mail graphics
|
2017-12-26 20:02:00 -05:00 |
|
Remy Oukaour
|
9bc680bd6d
|
Battle animation data is like sprite animation data
|
2017-12-26 19:27:56 -05:00 |
|
Remy Oukaour
|
35a3a19fda
|
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
|
2017-12-26 18:45:04 -05:00 |
|
Remy Oukaour
|
b5417fafec
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
|
Remy Oukaour
|
2f98c2032f
|
Constant comments
|
2017-12-26 15:09:39 -05:00 |
|
Remy Oukaour
|
4d18bb2eda
|
Rename: gfx/pics → gfx/pokemon
|
2017-12-26 12:55:02 -05:00 |
|
Remy Oukaour
|
24f0e7d045
|
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
|
2017-12-26 12:50:32 -05:00 |
|
Remy Oukaour
|
b5a8e3b3b3
|
Follow the X_constants/X_data_constants convention
|
2017-12-25 23:45:54 -05:00 |
|
Remy Oukaour
|
e34e68095d
|
Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff
|
2017-12-25 14:23:16 -05:00 |
|
Remy Oukaour
|
da2b01a36c
|
Clean up color/palette code
|
2017-12-25 12:41:31 -05:00 |
|
Remy Oukaour
|
1522140e41
|
Clarify why G/S egg moves were removed (resolves #294)
|
2017-12-24 18:23:24 -05:00 |
|
Remy Oukaour
|
0a1fef45fd
|
Rename maps:
- Underground -> UndergroundPath
- Route5UndergroundEntrance -> Route5UndergroundPathEntrance
- Route6UndergroundEntrance -> Route6UndergroundPathEntrance
- WarehouseEntrance -> GoldenrodUnderground
- UndergroundWarehouse -> GoldenrodUndergroundWarehouse
- UndergroundPathSwitchRoomEntrances -> GoldenrodUndergroundSwitchRoomEntrances
|
2017-12-24 18:06:12 -05:00 |
|
yenatch
|
0b8b6f9259
|
Use PSYCHIC_M for the Psychic TM.
Fixes #385
|
2017-12-24 17:54:24 -05:00 |
|
Remy Oukaour
|
b805d343f3
|
Merge branch 'master' of https://github.com/pret/pokecrystal
|
2017-12-24 17:30:29 -05:00 |
|