xCrystal
e53ae0eac9
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
xCrystal
98fa7a9538
Rename the concept of Coins to Chips ( #7 )
2023-09-02 18:23:25 +02:00
xCrystal
052d246ee3
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
xCrystal
0571144a7b
Remove RTC ( #1 ) and remove time of day dependence on RTC ( #7 ) [Commit 1]
2023-07-27 20:32:15 +02:00
xCrystal
fc7f2d4e0e
Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg ( #1 )
2023-07-24 21:13:11 +02:00
Rangi
99e66c2557
Rename some labels
...
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
2020-12-23 16:29:30 -05:00
Rangi
62b756c46e
Rename "dummy game" to "memory game"
2020-11-08 19:32:57 -05:00
Rangi
826e070f04
More syncing with pokegold
2020-11-03 10:13:06 -05:00
Rangi
ea426a8879
Identify more WRAM labels, and start a <X>_DummyFunction label convention
2020-10-28 14:34:38 -04:00
Rangi
9dcdad5e60
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
Rangi
dd369f3199
Move EngineFlags and SpecialsPointers into data/engine/
2020-07-22 20:24:53 -04:00
Rangi
11dc805de0
Revert "Factor out tables into data/overworld/"
...
This reverts commit b5a7e7de3e
.
2020-07-22 20:21:26 -04:00
Rangi
b5a7e7de3e
Factor out tables into data/overworld/
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Fixes #749
2020-07-22 15:22:58 -04:00
Rangi
cc460a17b0
Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
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To do: engine/{menus, overworld}
2020-06-17 17:03:38 -04:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
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Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
Fontbane
a3119736fa
common_1 text documentation
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Should be almost everything besides some of the mobile stuff and some debug text.
Removed VS stuff
oops
2019-03-16 13:00:44 -04:00
Rangi
3202c4f3df
Resolve issue #575 : Rename text commands
2018-11-18 12:41:11 -05:00
mid-kid
940256569b
text_jump → text_far
...
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
Rangi
38bf21ae35
Naming screen constants
2018-09-22 12:39:17 -04:00
Rangi
eb1e3636bb
Use labels instead of constants for HRAM
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Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
Rangi
9dec80b07e
Add meaningful aliases for wd265
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Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
2018-07-29 00:25:52 -04:00
Rangi
67d1364c7a
Fix triple newlines left over from removing address comments
2018-06-24 23:22:50 -04:00
mid-kid
5efce10789
Remove even more address comments
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That should be all of them this time
2018-06-25 02:10:37 +02:00
mid-kid
1d9a68dbdd
Remove all address comments
2018-06-24 16:13:22 +02:00
mid-kid
17087489c6
Miscellaneous fixes in the use of _command constants.
2018-06-01 09:04:36 +02:00
Rangi
60add76ee7
* Remove rept 4 ( fa3192e
)
...
* FindGreaterThanThatLevel -> FindAboveLevel (132fe46
)
* More meaningful egg group names (0eeb00d
)
2018-02-25 19:23:01 -05:00
Rangi
6c405e3859
Keep specials files together
2018-02-04 12:03:31 -05:00