pokecrystal-board/data
Remy Oukaour c4a18b1329 Correct documentation
Split out text_constants.asm
2017-12-26 22:36:01 -05:00
..
battle_anims Battle animation data is like sprite animation data 2017-12-26 19:27:56 -05:00
items event/ → events/, and move some appropriate engine/ files there 2017-12-26 21:55:57 -05:00
maps Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
mobile Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
moves Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
palettes Correct documentation 2017-12-26 22:36:01 -05:00
pokemon Correct documentation 2017-12-26 22:36:01 -05:00
sprite_anims Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
time_capsule More consistent data tables 2017-12-11 22:59:30 -05:00
trainers Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
wild Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
battle_tower_2.asm Rename several script commands 2015-11-25 10:16:29 -05:00
battle_tower.asm Move all misc/ and unknown/ files to meaningful directories 2017-12-15 13:21:47 -05:00
bug_contest_winners.asm Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00
collision_permissions.asm Define constants for collision types 2017-12-12 16:15:58 -05:00
collision_stdscripts.asm Define constants for collision types 2017-12-12 16:15:58 -05:00
credits_script.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
credits_strings.asm Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
decoration_attributes.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
default_names.asm event/ → events/, and move some appropriate engine/ files there 2017-12-26 21:55:57 -05:00
default_options.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
emotes.asm Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers 2017-12-26 12:50:32 -05:00
engine_flags.asm Renaming: (fix #412) 2017-12-24 14:33:17 -05:00
facings.asm Move lots of data tables into individual data/ files 2017-12-11 14:23:18 -05:00
field_move_blocks.asm Better file name 2017-12-11 17:13:38 -05:00
growth_rates.asm Move pic animation documentation to docs/ 2017-12-11 23:44:29 -05:00
happiness_changes.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mail_input_chars.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
map_objects.asm Constant comments 2017-12-26 15:09:39 -05:00
mystery_gift_decos.asm Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
mystery_gift_items.asm Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
name_input_chars.asm Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00
npc_trades.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
odd_eggs.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
phone_contacts.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
phone_special.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
sgb_border_map.asm Clean up color/palette code 2017-12-25 12:41:31 -05:00
sprite_mons.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
sprites.asm Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers 2017-12-26 12:50:32 -05:00
text_buffers.asm Move some more main.asm routines into individual files 2017-12-16 19:00:50 -05:00
type_matchups.asm Various cleanup 2017-12-26 20:33:41 -05:00
type_names.asm Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
unown_words.asm Clean up color/palette code 2017-12-25 12:41:31 -05:00