pokecrystal-board/maps/ViridianGym.asm

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const_value set 2
const VIRIDIANGYM_BLUE
const VIRIDIANGYM_GYM_GUY
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ViridianGym_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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BlueScript_0x9aa26:
faceplayer
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opentext
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checkflag ENGINE_EARTHBADGE
iftrue .FightDone
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writetext UnknownText_0x9aa7b
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waitbutton
closetext
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winlosstext UnknownText_0x9abae, 0
loadtrainer BLUE, 1
startbattle
returnafterbattle
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setevent EVENT_BEAT_BLUE
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opentext
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writetext UnknownText_0x9ac0f
playsound SFX_GET_BADGE
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waitsfx
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setflag ENGINE_EARTHBADGE
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writetext UnknownText_0x9ac27
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waitbutton
closetext
end
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.FightDone
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writetext UnknownText_0x9acab
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waitbutton
closetext
end
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ViridianGymGuyScript:
faceplayer
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opentext
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checkevent EVENT_BEAT_BLUE
iftrue .ViridianGymGuyWinScript
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writetext ViridianGymGuyText
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waitbutton
closetext
end
.ViridianGymGuyWinScript
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writetext ViridianGymGuyWinText
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waitbutton
closetext
end
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ViridianGymStatue:
checkflag ENGINE_EARTHBADGE
iftrue .Beaten
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jumpstd gymstatue1
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.Beaten
trainertotext BLUE, 1, $1
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jumpstd gymstatue2
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UnknownText_0x9aa7b:
text "BLUE: Yo! Finally"
line "got here, huh?"
para "I wasn't in the"
line "mood at CINNABAR,"
para "but now I'm ready"
line "to battle you."
para "…"
para "You're telling me"
line "you conquered all"
cont "the GYMS in JOHTO?"
para "Heh! JOHTO's GYMS"
line "must be pretty"
cont "pathetic then."
para "Hey, don't worry"
line "about it."
para "I'll know if you"
line "are good or not by"
para "battling you right"
line "now."
para "Ready, JOHTO"
line "CHAMP?"
done
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UnknownText_0x9abae:
text "BLUE: What?"
para "How the heck did I"
line "lose to you?"
para "…"
para "Tch, all right…"
line "Here, take this--"
cont "it's EARTHBADGE."
done
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UnknownText_0x9ac0f:
text "<PLAYER> received"
line "EARTHBADGE."
done
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UnknownText_0x9ac27:
text "BLUE: …"
para "All right, I was"
line "wrong. You're the"
para "real deal. You are"
line "a good trainer."
para "But I'm going to"
line "beat you someday."
para "Don't you forget"
line "it!"
done
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UnknownText_0x9acab:
text "BLUE: Listen, you."
para "You'd better not"
line "lose until I beat"
cont "you. Got it?"
done
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ViridianGymGuyText:
text "Yo, CHAMP in"
line "making!"
para "How's it going?"
line "Looks like you're"
cont "on a roll."
para "The GYM LEADER is"
line "a guy who battled"
para "the CHAMPION three"
line "years ago."
para "He's no pushover."
para "Give it everything"
line "you've got!"
done
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ViridianGymGuyWinText:
text "Man, you are truly"
line "tough…"
para "That was a heck of"
line "an inspirational"
para "battle. It brought"
line "tears to my eyes."
done
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ViridianGym_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $11, $4, 1, VIRIDIAN_CITY
warp_def $11, $5, 1, VIRIDIAN_CITY
.XYTriggers:
db 0
.Signposts:
db 2
signpost 13, 3, SIGNPOST_READ, ViridianGymStatue
signpost 13, 6, SIGNPOST_READ, ViridianGymStatue
.PersonEvents:
db 2
person_event SPRITE_BLUE, 3, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlueScript_0x9aa26, EVENT_VIRIDIAN_GYM_BLUE
person_event SPRITE_GYM_GUY, 13, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ViridianGymGuyScript, EVENT_VIRIDIAN_GYM_BLUE