Commit Graph

30 Commits

Author SHA1 Message Date
yenatch
1fd39f7fb9 Item usage strings and misc labels. 2014-04-13 02:06:22 -04:00
yenatch
d9c5c2c55b Boxes, trading, assorted incbins. 2014-04-12 15:45:19 -04:00
yenatch
7c02c2bb31 Move remaining constants into constants/{misc,pokemon_data}_constants.asm
Now constant groups can be included separately if needed.
2014-02-03 18:00:51 -05:00
yenatch
883a8b7a90 enumerate type constants 2014-01-05 08:24:19 -05:00
yenatch
ea01721284 move type constants into constants/type_constants.asm 2014-01-05 08:13:43 -05:00
yenatch
0a5f14dc9c bring back move constant values 2014-01-05 07:29:24 -05:00
yenatch
e2b00ea117 shorten SP_ATTACK and SP_DEFENSE move effect constants 2013-12-30 23:12:06 -05:00
yenatch
7b20626c7b more object struct constants 2013-12-23 04:39:26 -05:00
yenatch
48db6daef9 overworld object struct constants 2013-12-22 21:28:41 -05:00
yenatch
4d1091f8d9 poke seer special 2013-12-22 17:17:33 -05:00
yenatch
4bb8c82d8a battle animation constants 2013-12-19 04:47:39 -05:00
yenatch
0a53612f69 NO_TEXT_SCROLL flag in Options 2013-12-18 18:04:55 -05:00
yenatch
46d96bc7fd more battle anim labels 2013-12-09 16:20:19 -05:00
yenatch
e538027c82 enumerate move constants 2013-12-01 15:56:51 -05:00
yenatch
5c76249488 flypoints and spawn points 2013-11-28 04:35:14 -05:00
yenatch
fd73d41e6b redone landmarks, now with constants 2013-11-28 03:54:21 -05:00
yenatch
7b02d57a8c split wram constants out of constants.asm 2013-11-27 14:45:44 -05:00
yenatch
14dce4418a enumerate pokemon constants 2013-11-27 14:45:44 -05:00
yenatch
76d8ed2264 split sfx constants out of music constants 2013-11-07 01:10:43 -05:00
yenatch
6a641b438a get rid of unused sound constants 2013-11-07 01:06:37 -05:00
yenatch
9b6b5a530c clean up event flag constants
could probably be shorter, but they should still fit in a single line
2013-09-05 04:37:47 -04:00
yenatch
cac33e5e95 dump event flag constants from haxwiki
most of these need to be renamed before doing anything with them
2013-09-05 00:27:35 -04:00
yenatch
5342f8d630 NUM_POKEMON constant
before we were just using CELEBI, but there's no way that's gonna pan out
2013-08-30 22:07:56 -04:00
yenatch
7cba224d4a engine flag constants 2013-08-27 14:12:05 -04:00
yenatch
744d1d8599 first event flag constants 2013-08-23 21:19:58 -04:00
yenatch
b275df6974 correct misnamed sfx constants 2013-07-31 18:04:01 -04:00
yenatch
4071137870 more sprite constants 2013-07-14 13:49:37 -04:00
yenatch
5f6d69fdd3 extra sprite constant 2013-07-12 17:03:03 -04:00
yenatch
1da2a7a5c4 Outdoor sprites and sprite constants 2013-07-12 14:50:37 -04:00
yenatch
41dbd3b4a6 move constants files into constants/ 2013-06-17 21:30:25 -04:00