vulcandth
3648afda16
RGBDS syntax updates ( #905 )
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New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00
Rangi
ab0f9c287a
Use compound assignment operators
2021-11-23 20:18:08 -05:00
Rangi
b1dbadbdd3
Require rgbds 0.5.1
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Use some new features: \<10> macro args, SECTION UNION, SIZEOF/STARTOF, and CHARLEN/CHARSUB
2021-05-09 12:26:28 -04:00
Rangi
316fa4b695
Use rgbds 0.5.0
2021-04-19 16:31:37 -04:00
Rangi
40902ffe24
Verify data table sizes with table_width and assert_table_length macros
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This was discussed in #706
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi
f773fd1dd8
The 'tmhm' macro adjusts to the number of TMs/HMs/tutors
2021-01-06 10:20:19 -05:00
Rangi
145e752266
Use assert to ensure correct base data size
2020-11-17 16:14:45 -05:00
Rangi
91774f206e
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:43 -04:00
Rangi
5f197c53f4
Clean up some percentage values
2020-05-07 14:21:24 -04:00
Rangi
905833ef8c
Use a FIRST_UNOWN_CHAR constant for the Unown font
2020-05-06 10:34:51 -04:00
Rangi
b69526a908
Miscellaneous fixes
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Addresses the haircut brothers' probability comments in #709
2020-05-05 10:17:02 -04:00
Rangi
0345e4fb0e
Add suffixes to some constants to avoid ambiguity
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- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`)
- `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`)
- `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`)
- `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`)
This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
2020-03-21 17:59:26 -04:00
Rangi
d482dc28f4
Identify four padding bytes in base data as beta front/back pic pointers
2020-02-04 11:07:16 -05:00
Rangi
89d107b426
Decimal values for Pokémon cry parameters
2019-11-03 14:39:56 -05:00
mid-kid
649c8d38da
Get rid of _CRYSTAL
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Having this here is completely redundant and useless, and doesn't even
work since it should use `if DEF(_CRYSTAL)` instead.
2019-05-25 17:59:50 +02:00
mid-kid
b92b91df17
Adapt tmhm
for consistency
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Using an underscore before macro variables avoids cluttering up the
global namespace. While this isn't much of a problem right now, it's
good practice that'll keep us from problems in the future.
2018-11-11 00:50:53 +01:00
Rangi
cac641a5ed
normal.gbcpal → front.gbcpal
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Eliminate redundant Makefile rules
Keep Makefile's Pokemon-specific hack rules next to the misc file-specific graphics rules
2018-09-01 20:18:55 -04:00
Rangi
36b21b39d8
Fix #537 : Palettes generated from PNGs use .gbcpal directly.
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This avoids overwriting a .pal file from a .png with the same name.
It also prevents people from trying to edit generated .pal files.
2018-08-31 21:39:17 -04:00
Rangi
c7032617aa
Remove address comment
2018-06-24 21:28:26 -04:00
Rangi
e2fb7acac0
Merge branch 'master' of https://github.com/pret/pokecrystal
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# Conflicts:
# engine/items/mart.asm
2018-06-24 21:23:51 -04:00
mid-kid
5efce10789
Remove even more address comments
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That should be all of them this time
2018-06-25 02:10:37 +02:00
mid-kid
1d9a68dbdd
Remove all address comments
2018-06-24 16:13:22 +02:00
Rangi
5cbff21a0d
Unreferenced_53d84 → Unreferenced_MonPicBanks from pokegold-spaceworld
2018-06-24 01:13:59 -04:00
Rangi
fbe82a7fe0
Note which labels are only needed for locating banks (relevant to issue #485 )
2018-06-12 23:29:15 -04:00
Rangi
1c92cb8b48
'rept' is not indented
2018-05-06 12:16:57 -04:00
mid-kid
2d8f3a0654
Use Stadium 2 Egg Group names
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Out of the current two most prevalent official conventions, this one was
chosen, because they're used in a direct counterpart to this game, and
thus feel more accurate.
2018-04-05 07:54:20 +02:00
mid-kid
1891879b62
GENDERLESS -> GENDER_UNKNOWN
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This is how they're called in official sources, and it fits better with
the other `GENDER_` constants.
2018-04-05 07:54:20 +02:00
Rangi
f0b01a4eea
Document more quirks and bugs
2018-02-26 13:41:48 -05:00
Rangi
60add76ee7
* Remove rept 4 ( fa3192e
)
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* FindGreaterThanThatLevel -> FindAboveLevel (132fe46
)
* More meaningful egg group names (0eeb00d
)
2018-02-25 19:23:01 -05:00
Rangi
eb3726bba0
NO_ITEM == 0
2018-02-25 16:48:31 -05:00
Rangi
0eeb00d6ac
Official egg group names
2018-01-31 12:03:43 -05:00
Rangi
b8f4b1b8a7
MINERAL egg group works
2018-01-31 11:45:18 -05:00
Rangi
4c4fca1028
Clean up comments
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Base data: types uniquely lacked a comment; items on one line; distinguish unknowns
Dex entries: don't imply that pointers don't exist
2018-01-29 11:35:50 -05:00
Rangi
6ebe45e41f
Move event data to data/events/
2018-01-25 22:19:24 -05:00
Rangi
f44b7ad5c3
Add data/text/
2018-01-22 17:33:52 -05:00
Remy Oukaour
bc22bf2627
Egg palette works like other Pokémon
2018-01-12 15:06:25 -05:00
Remy Oukaour
0a3b251dcb
Arrays end with -1, not $ff
2018-01-10 22:53:42 -05:00
Remy Oukaour
8aa58dca9e
Specialized macros go with their data/code
2018-01-10 00:08:05 -05:00
Remy Oukaour
a849c3557b
More comments
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Fix some constants
2018-01-09 15:39:48 -05:00
Remy Oukaour
d0a8e8e744
includes.asm → constants.asm
2018-01-09 00:36:15 -05:00
Remy Oukaour
10bd011d06
More relevant data file locations
2018-01-03 02:23:54 -05:00
Remy Oukaour
b0d2409c83
Move EZChat Pokémon order to data/
2018-01-02 23:21:07 -05:00
Remy Oukaour
7a4d641251
Remove redundant data/ filename prefixes
2017-12-27 01:29:15 -05:00
Remy Oukaour
c4a18b1329
Correct documentation
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Split out text_constants.asm
2017-12-26 22:36:01 -05:00
Remy Oukaour
35a3a19fda
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
2017-12-26 18:45:04 -05:00
Remy Oukaour
4d18bb2eda
Rename: gfx/pics → gfx/pokemon
2017-12-26 12:55:02 -05:00
Remy Oukaour
24f0e7d045
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
2017-12-26 12:50:32 -05:00
Remy Oukaour
1522140e41
Clarify why G/S egg moves were removed ( resolves #294 )
2017-12-24 18:23:24 -05:00
yenatch
0b8b6f9259
Use PSYCHIC_M for the Psychic TM.
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Fixes #385
2017-12-24 17:54:24 -05:00
Remy Oukaour
6ab1d028bb
Split items/ and trainers/ into their data/ and engine/ components
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Move some data into a pokemon/ subdirectory
2017-12-14 23:00:54 -05:00