Use compound assignment operators

This commit is contained in:
Rangi 2021-11-23 20:18:08 -05:00
parent 6834c7a9a1
commit ab0f9c287a
17 changed files with 28 additions and 28 deletions

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@ -70,7 +70,7 @@ __deco_value__ = 0
deco: MACRO
const DECO_\1
DECOFLAG_\1 EQU __deco_value__
__deco_value__ = __deco_value__ + 1
__deco_value__ += 1
ENDM
; decorations:

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@ -202,7 +202,7 @@ __tmhm_value__ = 1
add_tmnum: MACRO
\1_TMNUM EQU __tmhm_value__
__tmhm_value__ = __tmhm_value__ + 1
__tmhm_value__ += 1
ENDM
add_tm: MACRO

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@ -12,7 +12,7 @@ map_const: MACRO
;\3: height: in blocks
GROUP_\1 EQU const_value
MAP_\1 EQU __map_value__
__map_value__ = __map_value__ + 1
__map_value__ += 1
\1_WIDTH EQU \2
\1_HEIGHT EQU \3
ENDM

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@ -2,7 +2,7 @@ __trainer_class__ = 0
trainerclass: MACRO
\1 EQU __trainer_class__
__trainer_class__ = __trainer_class__ + 1
__trainer_class__ += 1
const_def 1
ENDM

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@ -1,7 +1,7 @@
NUM_ODD_EGGS EQU 14
prob: MACRO
prob_total = prob_total + (\1)
prob_total += \1
dw prob_total * $ffff / 100
ENDM

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@ -9,7 +9,7 @@ rept _NARG
if DEF(\1_TMNUM)
n = (\1_TMNUM - 1) / 8
i = (\1_TMNUM - 1) % 8
_tm{d:n} = _tm{d:n} | (1 << i)
_tm{d:n} |= 1 << i
else
fail "\1 is not a TM, HM, or tutor move"
endc

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@ -9,7 +9,7 @@ rept _NARG - 1
shift
endr
db 0
list_index = list_index + 1
list_index += 1
ENDM
RoamMaps:

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@ -727,7 +727,7 @@ sine_table: MACRO
x = 0
rept \1
dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
x = x + DIV(32768, \1) ; a circle has 65536 "degrees"
x += DIV(32768, \1) ; a circle has 65536 "degrees"
endr
ENDM
```

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@ -1441,16 +1441,16 @@ endr
hue = 31
rept 8
RGB hue, hue, hue
hue = hue - 1
hue -= 1
RGB hue, hue, hue
hue = hue - 2
hue -= 2
endr
.SlowFadePalettes:
hue = 31
rept 16
RGB hue, hue, hue
hue = hue - 1
hue -= 1
endr
Intro_LoadTilemap:

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@ -29,7 +29,7 @@ ENDM
li: MACRO
assert !STRIN(\1, "@"), STRCAT("String terminator \"@\" in list entry: ", \1)
db \1, "@"
list_index = list_index + 1
list_index += 1
ENDM
assert_list_length: MACRO

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@ -38,7 +38,7 @@ maskbits: MACRO
x = 1
rept 8
if x + 1 < (\1)
x = x << 1 | 1
x = (x << 1) | 1
endc
endr
if _NARG == 2

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@ -15,19 +15,19 @@ ENDM
const: MACRO
\1 EQU const_value
const_value = const_value + const_inc
const_value += const_inc
ENDM
shift_const: MACRO
\1 EQU (1 << const_value)
const_value = const_value + const_inc
\1 EQU 1 << const_value
const_value += const_inc
ENDM
const_skip: MACRO
if _NARG >= 1
const_value = const_value + const_inc * (\1)
const_value += const_inc * (\1)
else
const_value = const_value + const_inc
const_value += const_inc
endc
ENDM

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@ -98,6 +98,6 @@ sine_table: MACRO
x = 0
rept \1
dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
x = x + DIV(32768, \1) ; a circle has 65536 "degrees"
x += DIV(32768, \1) ; a circle has 65536 "degrees"
endr
ENDM

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@ -5,7 +5,7 @@ frame: MACRO
x = \2
if _NARG > 2
rept _NARG - 2
x = x | (1 << (\3 + 1))
x |= 1 << (\3 + 1)
shift
endr
endc

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@ -17,7 +17,7 @@ scene_script: MACRO
;\1: script pointer
dw \1
dw 0 ; filler
{_NUM_SCENE_SCRIPTS} = {_NUM_SCENE_SCRIPTS} + 1
{_NUM_SCENE_SCRIPTS} += 1
ENDM
def_callbacks: MACRO
@ -30,7 +30,7 @@ callback: MACRO
;\1: type: a MAPCALLBACK_* constant
;\2: script pointer
dbw \1, \2
{_NUM_CALLBACKS} = {_NUM_CALLBACKS} + 1
{_NUM_CALLBACKS} += 1
ENDM
def_warp_events: MACRO
@ -46,7 +46,7 @@ warp_event: MACRO
;\4: warp destination: starts at 1
db \2, \1, \4
map_id \3
{_NUM_WARP_EVENTS} = {_NUM_WARP_EVENTS} + 1
{_NUM_WARP_EVENTS} += 1
ENDM
def_coord_events: MACRO
@ -64,7 +64,7 @@ coord_event: MACRO
db 0 ; filler
dw \4
dw 0 ; filler
{_NUM_COORD_EVENTS} = {_NUM_COORD_EVENTS} + 1
{_NUM_COORD_EVENTS} += 1
ENDM
def_bg_events: MACRO
@ -80,7 +80,7 @@ bg_event: MACRO
;\4: script pointer
db \2, \1, \3
dw \4
{_NUM_BG_EVENTS} = {_NUM_BG_EVENTS} + 1
{_NUM_BG_EVENTS} += 1
ENDM
def_object_events: MACRO
@ -114,7 +114,7 @@ object_event: MACRO
dw \<12>, \<13>
; the dummy PlayerObjectTemplate object_event has no def_object_events
if DEF(_NUM_OBJECT_EVENTS)
{_NUM_OBJECT_EVENTS} = {_NUM_OBJECT_EVENTS} + 1
{_NUM_OBJECT_EVENTS} += 1
endc
ENDM

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@ -4073,7 +4073,7 @@ EZChat_SortedWords:
; any Pokemon you've seen that starts with each kana.
macro_11f23c: MACRO
dw w3_d012 - w3_d000 + x, \1
x = x + 2 * \1
x += 2 * \1
ENDM
x = 0
macro_11f23c $2f ; a

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@ -177,7 +177,7 @@ endr
box_n = 0
boxes: MACRO
rept \1
box_n = box_n + 1
box_n += 1
sBox{d:box_n}:: box sBox{d:box_n}
endr
ENDM