Rangi
e3f07b9612
Undo incorrect comment
2020-06-15 10:26:10 -04:00
Rangi
ffbca4d5f3
Adding 0 is pointless in CheckMimicUsed
2020-06-15 08:43:40 -04:00
Rangi
75035a71a5
Label some mobile addresses, and revise some comments
2020-06-13 18:48:26 -04:00
Rangi
cdafd41ef0
Remove address-related comment
2020-06-10 16:45:04 -04:00
Rangi
156f2cc3ef
Update some routine labels, including unreferenced ones
2020-05-18 11:59:48 -04:00
Rangi
e32cf1bfd1
Miscellaneous cleanup noted in #709
2020-05-17 20:59:15 -04:00
Rangi
5f197c53f4
Clean up some percentage values
2020-05-07 14:21:24 -04:00
Rangi
b50dd57cbb
Miscellaneous updates and corrections
2020-04-23 16:14:50 -04:00
Rangi
0345e4fb0e
Add suffixes to some constants to avoid ambiguity
...
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`)
- `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`)
- `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`)
- `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`)
This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
2020-03-21 17:59:26 -04:00
Rangi
0cce00cb73
Document a bug where Teleport cannot fail for wild Pokémon
2020-02-28 11:17:58 -05:00
mid-kid
2a8c969bc7
Fix some comments and inmediates
2020-02-21 21:10:55 +01:00
mid-kid
26b8bf003e
Standardize on lowercase Tilemap and Attrmap
...
We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
2020-02-13 18:31:10 +01:00
mid-kid
34ceaac71d
Call_LoadTempTileMapToTileMap → SafeLoadTempTileMapToTileMap
...
Stupid name is stupid smh tbh fam.
2020-02-13 18:31:10 +01:00
mid-kid
991d207d86
OWFlash -> FlashFunction
...
Match the other overworld move functions
2020-02-13 18:31:10 +01:00
Rangi
80cf859cd3
PHONE_DISPLAY_HEIGHT is 4, the number of visible phone entries
2020-01-19 14:10:10 -05:00
Colton G. Rushton
5728d01417
Add and simplify bugfixes in bugs_and_glitches.md ( #664 )
...
Add extra fixes for bugs covered on Bulbapedia (and simplify others)
2020-01-04 16:52:08 -05:00
bbbbbbbbba
0d48d829d4
Document Special Defense badge boost glitch ( #651 )
...
Document Special Defense badge boost glitch
2019-10-20 18:25:34 -04:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
...
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
Rangi
01618d3cc4
Define constants for both battle transition tiles
2019-06-30 14:20:25 -04:00
mid-kid
3e78e5b2b6
TextBox -> Textbox
...
Homogenizing names.
2019-04-09 16:09:18 +02:00
Rangi
6393ecb7e5
More consistent formatting
2019-03-03 19:55:28 -05:00
ISSOtm
c57ed5775c
Rename PlayerMonFaintHappinessMod
...
Seriously, mini-rant here: we were three to spend a couple hours trying to find something in this function
that was completely unrelated to happiness... and apparently there's been far worse. :')
Props to you guys for having been through this =D
2019-03-03 23:55:24 +01:00
Rangi
a999787cb8
Update documentation:
...
- Apply more edits from #595
- Move music ID behavior from the wiki to docs
- Move assembly programming links from docs to the wiki
- Describe why the TM item gaps exist
2019-02-17 13:18:38 -05:00
Rangi
df337fc417
Update to rgbds 0.3.8
2019-02-16 12:17:55 -05:00
Rangi
1853e3d127
Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
2019-01-12 15:17:20 -05:00
Rangi
26fc7e2521
Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage
2019-01-06 22:11:57 -05:00
Rangi
5207615cdc
Document a bugfix: 1/256 failure rate for 100% effect chance
2019-01-05 20:30:46 -05:00
Rangi
f2785cdb71
Use battle menu flags
2018-12-31 14:25:53 -05:00
mid-kid
930d285fab
Fix comments around BANK() statements
...
Found a couple BANK()s that reference multiple labels.
2018-12-26 21:58:13 +01:00
Rangi
f6ecb681d5
Fix issue #581 (random stuff ax6 noticed)
2018-12-23 03:45:41 -05:00
Rangi
e025ab9db0
Merge pull request #578 from mid-kid/master
...
Fixes in the animation subsystem.
2018-12-09 17:44:09 -05:00
mid-kid
5dfe652ff6
CalcStats -> CalcBattleStats
...
Confusingly ambiguous name
2018-11-23 23:03:27 +01:00
mid-kid
c210f052a8
Move BattleSideCopy to transform.asm
2018-11-21 14:14:34 +01:00
Rangi
3202c4f3df
Resolve issue #575 : Rename text commands
2018-11-18 12:41:11 -05:00
mid-kid
940256569b
text_jump → text_far
...
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
Rangi
3b20a18200
Identify BATTLEACTION_D and _E (thanks, ax6)
2018-10-21 00:52:10 -04:00
mid-kid
3540b2a2d6
wMonStatusFlags -> wDebugFlags
2018-09-16 02:15:55 +02:00
Rangi
f9cf53ecba
Use existing bigdw macro
2018-09-09 18:25:43 -04:00
Rangi
3241c9cfaa
Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
2018-09-09 18:15:54 -04:00
Rangi
b42ba692c4
; fallthrough
2018-08-26 22:34:59 -04:00
Rangi
0e1445b796
spaces->tab, and remove redundant comment
2018-08-26 16:15:43 -04:00
Rangi
557ce82073
hQuotient is a four-byte buffer ( fixes #558 )
2018-08-26 13:49:38 -04:00
Rangi
1c0fff7668
hLabel - $ff00 -> LOW(hLabel)
2018-08-25 14:34:25 -04:00
Rangi
eb1e3636bb
Use labels instead of constants for HRAM
...
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
mid-kid
50da83cb23
CheckDestinyBond -> CheckFaint
...
Its main function is fainting the opponent and ending the move effect.
Updated the comment accordingly.
2018-08-17 20:16:37 +02:00
mid-kid
79cf90ab5e
Fix some StatUp-related labels
2018-08-17 17:48:41 +02:00
mid-kid
2e147d1128
GetDamageStatsCritical -> CheckDamageStatsCritical
...
Clarified its usage, as the comments surrounding it were factually
wrong.
2018-08-16 16:11:28 +02:00
mid-kid
3cf49b7245
Fix more uses of EFFECTIVE
2018-08-07 14:38:41 +02:00
mid-kid
bc0595564e
Fix constants in BattleCommand_MirrorCoat
2018-08-07 09:46:21 +02:00
Rangi
1d96a79a37
No wCurMove alias for wCurSpecies
2018-07-29 16:04:38 -04:00