more object struct constants

This commit is contained in:
yenatch 2013-12-23 04:39:26 -05:00
parent 48db6daef9
commit 7b20626c7b
3 changed files with 193 additions and 165 deletions

View File

@ -1771,6 +1771,7 @@ DUNGEON EQU 7
OBJECT_SPRITE EQU $2
OBJECT_FLAGS EQU $5
OBJECT_PALETTE EQU $6
OBJECT_STEP_DURATION EQU $a
OBJECT_FACING EQU $d
OBJECT_STANDING_TILE EQU $e
OBJECT_NEXT_TILE EQU $f

View File

@ -205,7 +205,7 @@ Function51b8: ; 51b8
; 51c1
Movement_step_end: ; 51c1
call $4769
call Function4769
ld hl, $0003
add hl, bc
ld [hl], a
@ -221,7 +221,7 @@ Movement_step_end: ; 51c1
; 51db
Function51db: ; 51db
call $4769
call Function4769
ld hl, $0003
add hl, bc
ld [hl], a
@ -241,7 +241,7 @@ Function51db: ; 51db
; 51fd
Movement_remove_person: ; 51fd
call $4357
call Function4357
ld hl, $d4cd
ld a, [hConnectionStripLength]
cp [hl]
@ -398,12 +398,12 @@ Movement_hide_person: ; 52c0
; 52c9
Movement_hide_emote: ; 52c9
call $5579
call Function5579
jp Function5065
; 52cf
Movement_show_emote: ; 52cf
call $5547
call Function5547
jp Function5065
; 52d5
@ -412,7 +412,7 @@ Movement_step_shake: ; 52d5
; displacement (DecimalParam)
call Function505e
call $5565
call Function5565
jp Function5065
; 52de
@ -719,27 +719,29 @@ Function5400: ; 5400
; 5412
Function5412: ; 5412
call $4690
call $463f
call Function4690
call Function463f
ld hl, $000b
add hl, bc
ld [hl], $2
ld hl, $000e
ld hl, OBJECT_STANDING_TILE
add hl, bc
ld a, [hl]
call $188e
call Function188e
jr z, .asm_542d
call $1875
call Function1875
jr c, .asm_5430
.asm_542d
call $5556
call Function5556
.asm_5430
ld hl, $d4cf
ld a, [hConnectionStripLength]
cp [hl]
jr z, .asm_543f
ld hl, $0009
add hl, bc
ld [hl], $2
@ -753,8 +755,8 @@ Function5412: ; 5412
; 5446
Function5446: ; 5446
call $4690
call $463f
call Function4690
call Function463f
ld hl, $000b
add hl, bc
ld [hl], $4
@ -776,8 +778,8 @@ Function5446: ; 5446
Function5468: ; 5468
call $4690
call $463f
call Function4690
call Function463f
ld hl, $000b
add hl, bc
ld [hl], $1
@ -799,7 +801,7 @@ Function5468: ; 5468
Function548a: ; 548a
call $4690
call Function4690
ld hl, $001f
add hl, bc
ld [hl], $0
@ -809,7 +811,7 @@ Function548a: ; 548a
ld hl, $000b
add hl, bc
ld [hl], $2
call $5529
call Function5529
ld hl, $d4cf
ld a, [hConnectionStripLength]
cp [hl]

319
main.asm
View File

@ -296,7 +296,7 @@ Pointers445f: ; 445f
; 44a3
Function44a3: ; 44a3
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], $ff
ret
@ -305,14 +305,14 @@ Function44a3: ; 44a3
Function44aa: ; 44aa
call GetSpriteDirection
or $0
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
ret
; 44b5
Function44b5: ; 44b5
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld a, [hl]
and $1
@ -338,7 +338,7 @@ Function44c1: ; 44c1
call GetSpriteDirection
or $0
or d
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
ret
@ -362,7 +362,7 @@ Function44e4: ; 44e4
call GetSpriteDirection
or $0
or d
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
ret
@ -385,7 +385,7 @@ Function4508: ; 4508
call GetSpriteDirection
or $0
or d
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
ret
@ -397,7 +397,7 @@ Function4529: ; 4529
add hl, bc
ld a, [hl]
or $0
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
ret
@ -450,28 +450,28 @@ Function456e: ; 456e
rrca
rrca
add $10
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
ret
; 457b
Function457b: ; 457b
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], $15
ret
; 4582
Function4582: ; 4582
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], $14
ret
; 4589
Function4589: ; 4589
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], $17
ret
@ -486,14 +486,14 @@ Function4590: ; 4590
ld [hl], a
and $8
jr z, Function45a4
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], $4
ret
; 45a4
Function45a4: ; 45a4
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], $0
ret
@ -509,14 +509,14 @@ Function45ab: ; 45ab
rrca
rrca
add $18
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], a
ret
; 45be
Function45be: ; 45be
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], $16
ret
@ -532,7 +532,7 @@ Function45c5: ; 45c5
ld d, $16
.asm_45d4
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], d
ret
@ -543,13 +543,13 @@ Function45da: ; 45da
add hl, bc
inc [hl]
ld a, [hl]
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
and $2
and 2
ld a, $1c
jr z, .asm_45eb
inc a
.asm_45eb
ld [hl], a
ret
@ -560,9 +560,9 @@ Function45ed: ; 45ed
add hl, bc
inc [hl]
ld a, [hl]
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
and $4
and 4
ld a, $1e
jr z, .asm_45fe
inc a
@ -573,50 +573,58 @@ Function45ed: ; 45ed
; 4600
Function4600: ; 4600
ld hl, $0010
ld hl, OBJECT_MAP_X
add hl, bc
ld a, [hl]
ld hl, $0012
ld hl, OBJECT_NEXT_MAP_X
add hl, bc
ld [hl], a
ld hl, $0011
ld hl, OBJECT_MAP_Y
add hl, bc
ld a, [hl]
ld hl, $0013
ld hl, OBJECT_NEXT_MAP_Y
add hl, bc
ld [hl], a
ld hl, $000e
ld hl, OBJECT_STANDING_TILE
add hl, bc
ld a, [hl]
ld hl, $000f
ld hl, OBJECT_NEXT_TILE
add hl, bc
ld [hl], a
call Function4661
ld hl, $000e
ld hl, OBJECT_STANDING_TILE
add hl, bc
ld a, [hl]
call Function4679
ret
; 462a
Function462a: ; 462a
ld hl, $0012
ld hl, OBJECT_NEXT_MAP_X
add hl, bc
ld a, [hl]
ld hl, $0010
ld hl, OBJECT_MAP_X
add hl, bc
ld [hl], a
ld hl, $0013
ld hl, OBJECT_NEXT_MAP_Y
add hl, bc
ld a, [hl]
ld hl, $0011
ld hl, OBJECT_MAP_Y
add hl, bc
ld [hl], a
ret
; 463f
Function463f: ; 463f
ld hl, $0005
ld hl, OBJECT_FLAGS
add hl, bc
bit 3, [hl]
jr z, .asm_464f
@ -700,53 +708,65 @@ Function4690: ; 4690
; 46a6
Function46a6: ; 46a6
call Function46e9
ld hl, $000a
call GetStepVector
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld a, d
call Function4730
ld hl, $0012
ld hl, OBJECT_NEXT_MAP_X
add hl, bc
add [hl]
ld hl, $0010
ld hl, OBJECT_MAP_X
add hl, bc
ld [hl], a
ld d, a
ld a, e
call Function4730
ld hl, $0013
ld hl, OBJECT_NEXT_MAP_Y
add hl, bc
add [hl]
ld hl, $0011
ld hl, OBJECT_MAP_Y
add hl, bc
ld [hl], a
ld e, a
push bc
call Function2a3c
pop bc
ld hl, $000e
add hl, bc
ld [hl], a
ret
; 46d7
Function46d7: ; 46d7
call Function46e9
ld hl, $0017
call GetStepVector
ld hl, OBJECT_SPRITE_X
add hl, bc
ld a, [hl]
add d
ld [hl], a
ld hl, $0018
ld hl, OBJECT_SPRITE_Y
add hl, bc
ld a, [hl]
add e
ld [hl], a
ret
; 46e9
Function46e9: ; 46e9
GetStepVector: ; 46e9
; Return (x, y, duration, speed) in (d, e, a, h).
ld hl, $0007
add hl, bc
ld a, [hl]
@ -767,22 +787,22 @@ Function46e9: ; 46e9
; 4700
StepVectors: ; 4700
; x, y, duration, speed
; x, y, duration, speed
; slow
db 0, 1, $10, $01
db 0, -1, $10, $01
db -1, 0, $10, $01
db 1, 0, $10, $01
db 0, 1, 16, 1
db 0, -1, 16, 1
db -1, 0, 16, 1
db 1, 0, 16, 1
; normal
db 0, 2, $08, $02
db 0, -2, $08, $02
db -2, 0, $08, $02
db 2, 0, $08, $02
db 0, 2, 8, 2
db 0, -2, 8, 2
db -2, 0, 8, 2
db 2, 0, 8, 2
; fast
db 0, 4, $04, $04
db 0, -4, $04, $04
db -4, 0, $04, $04
db 4, 0, $04, $04
db 0, 4, 4, 4
db 0, -4, 4, 4
db -4, 0, 4, 4
db 4, 0, 4, 4
; 4730
Function4730: ; 4730
@ -1260,7 +1280,7 @@ Function499c: ; 499c
add hl, bc
ld a, [hl]
ld a, $10
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, $0009
@ -1313,13 +1333,13 @@ Function49e5: ; 49e5
ld hl, $000b
add hl, bc
ld [hl], $7
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, de
ld a, [hl]
inc a
add a
add $0
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, $0007
@ -1334,10 +1354,10 @@ Function49e5: ; 49e5
ld d, $c
.asm_4a0f
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], d
ld hl, $0019
ld hl, OBJECT_SPRITE_X_OFFSET
add hl, bc
ld [hl], $0
ld hl, $0009
@ -1352,13 +1372,13 @@ Function4a21: ; 4a21
ld hl, $000b
add hl, bc
ld [hl], $8
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $0
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], $f0
ld hl, $0019
ld hl, OBJECT_SPRITE_X_OFFSET
add hl, bc
ld [hl], $0
ld hl, $0009
@ -1373,12 +1393,12 @@ Function4a46: ; 4a46
ld hl, $000b
add hl, bc
ld [hl], $e
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, de
ld a, [hl]
inc a
add a
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, $0007
@ -1393,10 +1413,10 @@ Function4a46: ; 4a46
ld d, [hl]
inc hl
ld e, [hl]
ld hl, $0019
ld hl, OBJECT_SPRITE_X_OFFSET
add hl, bc
ld [hl], d
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], e
ld hl, $0009
@ -1419,11 +1439,11 @@ Function4a89: ; 4a89
ld hl, $000b
add hl, bc
ld [hl], $f
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, de
ld a, [hl]
add $ff
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, $0009
@ -1458,7 +1478,7 @@ Function4abc: ; 4abc
add hl, bc
ld a, [hl]
call Function4ade
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], e
ld hl, $001e
@ -1532,7 +1552,7 @@ Function4b26: ; 4b26
; 4b2d
Function4b2d: ; 4b2d
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], a
ld hl, $0007
@ -1577,7 +1597,7 @@ Pointers4b45: ; 4b45
; 4b79
Function4b79: ; 4b79
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1596,7 +1616,7 @@ Function4b86: ; 4b86
Function4b8d: ; 4b8d
call Function46d7
call UpdateJumpPosition
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1612,7 +1632,7 @@ Function4b8d: ; 4b8d
Function4ba9: ; 4ba9
call Function46d7
call UpdateJumpPosition
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1641,7 +1661,7 @@ Function4bca: ; 4bca
Function4bd2: ; 4bd2
call UpdateJumpPosition
call Function4738
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1667,7 +1687,7 @@ Function4bf2: ; 4bf2
Function4bfd: ; 4bfd
call UpdateJumpPosition
call Function4738
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1692,7 +1712,7 @@ Function4c23: ; 4c23
ld hl, $000c
add hl, bc
ld [hl], $0
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $10
call Function47a2
@ -1703,7 +1723,7 @@ Function4c32: ; 4c32
ld hl, $000b
add hl, bc
ld [hl], $4
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1718,7 +1738,7 @@ Function4c42: ; 4c42
ld hl, $001f
add hl, bc
ld [hl], $10
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $10
ld hl, $0005
@ -1740,10 +1760,10 @@ Function4c5d: ; 4c5d
call Sine
ld a, h
sub $60
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], a
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1771,7 +1791,7 @@ Function4c9a: ; 4c9a
ld hl, $000b
add hl, bc
ld [hl], $0
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $10
call Function47a2
@ -1779,7 +1799,7 @@ Function4c9a: ; 4c9a
; 4caa
Function4caa: ; 4caa
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1794,7 +1814,7 @@ Function4cb3: ; 4cb3
ld hl, $001f
add hl, bc
ld [hl], $0
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $10
call Function47a2
@ -1813,10 +1833,10 @@ Function4cc9: ; 4cc9
call Sine
ld a, h
sub $60
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], a
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1825,7 +1845,7 @@ Function4cc9: ; 4cc9
; 4ceb
Function4ceb: ; 4ceb
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $10
call Function47a2
@ -1836,7 +1856,7 @@ Function4cf5: ; 4cf5
ld hl, $000b
add hl, bc
ld [hl], $4
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1846,7 +1866,7 @@ Function4d01: ; 4d01
ld hl, $000c
add hl, bc
ld [hl], $0
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], $0
ld hl, $0009
@ -1867,7 +1887,7 @@ Function4d1f: ; 4d1f
ld hl, $000b
add hl, bc
ld [hl], $0
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $10
call Function47a2
@ -1875,7 +1895,7 @@ Function4d1f: ; 4d1f
; 4d2e
Function4d2e: ; 4d2e
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1888,7 +1908,7 @@ Function4d2e: ; 4d2e
ld hl, $001f
add hl, bc
ld [hl], $0
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $10
call Function47a2
@ -1904,10 +1924,10 @@ Function4d4f: ; 4d4f
call Sine
ld a, h
sub $60
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], a
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -1919,7 +1939,7 @@ Function4d6b: ; 4d6b
ld hl, $000c
add hl, bc
ld [hl], $0
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], $0
ld hl, $0009
@ -1935,10 +1955,10 @@ Function4d7e: ; 4d7e
; 4d85
Function4d85: ; 4d85
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $8
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], $0
call Function47a2
@ -1946,16 +1966,16 @@ Function4d85: ; 4d85
; 4d94
Function4d94: ; 4d94
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld a, [hl]
xor 1
ld [hl], a
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], $0
ld hl, $0009
@ -1970,7 +1990,7 @@ Function4daf: ; 4daf
; 4db5
Function4db5: ; 4db5
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld a, [hl]
and $1
@ -1986,7 +2006,7 @@ Function4db5: ; 4db5
; 4dc8
Function4dc8: ; 4dc8
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld a, [hl]
and $1
@ -2005,7 +2025,7 @@ Function4ddd: ; 4ddd
ld hl, $0007
add hl, bc
ld [hl], $ff
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -2019,7 +2039,7 @@ Function4df0: ; 4df0
ld hl, $0007
add hl, bc
ld [hl], $ff
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -2027,7 +2047,7 @@ Function4df0: ; 4df0
; 4dff
Function4dff: ; 4dff
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -2064,7 +2084,7 @@ Function4e21: ; 4e21
Function4e2b: ; 4e2b
call Function4fb2
call Function46d7
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -2080,7 +2100,7 @@ Function4e2b: ; 4e2b
Function4e47: ; 4e47
call Function46d7
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -2104,7 +2124,7 @@ Function4e5d: ; 4e5d
Function4e65: ; 4e65
call Function4738
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -2136,7 +2156,7 @@ Function4e8e: ; 4e8e
add hl, bc
ld a, [hl]
ld [hl], $2
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $2
call Function47a2
@ -2144,7 +2164,7 @@ Function4e8e: ; 4e8e
; 4ea4
Function4ea4: ; 4ea4
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -2159,7 +2179,7 @@ Function4ead: ; 4ead
ld hl, $0008
add hl, bc
ld [hl], a
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $2
call Function47a2
@ -2167,7 +2187,7 @@ Function4ead: ; 4ead
; 4ec0
Function4ec0: ; 4ec0
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -2179,7 +2199,7 @@ Function4ec0: ; 4ec0
Function4ecd: ; 4ecd
call Function46d7
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
@ -2220,19 +2240,19 @@ Function4f04: ; 4f04
ld a, [hl]
and a
jr z, .asm_4f30
ld hl, $0017
ld hl, OBJECT_SPRITE_X
add hl, de
ld a, [hl]
ld hl, $0017
ld hl, OBJECT_SPRITE_X
add hl, bc
ld [hl], a
ld hl, $0018
ld hl, OBJECT_SPRITE_Y
add hl, de
ld a, [hl]
ld hl, $0018
ld hl, OBJECT_SPRITE_Y
add hl, bc
ld [hl], a
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld a, [hl]
and a
@ -2266,7 +2286,7 @@ Function4f43: ; 4f43
ld a, [$d14f]
sub d
ld [$d14f], a
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
jr z, .asm_4f68
@ -2318,18 +2338,18 @@ Function4f8a: ; 4f8a
ld hl, $000b
add hl, bc
ld [hl], $10
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
ld [hl], $10
call Function47a2
; 4f99
Function4f99: ; 4f99
ld hl, $000a
ld hl, OBJECT_STEP_DURATION
add hl, bc
dec [hl]
ret nz
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], $60
ld hl, $000c
@ -2358,7 +2378,7 @@ Function4fb3: ; 4fb3
ld de, .y
add hl, de
ld a, [hl]
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], a
ret
@ -2369,7 +2389,7 @@ Function4fb3: ; 4fb3
; 4fd5
UpdateJumpPosition: ; 4fd5
call Function46e9
call GetStepVector
ld a, h
ld hl, $001f
add hl, bc
@ -2382,7 +2402,7 @@ UpdateJumpPosition: ; 4fd5
ld hl, .y
add hl, de
ld a, [hl]
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld [hl], a
ret
@ -2834,7 +2854,7 @@ Function5673: ; 5673
; 5680
Function5680: ; 5680
ld hl, $000d
ld hl, OBJECT_FACING
add hl, bc
ld [hl], $ff
scf
@ -2896,10 +2916,10 @@ Function56a3: ; 56a3
Function56cd: ; 56cd
ld a, [$d14c]
ld d, a
ld hl, $0019
ld hl, OBJECT_SPRITE_X_OFFSET
add hl, bc
ld a, [hl]
ld hl, $0017
ld hl, OBJECT_SPRITE_X
add hl, bc
add [hl]
add d
@ -2928,10 +2948,10 @@ Function56cd: ; 56cd
ld [$ffbd], a
ld a, [$d14d]
ld e, a
ld hl, $001a
ld hl, OBJECT_SPRITE_Y_OFFSET
add hl, bc
ld a, [hl]
ld hl, $0018
ld hl, OBJECT_SPRITE_Y
add hl, bc
add [hl]
add e
@ -3375,16 +3395,19 @@ Function5958: ; 5958
ld e, a
ld bc, $d4d6
ld a, $d
.asm_5968
push af
call Function1af1
jr z, .asm_597c
ld hl, $0017
ld hl, OBJECT_SPRITE_X
add hl, bc
ld a, [hl]
add d
ld [hl], a
ld hl, $0018
ld hl, OBJECT_SPRITE_Y
add hl, bc
ld a, [hl]
add e
@ -3398,6 +3421,7 @@ Function5958: ; 5958
pop af
dec a
jr nz, .asm_5968
xor a
ld [$d14c], a
ld [$d14d], a
@ -3423,41 +3447,42 @@ Function59a4: ; 59a4
ld hl, $c2eb
ld bc, 13
call ByteFill
ld d, 0
ld bc, ObjectStructs
ld hl, $c2eb
.asm_59b6
.loop
push hl
call Function1af1
jr z, .asm_59d9
jr z, .skip
ld hl, OBJECT_FACING
add hl, bc
ld a, [hl]
cp -1
jr z, .asm_59d9
jr z, .skip
; Define the sprite priority.
ld e, $10
ld hl, $0005
ld hl, OBJECT_FLAGS
add hl, bc
bit 0, [hl]
jr nz, .asm_59e2
jr nz, .add
ld e, $20
bit 1, [hl]
jr z, .asm_59e2
jr z, .add
ld e, $30
jr .asm_59e2
jr .add
.asm_59d9
.skip
ld hl, ObjectStruct2 - ObjectStruct1
add hl, bc
ld b, h
ld c, l
pop hl
jr .asm_59ec
jr .next
.asm_59e2
.add
ld hl, ObjectStruct2 - ObjectStruct1
add hl, bc
ld b, h
@ -3467,11 +3492,11 @@ Function59a4: ; 59a4
or e
ld [hli], a
.asm_59ec
.next
inc d
ld a, d
cp $d
jr nz, .asm_59b6
jr nz, .loop
ret
; 59f3
@ -3509,7 +3534,7 @@ Function5a0d: ; 5a0d
or 8
.asm_5a1d
ld hl, $0005
ld hl, OBJECT_FLAGS
add hl, bc
ld e, [hl]
bit 7, e
@ -32292,7 +32317,7 @@ Function284f6: ; 284f6
push bc
ld hl, $0001
add hl, bc
ld bc, $001a
ld bc, OBJECT_SPRITE_Y_OFFSET
call CopyBytes
pop bc
ld hl, $001f