mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-04-09 05:44:44 -07:00
common_1 text documentation
Should be almost everything besides some of the mobile stuff and some debug text. Removed VS stuff oops
This commit is contained in:
parent
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commit
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Load Diff
@ -168,7 +168,7 @@ DayCareAskDepositPokemon:
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.DummyText:
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;
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text_far UnknownText_0x1bdaa7
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text_far _DaycareDummyText
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text_end
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DayCare_DepositPokemonText:
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@ -297,102 +297,102 @@ PrintDayCareText:
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.DayCareManIntro:
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; I'm the DAY-CARE MAN. Want me to raise a #MON?
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text_far UnknownText_0x1bdaa9
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text_far _DayCareManIntroText
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text_end
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.DayCareManOddEgg:
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; I'm the DAY-CARE MAN. Do you know about EGGS? I was raising #MON with my wife, you see. We were shocked to find an EGG! How incredible is that? So, want me to raise a #MON?
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text_far UnknownText_0x1bdad8
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text_far _DayCareManOddEggText
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text_end
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.DayCareLadyIntro:
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; I'm the DAY-CARE LADY. Should I raise a #MON for you?
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text_far UnknownText_0x1bdb85
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text_far _DayCareLadyIntroText
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text_end
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.DayCareLadyOddEgg:
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; I'm the DAY-CARE LADY. Do you know about EGGS? My husband and I were raising some #MON, you see. We were shocked to find an EGG! How incredible could that be? Should I raise a #MON for you?
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text_far UnknownText_0x1bdbbb
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text_far _DayCareLadyOddEggText
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text_end
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.WhichOne:
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; What should I raise for you?
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text_far UnknownText_0x1bdc79
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text_far _WhatShouldIRaiseText
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text_end
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.JustOneMon:
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; Oh? But you have just one #MON.
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text_far UnknownText_0x1bdc97
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text_far _OnlyOneMonText
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text_end
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.CantAcceptEgg:
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; Sorry, but I can't accept an EGG.
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text_far UnknownText_0x1bdcb8
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text_far _CantRaiseEggText
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text_end
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.RemoveMail:
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; Remove MAIL before you come see me.
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text_far UnknownText_0x1bdcda
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text_far _RemoveMailText
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text_end
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.LastHealthyMon:
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; If you give me that, what will you battle with?
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text_far UnknownText_0x1bdcff
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text_far _LastHealthyMonText
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text_end
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.OkayIllRaiseYourMon:
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; OK. I'll raise your @ .
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text_far UnknownText_0x1bdd30
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text_far _IllRaiseYourMonText
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text_end
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.ComeBackForItLater:
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; Come back for it later.
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text_far UnknownText_0x1bdd4b
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text_far _ComeBackLaterText
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text_end
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.AreWeGeniusesOrWhat:
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; Are we geniuses or what? Want to see your @ ?
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text_far UnknownText_0x1bdd64
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text_far _AreWeGeniusesText
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text_end
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.AskRetrieveMon:
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; Your @ has grown a lot. By level, it's grown by @ . If you want your #MON back, it will cost ¥@ .
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text_far UnknownText_0x1bdd96
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text_far _YourMonHasGrownText
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text_end
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.PerfectHeresYourMon:
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; Perfect! Here's your #MON.
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text_far UnknownText_0x1bde04
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text_far _PerfectHeresYourMonText
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text_end
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.GotBackMon:
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; got back @ .
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text_far UnknownText_0x1bde1f
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text_far _GotBackMonText
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text_end
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.ImmediatelyWithdrawMon:
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; Huh? Back already? Your @ needs a little more time with us. If you want your #MON back, it will cost ¥100.
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text_far UnknownText_0x1bde32
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text_far _BackAlreadyText
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text_end
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.PartyFull:
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; You have no room for it.
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text_far UnknownText_0x1bdea2
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text_far _HaveNoRoomText
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text_end
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.NotEnoughMoney:
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; You don't have enough money.
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text_far UnknownText_0x1bdebc
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text_far _DCNotEnoughMoneyText
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text_end
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.OhFineThen:
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; Oh, fine then.
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text_far UnknownText_0x1bded9
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text_far _OhFineThenText
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text_end
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.ComeAgain:
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; Come again.
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text_far UnknownText_0x1bdee9
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text_far _ComeAgainText
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text_end
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DayCareManOutside:
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@ -405,7 +405,7 @@ DayCareManOutside:
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.NotYet:
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; Not yet…
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text_far UnknownText_0x1bdef6
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text_far _NotYetText
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text_end
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.AskGiveEgg:
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@ -447,27 +447,27 @@ DayCareManOutside:
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.IntroText:
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; Ah, it's you! We were raising your #MON, and my goodness, were we surprised! Your #MON had an EGG! We don't know how it got there, but your #MON had it. You want it?
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text_far UnknownText_0x1bdf00
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text_far _FoundAnEggText
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text_end
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.GotEggText:
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; received the EGG!
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text_far UnknownText_0x1bdfa5
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text_far _ReceivedEggText
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text_end
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.TakeGoodCareOfItText:
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; Take good care of it.
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text_far UnknownText_0x1bdfba
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text_far _TakeGoodCareOfEggText
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text_end
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.IllKeepItThanksText:
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; Well then, I'll keep it. Thanks!
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text_far UnknownText_0x1bdfd1
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text_far _RefuseEggText
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text_end
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.PartyFullText:
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; You have no room in your party. Come back later.
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text_far UnknownText_0x1bdff2
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text_far _NoRoomForEggText
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text_end
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DayCare_GiveEgg:
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@ -5,7 +5,7 @@ Kurt_PrintTextWhichApricorn:
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.Text:
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; Which APRICORN should I use?
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text_far UnknownText_0x1bc06b
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text_far _WhichApricornText
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text_end
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Kurt_PrintTextHowMany:
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@ -15,7 +15,7 @@ Kurt_PrintTextHowMany:
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.Text:
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; How many should I make?
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text_far UnknownText_0x1bc089
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text_far _HowManyShouldIMakeText
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text_end
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SelectApricornForKurt:
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@ -7,7 +7,7 @@ RepelWoreOffScript::
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.text
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; REPEL's effect wore off.
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text_far UnknownText_0x1bd308
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text_far _RepelWoreOffText
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text_end
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HiddenItemScript::
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@ -33,12 +33,12 @@ HiddenItemScript::
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.found_text
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; found @ !
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text_far UnknownText_0x1bd321
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text_far _PlayerFoundItemText
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text_end
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.no_room_text
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; But has no space left…
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text_far UnknownText_0x1bd331
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text_far _ButNoSpaceText
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text_end
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SetMemEvent:
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@ -592,82 +592,82 @@ Mom_WithdrawDepositMenuJoypad:
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UnknownText_0x16649:
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; Wow, that's a cute #MON. Where did you get it? … So, you're leaving on an adventure… OK! I'll help too. But what can I do for you? I know! I'll save money for you. On a long journey, money's important. Do you want me to save your money?
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text_far UnknownText_0x1bd77f
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text_far _MomLeavingText1
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text_end
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UnknownText_0x1664e:
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; OK, I'll take care of your money.
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text_far UnknownText_0x1bd868
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text_far _MomLeavingText2
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text_end
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UnknownText_0x16653:
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; Be careful. #MON are your friends. You need to work as a team. Now, go on!
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text_far UnknownText_0x1bd88e
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text_far _MomLeavingText3
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text_end
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UnknownText_0x16658:
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; Hi! Welcome home! You're trying very hard, I see. I've kept your room tidy. Or is this about your money?
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text_far UnknownText_0x1bd8da
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text_far _MomVisitingText1
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text_end
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UnknownText_0x1665d:
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; What do you want to do?
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text_far UnknownText_0x1bd942
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text_far _MomVisitingText2
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text_end
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UnknownText_0x16662:
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; How much do you want to save?
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text_far UnknownText_0x1bd95b
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text_far _MomVisitingText3
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text_end
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UnknownText_0x16667:
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; How much do you want to take?
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text_far UnknownText_0x1bd97a
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text_far _MomVisitingText4
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text_end
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UnknownText_0x1666c:
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; Do you want to save some money?
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text_far UnknownText_0x1bd999
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text_far _MomVisitingText5
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text_end
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UnknownText_0x16671:
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; You haven't saved that much.
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text_far UnknownText_0x1bd9ba
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text_far _MomVisitingText6
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text_end
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UnknownText_0x16676:
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; You can't take that much.
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text_far UnknownText_0x1bd9d7
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text_far _MomVisitingText7
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text_end
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UnknownText_0x1667b:
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; You don't have that much.
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text_far UnknownText_0x1bd9f1
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text_far _MomVisitingText8
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text_end
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UnknownText_0x16680:
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; You can't save that much.
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text_far UnknownText_0x1bda0b
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text_far _MomVisitingText9
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text_end
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UnknownText_0x16685:
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; OK, I'll save your money. Trust me! , stick with it!
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text_far UnknownText_0x1bda25
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text_far _MomVisitingText10
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text_end
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UnknownText_0x1668a:
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; Your money's safe here! Get going!
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text_far UnknownText_0x1bda5b
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text_far _MomVisitingText11
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text_end
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UnknownText_0x1668f:
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; , don't give up!
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text_far UnknownText_0x1bda7e
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text_far _MomVisitingText12
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text_end
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UnknownText_0x16694:
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; Just do what you can.
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text_far UnknownText_0x1bda90
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text_far _MomVisitingText13
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text_end
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Mom_SavedString:
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@ -208,32 +208,32 @@ INCLUDE "data/items/mom_phone.asm"
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_MomText_HiHowAreYou:
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; Hi, ! How are you?
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text_far UnknownText_0x1bc615
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text_far _MomShoppingText1
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text_end
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_MomText_FoundAnItem:
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; I found a useful item shopping, so
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text_far UnknownText_0x1bc62a
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text_far _MomShoppingText2
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text_end
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_MomText_BoughtWithYourMoney:
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; I bought it with your money. Sorry!
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text_far UnknownText_0x1bc64e
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text_far _MomShoppingText3
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text_end
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_MomText_ItsInPC:
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; It's in your PC. You'll like it!
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text_far UnknownText_0x1bc673
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text_far _MomShoppingText4
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text_end
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_MomText_FoundADoll:
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; While shopping today, I saw this adorable doll, so
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text_far UnknownText_0x1bc693
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text_far _MomShoppingText5
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text_end
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_MomText_ItsInRoom:
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; It's in your room. You'll love it!
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text_far UnknownText_0x1bc6c7
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text_far _MomShoppingText6
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text_end
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db 0 ; unused
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@ -453,88 +453,88 @@ TradedForText:
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TradeIntroText1:
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; I collect #MON. Do you have @ ? Want to trade it for my @ ?
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text_far UnknownText_0x1bd449
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text_far _NPCTradeIntroText1
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text_end
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TradeCancelText1:
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; You don't want to trade? Aww…
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text_far UnknownText_0x1bd48c
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text_far _NPCTradeCancelText1
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text_end
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TradeWrongText1:
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; Huh? That's not @ . What a letdown…
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text_far UnknownText_0x1bd4aa
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text_far _NPCTradeWrongText1
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text_end
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TradeCompleteText1:
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; Yay! I got myself @ ! Thanks!
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text_far UnknownText_0x1bd4d2
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text_far _NPCTradeCompleteText1
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text_end
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TradeAfterText1:
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; Hi, how's my old @ doing?
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text_far UnknownText_0x1bd4f4
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text_far _NPCTradeAFterText1
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text_end
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TradeIntroText2:
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TradeIntroText3:
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; Hi, I'm looking for this #MON. If you have @ , would you trade it for my @ ?
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text_far UnknownText_0x1bd512
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text_far _NPCTradeIntroText2
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text_end
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TradeCancelText2:
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TradeCancelText3:
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; You don't have one either? Gee, that's really disappointing…
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text_far UnknownText_0x1bd565
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text_far _NPCTradeCancelText2
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text_end
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TradeWrongText2:
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TradeWrongText3:
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; You don't have @ ? That's too bad, then.
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text_far UnknownText_0x1bd5a1
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text_far _NPCTradeWrongText2
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text_end
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TradeCompleteText2:
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; Great! Thank you! I finally got @ .
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text_far UnknownText_0x1bd5cc
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text_far _NPCTradeCompleteText2
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text_end
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TradeAfterText2:
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; Hi! The @ you traded me is doing great!
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text_far UnknownText_0x1bd5f4
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text_far _NPCTradeAfterText2
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text_end
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TradeIntroText4:
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; 's cute, but I don't have it. Do you have @ ? Want to trade it for my @ ?
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text_far UnknownText_0x1bd621
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text_far _NPCTradeIntroText3
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text_end
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TradeCancelText4:
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; You don't want to trade? Oh, darn…
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text_far UnknownText_0x1bd673
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text_far _NPCTradeCancelText3
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text_end
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TradeWrongText4:
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; That's not @ . Please trade with me if you get one.
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text_far UnknownText_0x1bd696
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text_far _NPCTradeWrongText3
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text_end
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TradeCompleteText4:
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; Wow! Thank you! I always wanted @ !
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text_far UnknownText_0x1bd6cd
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text_far _NPCTradeCompleteText3
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text_end
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TradeAfterText4:
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; How is that @ I traded you doing? Your @ 's so cute!
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text_far UnknownText_0x1bd6f5
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text_far _NPCTradeAfterText3
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text_end
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TradeCompleteText3:
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; Uh? What happened?
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text_far UnknownText_0x1bd731
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text_far _NPCTradeCompleteText4
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text_end
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TradeAfterText3:
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; Trading is so odd… I still have a lot to learn about it.
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text_far UnknownText_0x1bd745
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text_far _NPCTradeAfterText4
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text_end
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@ -31,17 +31,17 @@ PhotoStudio:
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.Text_AskWhichMon:
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; Which #MON should I photo- graph?
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text_far UnknownText_0x1be024
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text_far _WhichMonPhotoText
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text_end
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.Text_HoldStill:
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; All righty. Hold still for a bit.
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text_far UnknownText_0x1be047
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text_far _HoldOnText
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text_end
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.Text_Presto:
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; Presto! All done. Come again, OK?
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text_far UnknownText_0x1be06a
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text_far _PrestoAllDoneText
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text_end
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.Text_NoPicture:
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@ -169,7 +169,7 @@ GetMysteryGiftItem:
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.ReceiveItemText:
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; received item
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text_far UnknownText_0x1bd3be
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text_far _ReceiveItemText
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text_end
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BugContestJudging:
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@ -257,12 +257,12 @@ CheckCoinsAndCoinCase:
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.NoCoinsText:
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; You have no coins.
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text_far UnknownText_0x1bd3d7
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text_far _NoCoinsText
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text_end
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|
||||
.NoCoinCaseText:
|
||||
; You don't have a COIN CASE.
|
||||
text_far UnknownText_0x1bd3eb
|
||||
text_far _NoCoinCaseText
|
||||
text_end
|
||||
|
||||
ClearBGPalettesBufferScreen:
|
||||
|
@ -25,7 +25,7 @@ InitDisplayForHallOfFame:
|
||||
|
||||
.SavingRecordDontTurnOff:
|
||||
; SAVING RECORD… DON'T TURN OFF!
|
||||
text_far UnknownText_0x1bd39e
|
||||
text_far _SavingRecordText
|
||||
text_end
|
||||
|
||||
InitDisplayForRedCredits:
|
||||
|
@ -1191,12 +1191,12 @@ TradeAnim_SentToOTText:
|
||||
|
||||
.Text_WasSentTo:
|
||||
; was sent to @ .
|
||||
text_far UnknownText_0x1bc6e9
|
||||
text_far _TradingText1
|
||||
text_end
|
||||
|
||||
.Text_MonName:
|
||||
;
|
||||
text_far UnknownText_0x1bc701
|
||||
text_far _TradingText2
|
||||
text_end
|
||||
|
||||
TradeAnim_OTBidsFarewell:
|
||||
@ -1211,12 +1211,12 @@ TradeAnim_OTBidsFarewell:
|
||||
|
||||
.Text_BidsFarewellToMon:
|
||||
; bids farewell to
|
||||
text_far UnknownText_0x1bc703
|
||||
text_far _TradingText3
|
||||
text_end
|
||||
|
||||
.Text_MonName:
|
||||
; .
|
||||
text_far UnknownText_0x1bc719
|
||||
text_far _TradingText4
|
||||
text_end
|
||||
|
||||
TradeAnim_TakeCareOfText:
|
||||
@ -1234,7 +1234,7 @@ TradeAnim_TakeCareOfText:
|
||||
|
||||
.Text_TakeGoodCareOfMon:
|
||||
; Take good care of @ .
|
||||
text_far UnknownText_0x1bc71f
|
||||
text_far _TradingText5
|
||||
text_end
|
||||
|
||||
TradeAnim_OTSendsText1:
|
||||
@ -1251,12 +1251,12 @@ TradeAnim_OTSendsText1:
|
||||
|
||||
.Text_ForYourMon:
|
||||
; For @ 's @ ,
|
||||
text_far UnknownText_0x1bc739
|
||||
text_far _TradingText6
|
||||
text_end
|
||||
|
||||
.Text_OTSends:
|
||||
; sends @ .
|
||||
text_far UnknownText_0x1bc74c
|
||||
text_far _TradingText7
|
||||
text_end
|
||||
|
||||
TradeAnim_OTSendsText2:
|
||||
@ -1273,12 +1273,12 @@ TradeAnim_OTSendsText2:
|
||||
|
||||
.Text_WillTrade:
|
||||
; will trade @ @
|
||||
text_far UnknownText_0x1bc75e
|
||||
text_far _TradingText8
|
||||
text_end
|
||||
|
||||
.Text_ForYourMon:
|
||||
; for @ 's @ .
|
||||
text_far UnknownText_0x1bc774
|
||||
text_far _TradingText9
|
||||
text_end
|
||||
|
||||
TradeAnim_Wait80Frames:
|
||||
|
@ -384,7 +384,7 @@ PopulateDecoCategoryMenu:
|
||||
|
||||
.Text_nothing_to_choose:
|
||||
; There's nothing to choose.
|
||||
text_far UnknownText_0x1bc471
|
||||
text_far _NothingToChooseText
|
||||
text_end
|
||||
|
||||
.NonscrollingMenuHeader:
|
||||
@ -806,7 +806,7 @@ DecoAction_SetItUp_Ornament:
|
||||
|
||||
UnknownText_0x26e41:
|
||||
; Which side do you want to put it on?
|
||||
text_far UnknownText_0x1bc48c
|
||||
text_far _WhichSidePutOnText
|
||||
text_end
|
||||
|
||||
DecoAction_PutItAway_Ornament:
|
||||
@ -832,7 +832,7 @@ DecoAction_PutItAway_Ornament:
|
||||
|
||||
DecoText_WhichSide:
|
||||
; Which side do you want to put away?
|
||||
text_far UnknownText_0x1bc4b2
|
||||
text_far _WhichSidePutAwayText
|
||||
text_end
|
||||
|
||||
DecoAction_AskWhichSide:
|
||||
@ -885,27 +885,27 @@ MenuData_0x26eb3:
|
||||
|
||||
DecoText_PutAwayTheDeco:
|
||||
; Put away the @ .
|
||||
text_far UnknownText_0x1bc4d7
|
||||
text_far _PutAwayTheDecoText
|
||||
text_end
|
||||
|
||||
DecoText_NothingToPutAway:
|
||||
; There's nothing to put away.
|
||||
text_far UnknownText_0x1bc4ec
|
||||
text_far _NothingToPutAwayText
|
||||
text_end
|
||||
|
||||
DecoText_SetUpTheDeco:
|
||||
; Set up the @ .
|
||||
text_far UnknownText_0x1bc509
|
||||
text_far _SetUpTheDecoText
|
||||
text_end
|
||||
|
||||
DecoText_PutAwayAndSetUp:
|
||||
; Put away the @ and set up the @ .
|
||||
text_far UnknownText_0x1bc51c
|
||||
text_far _PutAwayAndSetUpText
|
||||
text_end
|
||||
|
||||
DecoText_AlreadySetUp:
|
||||
; That's already set up.
|
||||
text_far UnknownText_0x1bc546
|
||||
text_far _AlreadySetUpText
|
||||
text_end
|
||||
|
||||
GetDecorationName_c_de:
|
||||
@ -1013,7 +1013,7 @@ DecorationDesc_TownMapPoster:
|
||||
|
||||
.TownMapText:
|
||||
; It's the TOWN MAP.
|
||||
text_far UnknownText_0x1bc55d
|
||||
text_far _LookTownMapText
|
||||
text_end
|
||||
|
||||
DecorationDesc_PikachuPoster:
|
||||
@ -1021,7 +1021,7 @@ DecorationDesc_PikachuPoster:
|
||||
|
||||
.PikaPosterText:
|
||||
; It's a poster of a cute PIKACHU.
|
||||
text_far UnknownText_0x1bc570
|
||||
text_far _LookPikachuPosterText
|
||||
text_end
|
||||
|
||||
DecorationDesc_ClefairyPoster:
|
||||
@ -1029,7 +1029,7 @@ DecorationDesc_ClefairyPoster:
|
||||
|
||||
.ClefairyPosterText:
|
||||
; It's a poster of a cute CLEFAIRY.
|
||||
text_far UnknownText_0x1bc591
|
||||
text_far _LookClefairyPosterText
|
||||
text_end
|
||||
|
||||
DecorationDesc_JigglypuffPoster:
|
||||
@ -1037,7 +1037,7 @@ DecorationDesc_JigglypuffPoster:
|
||||
|
||||
.JigglypuffPosterText:
|
||||
; It's a poster of a cute JIGGLYPUFF.
|
||||
text_far UnknownText_0x1bc5b3
|
||||
text_far _LookJigglypuffPosterText
|
||||
text_end
|
||||
|
||||
DecorationDesc_NullPoster:
|
||||
@ -1068,7 +1068,7 @@ DecorationDesc_OrnamentOrConsole:
|
||||
|
||||
.OrnamentConsoleText:
|
||||
; It's an adorable @ .
|
||||
text_far UnknownText_0x1bc5d7
|
||||
text_far _LookAdorableDecoText
|
||||
text_end
|
||||
|
||||
DecorationDesc_GiantOrnament:
|
||||
@ -1081,7 +1081,7 @@ DecorationDesc_GiantOrnament:
|
||||
|
||||
.BigDollText:
|
||||
; A giant doll! It's fluffy and cuddly.
|
||||
text_far UnknownText_0x1bc5ef
|
||||
text_far _LookGiantDecoText
|
||||
text_end
|
||||
|
||||
ToggleMaptileDecorations:
|
||||
|
@ -834,7 +834,7 @@ RandomUnseenWildMon:
|
||||
|
||||
.SawRareMonText:
|
||||
; I just saw some rare @ in @ . I'll call you if I see another rare #MON, OK?
|
||||
text_far UnknownText_0x1bd34b
|
||||
text_far _JustSawSomeRareMonText
|
||||
text_end
|
||||
|
||||
RandomPhoneWildMon:
|
||||
|
@ -805,52 +805,52 @@ PrintPartyMenuActionText:
|
||||
|
||||
.Text_RecoveredSomeHP:
|
||||
; recovered @ HP!
|
||||
text_far UnknownText_0x1bc0a2
|
||||
text_far _RecoveredSomeHPText
|
||||
text_end
|
||||
|
||||
.Text_CuredOfPoison:
|
||||
; 's cured of poison.
|
||||
text_far UnknownText_0x1bc0bb
|
||||
text_far _CuredOfPoisonText
|
||||
text_end
|
||||
|
||||
.Text_RidOfParalysis:
|
||||
; 's rid of paralysis.
|
||||
text_far UnknownText_0x1bc0d2
|
||||
text_far _RidOfParalysisText
|
||||
text_end
|
||||
|
||||
.Text_BurnWasHealed:
|
||||
; 's burn was healed.
|
||||
text_far UnknownText_0x1bc0ea
|
||||
text_far _BurnWasHealedText
|
||||
text_end
|
||||
|
||||
.Text_Defrosted:
|
||||
; was defrosted.
|
||||
text_far UnknownText_0x1bc101
|
||||
text_far _WasDefrostedText
|
||||
text_end
|
||||
|
||||
.Text_WokeUp:
|
||||
; woke up.
|
||||
text_far UnknownText_0x1bc115
|
||||
text_far _WokeUpText
|
||||
text_end
|
||||
|
||||
.Text_HealthReturned:
|
||||
; 's health returned.
|
||||
text_far UnknownText_0x1bc123
|
||||
text_far _HealthReturnedText
|
||||
text_end
|
||||
|
||||
.Text_Revitalized:
|
||||
; is revitalized.
|
||||
text_far UnknownText_0x1bc13a
|
||||
text_far _RevitalizedText
|
||||
text_end
|
||||
|
||||
.Text_GrewToLevel:
|
||||
; grew to level @ !@ @
|
||||
text_far UnknownText_0x1bc14f
|
||||
text_far _GrewToLevelText
|
||||
text_end
|
||||
|
||||
.Text_CameToItsSenses:
|
||||
; came to its senses.
|
||||
text_far UnknownText_0x1bc16e
|
||||
text_far _CameToItsSensesText
|
||||
text_end
|
||||
|
||||
.PrintText:
|
||||
|
@ -291,12 +291,12 @@ PrintTwoDigitNumberRightAlign:
|
||||
|
||||
Text_WokeUpOak:
|
||||
; Zzz… Hm? Wha…? You woke me up! Will you check the clock for me?
|
||||
text_far UnknownText_0x1bc29c
|
||||
text_far _OakTimeText1
|
||||
text_end
|
||||
|
||||
Text_WhatTimeIsIt:
|
||||
; What time is it?
|
||||
text_far UnknownText_0x1bc2eb
|
||||
text_far _OakTimeText2
|
||||
text_end
|
||||
|
||||
String_oclock:
|
||||
@ -304,7 +304,7 @@ String_oclock:
|
||||
|
||||
Text_WhatHrs:
|
||||
; What?@ @
|
||||
text_far UnknownText_0x1bc2fd
|
||||
text_far _OakTimeText3
|
||||
text_asm
|
||||
hlcoord 1, 16
|
||||
call DisplayHourOClock
|
||||
@ -313,12 +313,12 @@ Text_WhatHrs:
|
||||
|
||||
.QuestionMark:
|
||||
; ?
|
||||
text_far UnknownText_0x1bc305
|
||||
text_far _OakTimeText4
|
||||
text_end
|
||||
|
||||
Text_HowManyMinutes:
|
||||
; How many minutes?
|
||||
text_far UnknownText_0x1bc308
|
||||
text_far _OakTimeText5
|
||||
text_end
|
||||
|
||||
String_min:
|
||||
@ -326,7 +326,7 @@ String_min:
|
||||
|
||||
Text_WhoaMins:
|
||||
; Whoa!@ @
|
||||
text_far UnknownText_0x1bc31b
|
||||
text_far _OakTimeText6
|
||||
text_asm
|
||||
hlcoord 7, 14
|
||||
call DisplayMinutesWithMinString
|
||||
@ -335,7 +335,7 @@ Text_WhoaMins:
|
||||
|
||||
.QuestionMark:
|
||||
; ?
|
||||
text_far UnknownText_0x1bc323
|
||||
text_far _OakTimeText7
|
||||
text_end
|
||||
|
||||
OakText_ResponseToSetTime:
|
||||
@ -370,17 +370,17 @@ OakText_ResponseToSetTime:
|
||||
|
||||
.overslept
|
||||
; ! I overslept!
|
||||
text_far UnknownText_0x1bc326
|
||||
text_far _OakTimeText8
|
||||
text_end
|
||||
|
||||
.yikes
|
||||
; ! Yikes! I over- slept!
|
||||
text_far UnknownText_0x1bc336
|
||||
text_far _OakTimeText11
|
||||
text_end
|
||||
|
||||
.sodark
|
||||
; ! No wonder it's so dark!
|
||||
text_far UnknownText_0x1bc34f
|
||||
text_far _OakTimeText12
|
||||
text_end
|
||||
|
||||
TimeSetBackgroundGFX:
|
||||
@ -534,7 +534,7 @@ SetDayOfWeek:
|
||||
|
||||
.WhatDayIsItText:
|
||||
; What day is it?
|
||||
text_far UnknownText_0x1bc369
|
||||
text_far _OakTimeText13
|
||||
text_end
|
||||
|
||||
.ConfirmWeekdayText:
|
||||
@ -546,7 +546,7 @@ SetDayOfWeek:
|
||||
|
||||
.IsIt:
|
||||
; , is it?
|
||||
text_far UnknownText_0x1bc37a
|
||||
text_far _OakTimeText14
|
||||
text_end
|
||||
|
||||
InitialSetDSTFlag:
|
||||
|
@ -459,27 +459,27 @@ Function8b555:
|
||||
|
||||
UnknownText_0x8b5ce:
|
||||
; Please enter any four-digit number.
|
||||
text_far UnknownText_0x1bc187
|
||||
text_far _EnterNewPasscodeText
|
||||
text_end
|
||||
|
||||
UnknownText_0x8b5d3:
|
||||
; Enter the same number to confirm.
|
||||
text_far UnknownText_0x1bc1ac
|
||||
text_far _ConfirmPasscodeText
|
||||
text_end
|
||||
|
||||
UnknownText_0x8b5d8:
|
||||
; That's not the same number.
|
||||
text_far UnknownText_0x1bc1cf
|
||||
text_far _PasscodesNotSameText
|
||||
text_end
|
||||
|
||||
UnknownText_0x8b5dd:
|
||||
; Your PASSCODE has been set. Enter this number next time to open the CARD FOLDER.
|
||||
text_far UnknownText_0x1bc1eb
|
||||
text_far _PasscodeSetText
|
||||
text_end
|
||||
|
||||
UnknownText_0x8b5e2:
|
||||
; 0000 is invalid!
|
||||
text_far UnknownText_0x1bc23e
|
||||
text_far _FourZerosInvalidText
|
||||
text_end
|
||||
|
||||
Function8b5e7:
|
||||
@ -524,17 +524,17 @@ Function8b5e7:
|
||||
|
||||
UnknownText_0x8b642:
|
||||
; Enter the CARD FOLDER PASSCODE.
|
||||
text_far UnknownText_0x1bc251
|
||||
text_far _EnterPasscodeText
|
||||
text_end
|
||||
|
||||
UnknownText_0x8b647:
|
||||
; Incorrect PASSCODE!
|
||||
text_far UnknownText_0x1bc272
|
||||
text_far _IncorrectPasscodeText
|
||||
text_end
|
||||
|
||||
UnknownText_0x8b64c:
|
||||
; CARD FOLDER open.@ @
|
||||
text_far UnknownText_0x1bc288
|
||||
text_far _CardFolderOpenText
|
||||
text_asm
|
||||
ld de, SFX_TWINKLE
|
||||
call PlaySFX
|
||||
|
@ -1550,15 +1550,15 @@ Function108bec:
|
||||
ret
|
||||
|
||||
.PlayerWillTradeMon:
|
||||
text_far UnknownText_0x1bc787
|
||||
text_far _TradingText10
|
||||
text_end
|
||||
|
||||
.ForPartnersMon:
|
||||
text_far UnknownText_0x1bc79d
|
||||
text_far _TradingText11
|
||||
text_end
|
||||
|
||||
.UnusedTextPlayersMonTrade:
|
||||
text_far UnknownText_0x1bc7b0
|
||||
text_far _TradingText12
|
||||
text_end
|
||||
|
||||
Function108c16:
|
||||
@ -1571,7 +1571,7 @@ Function108c16:
|
||||
ret
|
||||
|
||||
.TakeGoodCareOfMon:
|
||||
text_far UnknownText_0x1bc7c3
|
||||
text_far _TradingText13
|
||||
text_end
|
||||
|
||||
Function108c2b:
|
||||
@ -1584,7 +1584,7 @@ Function108c2b:
|
||||
ret
|
||||
|
||||
.PlayersMonTrade:
|
||||
text_far UnknownText_0x1bc7dd
|
||||
text_far _TradingText14
|
||||
text_end
|
||||
|
||||
Function108c40:
|
||||
@ -1607,11 +1607,11 @@ Function108c40:
|
||||
ret
|
||||
|
||||
.TakeGoodCareOf:
|
||||
text_far UnknownText_0x1bc7f0
|
||||
text_far _TradingText15
|
||||
text_end
|
||||
|
||||
.CameBack:
|
||||
text_far UnknownText_0x1bc80a
|
||||
text_far _TradingText16
|
||||
text_end
|
||||
|
||||
Function108c6d:
|
||||
|
Loading…
x
Reference in New Issue
Block a user