pokecrystal-board/engine/card_flip.asm

1743 lines
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NASM
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CARDFLIP_LIGHT_OFF EQU $ef
CARDFLIP_LIGHT_ON EQU $f5
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CARDFLIP_DECK_SIZE EQU 4 * 6
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_CardFlip: ; e00ee (38:40ee)
ld hl, Options
set 4, [hl]
call ClearBGPalettes
call ClearTileMap
call ClearSprites
ld de, MUSIC_NONE
call PlayMusic
call DelayFrame
call DisableLCD
call LoadStandardFont
call LoadFontsExtra
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ld hl, CardFlipLZ01
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ld de, VTiles2 tile $00
call Decompress
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ld hl, CardFlipLZ02
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ld de, VTiles2 tile $3e
call Decompress
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ld hl, CardFlipLZ03
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ld de, VTiles0 tile $00
call Decompress
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ld hl, CardFlipOffButtonGFX
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ld de, VTiles1 tile $6f
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ld bc, 1 tiles
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call CopyBytes
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ld hl, CardFlipOnButtonGFX
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ld de, VTiles1 tile $75
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ld bc, 1 tiles
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call CopyBytes
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call CardFlip_ShiftDigitsLeftTwoPixels
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call CardFlip_InitTilemap
call CardFlip_InitAttrPals
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call EnableLCD
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call WaitBGMap2
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ld a, $e4
call DmgToCgbBGPals
ld de, $e4e4
call DmgToCgbObjPals
call DelayFrame
xor a
ld [wJumptableIndex], a
ld a, $2
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ld [wCardFlipCursorY], a
ld [wCardFlipCursorX], a
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ld de, MUSIC_GAME_CORNER
call PlayMusic
.MasterLoop:
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ld a, [wJumptableIndex]
bit 7, a
jr nz, .leavethegame
call .CardFlip
jr .MasterLoop
.leavethegame
call WaitSFX
ld de, SFX_QUIT_SLOTS
call PlaySFX
call WaitSFX
call ClearBGPalettes
ld hl, Options
res 4, [hl]
ret
.CardFlip: ; e0191 (38:4191)
ld a, [wJumptableIndex]
ld e, a
ld d, 0
ld hl, .Jumptable
add hl, de
add hl, de
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ld a, [hli]
ld h, [hl]
ld l, a
jp hl
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; e01a0 (38:41a0)
.Jumptable: ; e01a0
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dw .AskPlayWithThree
dw .DeductCoins
dw .ChooseACard
dw .PlaceYourBet
dw .CheckTheCard
dw .TabulateTheResult
dw .PlayAgain
dw .Quit
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; e01b0
.Increment: ; e01b0
ld hl, wJumptableIndex
inc [hl]
ret
; e01b5
.AskPlayWithThree: ; e01b5
ld hl, .PlayWithThreeCoinsText
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call CardFlip_UpdateCoinBalanceDisplay
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call YesNoBox
jr c, .SaidNo
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call CardFlip_ShuffleDeck
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call .Increment
ret
.SaidNo:
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ld a, 7
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ld [wJumptableIndex], a
ret
; e01cd
.PlayWithThreeCoinsText: ; 0xe01cd
; Play with three coins?
text_jump UnknownText_0x1c5793
db "@"
; 0xe01d2
.DeductCoins: ; e01d2
ld a, [Coins]
ld h, a
ld a, [Coins + 1]
ld l, a
ld a, h
and a
jr nz, .deduct ; You have at least 256 coins.
ld a, l
cp 3
jr nc, .deduct ; You have at least 3 coins.
ld hl, .NotEnoughCoinsText
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call CardFlip_UpdateCoinBalanceDisplay
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ld a, 7
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ld [wJumptableIndex], a
ret
.deduct
ld de, -3
add hl, de
ld a, h
ld [Coins], a
ld a, l
ld [Coins + 1], a
ld de, SFX_TRANSACTION
call PlaySFX
xor a
ld [hBGMapMode], a
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call CardFlip_PrintCoinBalance
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ld a, $1
ld [hBGMapMode], a
call WaitSFX
call .Increment
ret
; e0212
.NotEnoughCoinsText: ; 0xe0212
; Not enough coins…
text_jump UnknownText_0x1c57ab
db "@"
; 0xe0217
.ChooseACard: ; e0217
xor a
ld [hBGMapMode], a
hlcoord 0, 0
lb bc, 12, 9
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call CardFlip_FillGreenBox
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hlcoord 9, 0
ld bc, SCREEN_WIDTH
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ld a, [wCardFlipNumCardsPlayed]
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call AddNTimes
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ld [hl], CARDFLIP_LIGHT_ON
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ld a, $1
ld [hBGMapMode], a
ld c, 20
call DelayFrames
hlcoord 2, 0
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call PlaceCardFaceDown
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ld a, $1
ld [hBGMapMode], a
ld c, 20
call DelayFrames
hlcoord 2, 6
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call PlaceCardFaceDown
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call WaitBGMap
ld hl, .ChooseACardText
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call CardFlip_UpdateCoinBalanceDisplay
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xor a
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ld [wCardFlipWhichCard], a
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.loop
call JoyTextDelay
ld a, [hJoyLast]
and A_BUTTON
jr nz, .next
ld de, SFX_KINESIS
call PlaySFX
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call PlaceOAMCardBorder
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ld c, 4
call DelayFrames
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ld hl, wCardFlipWhichCard
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ld a, [hl]
xor $1
ld [hl], a
jr .loop
.next
ld de, SFX_SLOT_MACHINE_START
call PlaySFX
ld a, $3
.loop2
push af
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call PlaceOAMCardBorder
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ld c, 4
call DelayFrames
call ClearSprites
ld c, 4
call DelayFrames
pop af
dec a
jr nz, .loop2
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ld hl, wCardFlipWhichCard
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ld a, [hl]
push af
xor $1
ld [hl], a
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call GetCoordsOfChosenCard
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lb bc, 6, 5
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call CardFlip_FillGreenBox
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pop af
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ld [wCardFlipWhichCard], a
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call .Increment
ret
; e02b2
.ChooseACardText: ; 0xe02b2
; Choose a card.
text_jump UnknownText_0x1c57be
db "@"
; 0xe02b7
.PlaceYourBet: ; e02b7
ld hl, .PlaceYourBetText
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call CardFlip_UpdateCoinBalanceDisplay
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.betloop
call JoyTextDelay
ld a, [hJoyLast]
and A_BUTTON
jr nz, .betdone
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call ChooseCard_HandleJoypad
call CardFlip_UpdateCursorOAM
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call DelayFrame
jr .betloop
.betdone
call .Increment
ret
; e02d5
.PlaceYourBetText: ; 0xe02d5
; Place your bet.
text_jump UnknownText_0x1c57ce
db "@"
; 0xe02da
.CheckTheCard: ; e02da
xor a
ld [hVBlankCounter], a
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call CardFlip_UpdateCursorOAM
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call WaitSFX
ld de, SFX_CHOOSE_A_CARD
call PlaySFX
call WaitSFX
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ld a, [wCardFlipNumCardsPlayed]
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ld e, a
ld d, 0
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ld hl, wDeck
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add hl, de
add hl, de
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ld a, [wCardFlipWhichCard]
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ld e, a
add hl, de
ld a, [hl]
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ld [wCardFlipFaceUpCard], a
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ld e, a
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ld hl, wDiscardPile
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add hl, de
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ld [hl], TRUE
call GetCoordsOfChosenCard
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call CardFlip_DisplayCardFaceUp
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call WaitBGMap2
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call .Increment
ret
; e0314
.TabulateTheResult: ; e0314
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call CardFlip_CheckWinCondition
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call WaitPressAorB_BlinkCursor
call .Increment
ret
; e031e
.PlayAgain: ; e031e
call ClearSprites
ld hl, .PlayAgainText
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call CardFlip_UpdateCoinBalanceDisplay
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call YesNoBox
jr nc, .Continue
call .Increment
ret
.Continue:
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ld a, [wCardFlipNumCardsPlayed]
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inc a
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ld [wCardFlipNumCardsPlayed], a
cp 12
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jr c, .KeepTheCurrentDeck
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call CardFlip_InitTilemap
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ld a, $1
ld [hBGMapMode], a
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call CardFlip_ShuffleDeck
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ld hl, .CardsShuffledText
call PrintText
jr .LoopAround
.KeepTheCurrentDeck:
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call CardFlip_BlankDiscardedCardSlot
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.LoopAround:
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ld a, 1
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ld [wJumptableIndex], a
ret
; e0356
.PlayAgainText: ; 0xe0356
; Want to play again?
text_jump UnknownText_0x1c57df
db "@"
; 0xe035b
.CardsShuffledText: ; 0xe035b
; The cards have been shuffled.
text_jump UnknownText_0x1c57f4
db "@"
; 0xe0360
.Quit: ; e0360
ld hl, wJumptableIndex
set 7, [hl]
ret
; e0366
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CardFlip_ShuffleDeck: ; e0366
ld hl, wDeck
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ld bc, CARDFLIP_DECK_SIZE
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xor a
call ByteFill
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ld de, wDeck
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ld c, CARDFLIP_DECK_SIZE - 1
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.loop
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call Random
and $1f
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cp CARDFLIP_DECK_SIZE
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jr nc, .loop
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ld l, a
ld h, $0
add hl, de
ld a, [hl]
and a
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jr nz, .loop
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ld [hl], c
dec c
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jr nz, .loop
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xor a
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ld [wCardFlipNumCardsPlayed], a
ld hl, wDiscardPile
ld bc, CARDFLIP_DECK_SIZE
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call ByteFill
ret
; e0398
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CollapseCursorPosition: ; e0398
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ld hl, 0
ld bc, 6
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ld a, [wCardFlipCursorY]
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call AddNTimes
ld b, $0
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ld a, [wCardFlipCursorX]
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ld c, a
add hl, bc
ret
; e03ac
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GetCoordsOfChosenCard: ; e03ac
ld a, [wCardFlipWhichCard]
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and a
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jr nz, .BottomCard
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hlcoord 2, 0
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bcpixel 2, 3
jr .done
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.BottomCard:
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hlcoord 2, 6
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bcpixel 8, 3
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.done
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ret
; e03c1
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PlaceCardFaceDown: ; e03c1
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xor a
ld [hBGMapMode], a
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ld de, .FaceDownCardTilemap
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lb bc, 6, 5
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call CardFlip_CopyToBox
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ret
; e03ce
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.FaceDownCardTilemap: ; e03ce
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db $08, $09, $09, $09, $0a
db $0b, $28, $2b, $28, $0c
db $0b, $2c, $2d, $2e, $0c
db $0b, $2f, $30, $31, $0c
db $0b, $32, $33, $34, $0c
db $0d, $0e, $0e, $0e, $0f
; e03ec
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CardFlip_DisplayCardFaceUp: ; e03ec
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xor a
ld [hBGMapMode], a
push hl
push hl
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; Flip the card face up.
ld de, .FaceUpCardTilemap
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lb bc, 6, 5
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call CardFlip_CopyToBox
; Get the level and species of the upturned card.
ld a, [wCardFlipFaceUpCard]
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ld e, a
ld d, 0
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ld hl, .Deck
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add hl, de
add hl, de
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ld a, [hli]
ld e, a
ld d, [hl]
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; Place the level.
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pop hl
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ld bc, 3 + SCREEN_WIDTH
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add hl, bc
ld [hl], e
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; Place the Pokepic.
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ld bc, SCREEN_HEIGHT
add hl, bc
ld a, d
ld de, SCREEN_WIDTH
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ld b, 3
.row
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push hl
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ld c, 3
.col
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ld [hli], a
inc a
dec c
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jr nz, .col
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pop hl
add hl, de
dec b
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jr nz, .row
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pop hl
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; Pointless CGB check
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ld a, [hCGB]
and a
ret z
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; Set the attributes
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ld de, AttrMap - TileMap
add hl, de
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ld a, [wCardFlipFaceUpCard]
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and 3
inc a
lb bc, 6, 5
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call CardFlip_FillBox
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ret
; e043b
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.FaceUpCardTilemap: ; e043b
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db $18, $19, $19, $19, $1a
db $1b, $35, $7f, $7f, $1c
db $0b, $28, $28, $28, $0c
db $0b, $28, $28, $28, $0c
db $0b, $28, $28, $28, $0c
db $1d, $1e, $1e, $1e, $1f
; e0459
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.Deck: ; e0459
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; level, pic anchor (3x3)
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db "1",$4e, "1",$57, "1",$69, "1",$60
db "2",$4e, "2",$57, "2",$69, "2",$60
db "3",$4e, "3",$57, "3",$69, "3",$60
db "4",$4e, "4",$57, "4",$69, "4",$60
db "5",$4e, "5",$57, "5",$69, "5",$60
db "6",$4e, "6",$57, "6",$69, "6",$60
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; e0489
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CardFlip_UpdateCoinBalanceDisplay: ; e0489
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push hl
hlcoord 0, 12
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ld b, 4
ld c, SCREEN_WIDTH - 2
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call TextBox
pop hl
call PrintTextBoxText
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call CardFlip_PrintCoinBalance
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ret
; e049c
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CardFlip_PrintCoinBalance: ; e049c
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hlcoord 9, 15
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ld b, 1
ld c, 9
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call TextBox
hlcoord 10, 16
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ld de, .CoinStr
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call PlaceString
hlcoord 15, 16
ld de, Coins
lb bc, PRINTNUM_LEADINGZEROS | 2, 4
call PrintNum
ret
; e04bc
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.CoinStr:
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db "COIN@"
; e04c1
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CardFlip_InitTilemap: ; e04c1 (38:44c1)
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xor a
ld [hBGMapMode], a
hlcoord 0, 0
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
ld a, $29
call ByteFill
hlcoord 9, 0
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ld de, CardFlipTilemap
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lb bc, 12, 11
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call CardFlip_CopyToBox
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hlcoord 0, 12
lb bc, 4, 18
call TextBox
ret
; e04e5 (38:44e5)
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CardFlip_FillGreenBox: ; e04e5
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ld a, $29
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CardFlip_FillBox: ; e04e7 (38:44e7)
.row
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push bc
push hl
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.col
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ld [hli], a
dec c
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jr nz, .col
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pop hl
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ld bc, SCREEN_WIDTH
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add hl, bc
pop bc
dec b
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jr nz, .row
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ret
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CardFlip_CopyToBox: ; e04f7 (38:44f7)
.row
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push bc
push hl
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.col
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ld a, [de]
inc de
ld [hli], a
dec c
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jr nz, .col
2015-11-11 20:38:57 -08:00
pop hl
2015-12-11 13:59:40 -08:00
ld bc, SCREEN_WIDTH
2015-11-11 20:38:57 -08:00
add hl, bc
pop bc
dec b
2015-12-11 13:59:40 -08:00
jr nz, .row
2015-11-11 20:38:57 -08:00
ret
; e0509 (38:4509)
2015-12-11 13:59:40 -08:00
CardFlip_CopyOAM: ; e0509
2015-11-11 20:38:57 -08:00
ld de, Sprites
ld a, [hli]
2015-12-11 05:17:38 -08:00
.loop
2015-11-11 20:38:57 -08:00
push af
ld a, [hli]
add b
ld [de], a
inc de
ld a, [hli]
add c
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
pop af
dec a
2015-12-11 05:17:38 -08:00
jr nz, .loop
2015-11-11 20:38:57 -08:00
ret
; e0521
2015-12-11 05:17:38 -08:00
CardFlip_ShiftDigitsLeftTwoPixels: ; e0521 (38:4521)
ld de, VTiles1 tile ("0" & $7f)
ld hl, VTiles1 tile ("0" & $7f) + 2
ld bc, 10 tiles - 2
2015-11-11 20:38:57 -08:00
call CopyBytes
2015-12-11 05:17:38 -08:00
ld hl, VTiles1 tile $7f + 1 tiles - 2
2015-11-11 20:38:57 -08:00
xor a
ld [hli], a
ld [hl], a
ret
; e0534 (38:4534)
2015-12-11 13:59:40 -08:00
CardFlip_BlankDiscardedCardSlot: ; e0534
2015-11-11 20:38:57 -08:00
xor a
ld [hBGMapMode], a
2015-12-11 13:59:40 -08:00
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
ld e, a
ld d, 0
2015-12-11 13:59:40 -08:00
and 3 ; get mon
2015-11-11 20:38:57 -08:00
ld c, a
ld b, 0
2015-12-11 13:59:40 -08:00
2015-11-11 20:38:57 -08:00
ld a, e
2015-12-11 13:59:40 -08:00
and $1c ; get level
2015-11-11 20:38:57 -08:00
srl a
2015-12-11 05:17:38 -08:00
add .Jumptable % $100
2015-11-11 20:38:57 -08:00
ld l, a
ld a, 0
2015-12-11 05:17:38 -08:00
adc .Jumptable / $100
2015-11-11 20:38:57 -08:00
ld h, a
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
2015-11-11 20:38:57 -08:00
; e0553
2015-12-11 05:17:38 -08:00
.Jumptable: ; e0553
2015-12-26 18:59:03 -08:00
dw .Level1
dw .Level2
dw .Level3
dw .Level4
dw .Level5
dw .Level6
2015-11-11 20:38:57 -08:00
; e055f
2015-12-11 13:59:40 -08:00
.Level1: ; e055f
ld hl, wDiscardPile + 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded2
2015-11-11 20:38:57 -08:00
hlcoord 13, 3
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $37
ret
2015-12-11 13:59:40 -08:00
.discarded2
2015-11-11 20:38:57 -08:00
hlcoord 13, 3
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3d
ret
; e0583
2015-12-11 13:59:40 -08:00
.Level2: ; e0583
ld hl, wDiscardPile - 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded1
2015-11-11 20:38:57 -08:00
hlcoord 13, 4
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3b
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
2015-12-11 13:59:40 -08:00
.discarded1
2015-11-11 20:38:57 -08:00
hlcoord 13, 4
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3d
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
; e05a7
2015-12-11 13:59:40 -08:00
.Level3: ; e05a7
ld hl, wDiscardPile + 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded4
2015-11-11 20:38:57 -08:00
hlcoord 13, 6
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $38
ret
2015-12-11 13:59:40 -08:00
.discarded4
2015-11-11 20:38:57 -08:00
hlcoord 13, 6
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3d
ret
; e05cb
2015-12-11 13:59:40 -08:00
.Level4: ; e05cb
ld hl, wDiscardPile - 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded3
2015-11-11 20:38:57 -08:00
hlcoord 13, 7
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3c
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
2015-12-11 13:59:40 -08:00
.discarded3
2015-11-11 20:38:57 -08:00
hlcoord 13, 7
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3d
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
; e05ef
2015-12-11 13:59:40 -08:00
.Level5: ; e05ef
ld hl, wDiscardPile + 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded6
2015-11-11 20:38:57 -08:00
hlcoord 13, 9
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $39
ret
2015-12-11 13:59:40 -08:00
.discarded6
2015-11-11 20:38:57 -08:00
hlcoord 13, 9
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $36
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3d
ret
; e0613
2015-12-11 13:59:40 -08:00
.Level6: ; e0613
ld hl, wDiscardPile - 4
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hl]
and a
2015-12-11 13:59:40 -08:00
jr nz, .discarded5
2015-11-11 20:38:57 -08:00
hlcoord 13, 10
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3c
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
2015-12-11 13:59:40 -08:00
.discarded5
2015-11-11 20:38:57 -08:00
hlcoord 13, 10
add hl, bc
add hl, bc
2015-11-11 20:38:57 -08:00
ld [hl], $3d
ld bc, SCREEN_WIDTH
add hl, bc
ld [hl], $3a
ret
; e0637
2015-12-11 13:59:40 -08:00
CardFlip_CheckWinCondition: ; e0637
call CollapseCursorPosition
2015-11-11 20:38:57 -08:00
add hl, hl
2015-12-11 05:17:38 -08:00
ld de, .Jumptable
2015-11-11 20:38:57 -08:00
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
2015-11-11 20:38:57 -08:00
; e0643
2015-12-11 05:17:38 -08:00
.Jumptable: ; e0643
2015-12-26 18:59:03 -08:00
dw .Impossible
dw .Impossible
dw .PikaJiggly
dw .PikaJiggly
dw .PoliOddish
dw .PoliOddish
dw .Impossible
dw .Impossible
dw .Pikachu
dw .Jigglypuff
dw .Poliwag
dw .Oddish
dw .OneTwo
dw .One
dw .PikaOne
dw .JigglyOne
dw .PoliOne
dw .OddOne
dw .OneTwo
dw .Two
dw .PikaTwo
dw .JigglyTwo
dw .PoliTwo
dw .OddTwo
dw .ThreeFour
dw .Three
dw .PikaThree
dw .JigglyThree
dw .PoliThree
dw .OddThree
dw .ThreeFour
dw .Four
dw .PikaFour
dw .JigglyFour
dw .PoliFour
dw .OddFour
dw .FiveSix
dw .Five
dw .PikaFive
dw .JigglyFive
dw .PoliFive
dw .OddFive
dw .FiveSix
dw .Six
dw .PikaSix
dw .JigglySix
dw .PoliSix
dw .OddSix
2015-11-11 20:38:57 -08:00
; e06a3
2015-12-11 13:59:40 -08:00
.Impossible: ; e06a3
jp .Lose
2015-11-11 20:38:57 -08:00
; e06a6
2015-12-11 13:59:40 -08:00
.PikaJiggly: ; e06a6
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $2
2015-12-11 13:59:40 -08:00
jp nz, .Lose
jr .WinSix
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PoliOddish: ; e06b0
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $2
2015-12-11 13:59:40 -08:00
jr nz, .WinSix
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.WinSix: ; e06ba
2015-11-11 20:38:57 -08:00
ld c, $6
ld de, SFX_2ND_PLACE
2015-12-11 13:59:40 -08:00
jp .Payout
2015-11-11 20:38:57 -08:00
; e06c2
2015-12-11 13:59:40 -08:00
.OneTwo: ; e06c2
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $18
2015-12-11 13:59:40 -08:00
jr z, .WinNine
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.ThreeFour: ; e06cc
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $18
cp $8
2015-12-11 13:59:40 -08:00
jr z, .WinNine
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.FiveSix: ; e06d8
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $18
cp $10
2015-12-11 13:59:40 -08:00
jr z, .WinNine
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.WinNine: ; e06e4
2015-11-11 20:38:57 -08:00
ld c, $9
ld de, SFX_2ND_PLACE
2015-12-11 13:59:40 -08:00
jp .Payout
2015-11-11 20:38:57 -08:00
; e06ec
2015-12-11 13:59:40 -08:00
.Pikachu: ; e06ec
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $3
2015-12-11 13:59:40 -08:00
jr z, .WinTwelve
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.Jigglypuff: ; e06f6
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $3
cp $1
2015-12-11 13:59:40 -08:00
jr z, .WinTwelve
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.Poliwag: ; e0702
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $3
cp $2
2015-12-11 13:59:40 -08:00
jr z, .WinTwelve
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.Oddish: ; e070e
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $3
cp $3
2015-12-11 13:59:40 -08:00
jr z, .WinTwelve
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.WinTwelve: ; e071a
2015-11-11 20:38:57 -08:00
ld c, $c
ld de, SFX_2ND_PLACE
2015-12-11 13:59:40 -08:00
jp .Payout
2015-11-11 20:38:57 -08:00
; e0722
2015-12-11 13:59:40 -08:00
.One: ; e0722
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.Two: ; e072c
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $4
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.Three: ; e0738
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $8
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.Four: ; e0744
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $c
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.Five: ; e0750
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $10
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.Six: ; e075c
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
and $1c
cp $14
2015-12-11 13:59:40 -08:00
jr z, .WinEighteen
jp .Lose
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.WinEighteen: ; e0768
2015-11-11 20:38:57 -08:00
ld c, $12
ld de, SFX_2ND_PLACE
2015-12-11 13:59:40 -08:00
jp .Payout
2015-11-11 20:38:57 -08:00
; e0770
2015-12-11 13:59:40 -08:00
.PikaOne: ; e0770
2015-11-11 20:38:57 -08:00
ld e, $0
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.JigglyOne: ; e0774
2015-11-11 20:38:57 -08:00
ld e, $1
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PoliOne: ; e0778
2015-11-11 20:38:57 -08:00
ld e, $2
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.OddOne: ; e077c
2015-11-11 20:38:57 -08:00
ld e, $3
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PikaTwo: ; e0780
2015-11-11 20:38:57 -08:00
ld e, $4
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.JigglyTwo: ; e0784
2015-11-11 20:38:57 -08:00
ld e, $5
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PoliTwo: ; e0788
2015-11-11 20:38:57 -08:00
ld e, $6
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.OddTwo: ; e078c
2015-11-11 20:38:57 -08:00
ld e, $7
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PikaThree: ; e0790
2015-11-11 20:38:57 -08:00
ld e, $8
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.JigglyThree: ; e0794
2015-11-11 20:38:57 -08:00
ld e, $9
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PoliThree: ; e0798
2015-11-11 20:38:57 -08:00
ld e, $a
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.OddThree: ; e079c
2015-11-11 20:38:57 -08:00
ld e, $b
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PikaFour: ; e07a0
2015-11-11 20:38:57 -08:00
ld e, $c
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.JigglyFour: ; e07a4
2015-11-11 20:38:57 -08:00
ld e, $d
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PoliFour: ; e07a8
2015-11-11 20:38:57 -08:00
ld e, $e
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.OddFour: ; e07ac
2015-11-11 20:38:57 -08:00
ld e, $f
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PikaFive: ; e07b0
2015-11-11 20:38:57 -08:00
ld e, $10
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.JigglyFive: ; e07b4
2015-11-11 20:38:57 -08:00
ld e, $11
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PoliFive: ; e07b8
2015-11-11 20:38:57 -08:00
ld e, $12
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.OddFive: ; e07bc
2015-11-11 20:38:57 -08:00
ld e, $13
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PikaSix: ; e07c0
2015-11-11 20:38:57 -08:00
ld e, $14
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.JigglySix: ; e07c4
2015-11-11 20:38:57 -08:00
ld e, $15
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.PoliSix: ; e07c8
2015-11-11 20:38:57 -08:00
ld e, $16
2015-12-11 13:59:40 -08:00
jr .CheckWin72
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.OddSix: ; e07cc
2015-11-11 20:38:57 -08:00
ld e, $17
2015-12-11 13:59:40 -08:00
.CheckWin72: ; e07ce
ld a, [wCardFlipFaceUpCard]
2015-11-11 20:38:57 -08:00
cp e
2015-12-11 13:59:40 -08:00
jr nz, .Lose
ld c, 72
2015-11-11 20:38:57 -08:00
ld de, SFX_2ND_PLACE
2015-12-11 13:59:40 -08:00
jr .Payout
2015-11-11 20:38:57 -08:00
2015-12-11 13:59:40 -08:00
.Lose: ; e07db
2015-11-11 20:38:57 -08:00
ld de, SFX_WRONG
call PlaySFX
2015-12-11 13:59:40 -08:00
ld hl, .Text_Darn
2015-12-11 05:17:38 -08:00
call CardFlip_UpdateCoinBalanceDisplay
2015-11-11 20:38:57 -08:00
call WaitSFX
ret
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.Payout: ; e07eb
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push bc
push de
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ld hl, .Text_Yeah
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call CardFlip_UpdateCoinBalanceDisplay
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pop de
call PlaySFX
call WaitSFX
pop bc
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.loop
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push bc
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call .IsCoinCaseFull
jr c, .full
call .AddCoinPlaySFX
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.full
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call CardFlip_PrintCoinBalance
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ld c, 2
call DelayFrames
pop bc
dec c
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jr nz, .loop
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ret
; e0811
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.Text_Yeah: ; 0xe0811
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; Yeah!
text_jump UnknownText_0x1c5813
db "@"
; 0xe0816
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.Text_Darn: ; 0xe0816
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; Darn…
text_jump UnknownText_0x1c581a
db "@"
; 0xe081b
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.AddCoinPlaySFX: ; e081b
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ld a, [Coins]
ld h, a
ld a, [Coins + 1]
ld l, a
inc hl
ld a, h
ld [Coins], a
ld a, l
ld [Coins + 1], a
ld de, SFX_PAY_DAY
call PlaySFX
ret
; e0833
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.IsCoinCaseFull: ; e0833
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ld a, [Coins]
cp 9999 / $100
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jr c, .less
jr z, .check_low
jr .more
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.check_low
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ld a, [Coins + 1]
cp 9999 % $100
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jr c, .less
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.more
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scf
ret
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.less
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and a
ret
; e0849
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PlaceOAMCardBorder: ; e0849
call GetCoordsOfChosenCard
ld hl, .SpriteData
call CardFlip_CopyOAM
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ret
; e0853
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.SpriteData: ; e0853
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db 18
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dsprite 0, 0, 0, 0, $04, $00
dsprite 0, 0, 1, 0, $06, $00
dsprite 0, 0, 2, 0, $06, $00
dsprite 0, 0, 3, 0, $06, $00
dsprite 0, 0, 4, 0, $04, $20
dsprite 1, 0, 0, 0, $05, $00
dsprite 1, 0, 4, 0, $05, $20
dsprite 2, 0, 0, 0, $05, $00
dsprite 2, 0, 4, 0, $05, $20
dsprite 3, 0, 0, 0, $05, $00
dsprite 3, 0, 4, 0, $05, $20
dsprite 4, 0, 0, 0, $05, $00
dsprite 4, 0, 4, 0, $05, $20
dsprite 5, 0, 0, 0, $04, $40
dsprite 5, 0, 1, 0, $06, $40
dsprite 5, 0, 2, 0, $06, $40
dsprite 5, 0, 3, 0, $06, $40
dsprite 5, 0, 4, 0, $04, $60
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; e089c
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ChooseCard_HandleJoypad: ; e089c
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ld hl, hJoyLast
ld a, [hl]
and D_LEFT
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jp nz, .d_left
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ld a, [hl]
and D_RIGHT
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jp nz, .d_right
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ld a, [hl]
and D_UP
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jp nz, .d_up
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ld a, [hl]
and D_DOWN
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jp nz, .d_down
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ret
; e08b8
.d_left ; e08b8
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ld hl, wCardFlipCursorX
ld a, [wCardFlipCursorY]
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and a
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jr z, .mon_pair_left
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cp $1
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jr z, .mon_group_left
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ld a, [hl]
and a
ret z
dec [hl]
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jp .play_sound
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.mon_group_left
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ld a, [hl]
cp $3
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jr c, .left_to_number_gp
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dec [hl]
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jp .play_sound
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.mon_pair_left
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ld a, [hl]
and $e
ld [hl], a
cp $3
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jr c, .left_to_number_gp
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dec [hl]
dec [hl]
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jp .play_sound
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.left_to_number_gp
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ld a, $2
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ld [wCardFlipCursorY], a
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ld a, $1
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ld [wCardFlipCursorX], a
jp .play_sound
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; e08ef
.d_right ; e08ef
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ld hl, wCardFlipCursorX
ld a, [wCardFlipCursorY]
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and a
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jr z, .mon_pair_right
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ld a, [hl]
cp $5
ret nc
inc [hl]
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jr .play_sound
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.mon_pair_right
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ld a, [hl]
and $e
ld [hl], a
cp $4
ret nc
inc [hl]
inc [hl]
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jr .play_sound
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.d_up ; e090a
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ld hl, wCardFlipCursorY
ld a, [wCardFlipCursorX]
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and a
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jr z, .num_pair_up
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cp $1
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jr z, .num_gp_up
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ld a, [hl]
and a
ret z
dec [hl]
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jr .play_sound
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.num_gp_up
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ld a, [hl]
cp $3
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jr c, .up_to_mon_group
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dec [hl]
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jr .play_sound
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.num_pair_up
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ld a, [hl]
and $e
ld [hl], a
cp $3
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jr c, .up_to_mon_group
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dec [hl]
dec [hl]
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jr .play_sound
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.up_to_mon_group
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ld a, $1
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ld [wCardFlipCursorY], a
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ld a, $2
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ld [wCardFlipCursorX], a
jr .play_sound
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.d_down ; e093d
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ld hl, wCardFlipCursorY
ld a, [wCardFlipCursorX]
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and a
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jr z, .num_pair_down
ld hl, wCardFlipCursorY
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ld a, [hl]
cp $7
ret nc
inc [hl]
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jr .play_sound
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.num_pair_down
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ld a, [hl]
and $e
ld [hl], a
cp $6
ret nc
inc [hl]
inc [hl]
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.play_sound ; e0959
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ld de, SFX_POKEBALLS_PLACED_ON_TABLE
call PlaySFX
ret
; e0960
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CardFlip_UpdateCursorOAM: ; e0960
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call ClearSprites
ld a, [hCGB]
and a
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jr nz, .skip
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ld a, [hVBlankCounter]
and $4
ret nz
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.skip
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call CollapseCursorPosition
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add hl, hl
add hl, hl
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ld de, .OAMData
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add hl, de
ld a, [hli]
ld c, a
ld a, [hli]
ld b, a
ld a, [hli]
ld h, [hl]
ld l, a
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call CardFlip_CopyOAM
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ret
; e0981
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.OAMData: ; e0981
cardflip_cursor: MACRO
if _NARG >= 5
dbpixel \1, \2, \3, \4
dw \5
else
dbpixel \1, \2
dw \3
endc
endm
cardflip_cursor 11, 2, .Impossible
cardflip_cursor 12, 2, .Impossible
cardflip_cursor 13, 2, .PokeGroupPair
cardflip_cursor 13, 2, .PokeGroupPair
cardflip_cursor 17, 2, .PokeGroupPair
cardflip_cursor 17, 2, .PokeGroupPair
cardflip_cursor 11, 3, .Impossible
cardflip_cursor 12, 3, .Impossible
cardflip_cursor 13, 3, .PokeGroup
cardflip_cursor 15, 3, .PokeGroup
cardflip_cursor 17, 3, .PokeGroup
cardflip_cursor 19, 3, .PokeGroup
cardflip_cursor 11, 5, .NumGroupPair
cardflip_cursor 12, 5, .NumGroup
cardflip_cursor 13, 5, .SingleTile
cardflip_cursor 15, 5, .SingleTile
cardflip_cursor 17, 5, .SingleTile
cardflip_cursor 19, 5, .SingleTile
cardflip_cursor 11, 5, .NumGroupPair
cardflip_cursor 12, 6, 0, 4, .NumGroup
cardflip_cursor 13, 6, 0, 4, .SingleTile
cardflip_cursor 15, 6, 0, 4, .SingleTile
cardflip_cursor 17, 6, 0, 4, .SingleTile
cardflip_cursor 19, 6, 0, 4, .SingleTile
cardflip_cursor 11, 8, .NumGroupPair
cardflip_cursor 12, 8, .NumGroup
cardflip_cursor 13, 8, .SingleTile
cardflip_cursor 15, 8, .SingleTile
cardflip_cursor 17, 8, .SingleTile
cardflip_cursor 19, 8, .SingleTile
cardflip_cursor 11, 8, .NumGroupPair
cardflip_cursor 12, 9, 0, 4, .NumGroup
cardflip_cursor 13, 9, 0, 4, .SingleTile
cardflip_cursor 15, 9, 0, 4, .SingleTile
cardflip_cursor 17, 9, 0, 4, .SingleTile
cardflip_cursor 19, 9, 0, 4, .SingleTile
cardflip_cursor 11, 11, .NumGroupPair
cardflip_cursor 12, 11, .NumGroup
cardflip_cursor 13, 11, .SingleTile
cardflip_cursor 15, 11, .SingleTile
cardflip_cursor 17, 11, .SingleTile
cardflip_cursor 19, 11, .SingleTile
cardflip_cursor 11, 11, .NumGroupPair
cardflip_cursor 12, 12, 0, 4, .NumGroup
cardflip_cursor 13, 12, 0, 4, .SingleTile
cardflip_cursor 15, 12, 0, 4, .SingleTile
cardflip_cursor 17, 12, 0, 4, .SingleTile
cardflip_cursor 19, 12, 0, 4, .SingleTile
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; e0a41
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.SingleTile: ; e0a41
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db 6
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dsprite 0, 0, -1, 7, $00, $80
dsprite 0, 0, 0, 0, $02, $80
dsprite 0, 0, 1, 0, $03, $80
dsprite 0, 5, -1, 7, $00, $c0
dsprite 0, 5, 0, 0, $02, $c0
dsprite 0, 5, 1, 0, $03, $80
.PokeGroup: ; e0a5a
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db 26
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dsprite 0, 0, -1, 7, $00, $80
dsprite 0, 0, 0, 0, $02, $80
dsprite 0, 0, 1, 0, $00, $a0
dsprite 1, 0, -1, 7, $01, $80
dsprite 1, 0, 1, 0, $01, $a0
dsprite 2, 0, -1, 7, $01, $80
dsprite 2, 0, 1, 0, $03, $80
dsprite 3, 0, -1, 7, $01, $80
dsprite 3, 0, 1, 0, $03, $80
dsprite 4, 0, -1, 7, $01, $80
dsprite 4, 0, 1, 0, $03, $80
dsprite 5, 0, -1, 7, $01, $80
dsprite 5, 0, 1, 0, $03, $80
dsprite 6, 0, -1, 7, $01, $80
dsprite 6, 0, 1, 0, $03, $80
dsprite 7, 0, -1, 7, $01, $80
dsprite 7, 0, 1, 0, $03, $80
dsprite 8, 0, -1, 7, $01, $80
dsprite 8, 0, 1, 0, $03, $80
dsprite 9, 0, -1, 7, $01, $80
dsprite 9, 0, 1, 0, $03, $80
dsprite 10, 0, -1, 7, $01, $80
dsprite 10, 0, 1, 0, $03, $80
dsprite 10, 1, -1, 7, $00, $c0
dsprite 10, 1, 0, 0, $02, $c0
dsprite 10, 1, 1, 0, $03, $80
.NumGroup: ; e0ac3
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db 20
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dsprite 0, 0, -1, 7, $00, $80
dsprite 0, 0, 0, 0, $02, $80
dsprite 0, 0, 1, 0, $02, $80
dsprite 0, 0, 2, 0, $03, $80
dsprite 0, 0, 3, 0, $02, $80
dsprite 0, 0, 4, 0, $03, $80
dsprite 0, 0, 5, 0, $02, $80
dsprite 0, 0, 6, 0, $03, $80
dsprite 0, 0, 7, 0, $02, $80
dsprite 0, 0, 8, 0, $03, $80
dsprite 0, 5, -1, 7, $00, $c0
dsprite 0, 5, 0, 0, $02, $c0
dsprite 0, 5, 1, 0, $02, $c0
dsprite 0, 5, 2, 0, $03, $80
dsprite 0, 5, 3, 0, $02, $c0
dsprite 0, 5, 4, 0, $03, $80
dsprite 0, 5, 5, 0, $02, $c0
dsprite 0, 5, 6, 0, $03, $80
dsprite 0, 5, 7, 0, $02, $c0
dsprite 0, 5, 8, 0, $03, $80
.NumGroupPair: ; e0b14
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db 30
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dsprite 0, 0, 0, 0, $00, $80
dsprite 0, 0, 1, 0, $02, $80
dsprite 0, 0, 2, 0, $02, $80
dsprite 0, 0, 3, 0, $03, $80
dsprite 0, 0, 4, 0, $02, $80
dsprite 0, 0, 5, 0, $03, $80
dsprite 0, 0, 6, 0, $02, $80
dsprite 0, 0, 7, 0, $03, $80
dsprite 0, 0, 8, 0, $02, $80
dsprite 0, 0, 9, 0, $03, $80
dsprite 1, 0, 0, 0, $01, $80
dsprite 1, 0, 3, 0, $03, $80
dsprite 1, 0, 5, 0, $03, $80
dsprite 1, 0, 7, 0, $03, $80
dsprite 1, 0, 9, 0, $03, $80
dsprite 2, 0, 0, 0, $01, $80
dsprite 2, 0, 3, 0, $03, $80
dsprite 2, 0, 5, 0, $03, $80
dsprite 2, 0, 7, 0, $03, $80
dsprite 2, 0, 9, 0, $03, $80
dsprite 2, 1, 0, 0, $00, $c0
dsprite 2, 1, 1, 0, $02, $c0
dsprite 2, 1, 2, 0, $02, $c0
dsprite 2, 1, 3, 0, $03, $80
dsprite 2, 1, 4, 0, $03, $80
dsprite 2, 1, 5, 0, $03, $80
dsprite 2, 1, 6, 0, $03, $80
dsprite 2, 1, 7, 0, $03, $80
dsprite 2, 1, 8, 0, $03, $80
dsprite 2, 1, 9, 0, $03, $80
.PokeGroupPair: ; e0b8d
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db 38
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dsprite 0, 0, -1, 7, $00, $80
dsprite 0, 0, 3, 0, $00, $a0
dsprite 1, 0, -1, 7, $01, $80
dsprite 1, 0, 3, 0, $01, $a0
dsprite 2, 0, -1, 7, $01, $80
dsprite 2, 0, 3, 0, $01, $a0
dsprite 3, 0, -1, 7, $01, $80
dsprite 3, 0, 1, 0, $03, $80
dsprite 3, 0, 3, 0, $03, $80
dsprite 4, 0, -1, 7, $01, $80
dsprite 4, 0, 1, 0, $03, $80
dsprite 4, 0, 3, 0, $03, $80
dsprite 5, 0, -1, 7, $01, $80
dsprite 5, 0, 1, 0, $03, $80
dsprite 5, 0, 3, 0, $03, $80
dsprite 6, 0, -1, 7, $01, $80
dsprite 6, 0, 1, 0, $03, $80
dsprite 6, 0, 3, 0, $03, $80
dsprite 7, 0, -1, 7, $01, $80
dsprite 7, 0, 1, 0, $03, $80
dsprite 7, 0, 3, 0, $03, $80
dsprite 8, 0, -1, 7, $01, $80
dsprite 8, 0, 1, 0, $03, $80
dsprite 8, 0, 3, 0, $03, $80
dsprite 9, 0, -1, 7, $01, $80
dsprite 9, 0, 1, 0, $03, $80
dsprite 9, 0, 3, 0, $03, $80
dsprite 10, 0, -1, 7, $01, $80
dsprite 10, 0, 1, 0, $03, $80
dsprite 10, 0, 3, 0, $03, $80
dsprite 11, 0, -1, 7, $01, $80
dsprite 11, 0, 1, 0, $03, $80
dsprite 11, 0, 3, 0, $03, $80
dsprite 11, 1, -1, 7, $00, $c0
dsprite 11, 1, 0, 0, $02, $c0
dsprite 11, 1, 1, 0, $03, $c0
dsprite 11, 1, 2, 0, $02, $c0
dsprite 11, 1, 3, 0, $03, $e0
.Impossible: ; e0c26
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db 4
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dsprite 0, 0, 0, 0, $00, $80
dsprite 0, 0, 1, 0, $00, $a0
dsprite 1, 0, 0, 0, $00, $c0
dsprite 1, 0, 1, 0, $00, $e0
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; e0c37
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CardFlip_InitAttrPals: ; e0c37 (38:4c37)
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ld a, [hCGB]
and a
ret z
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hlcoord 0, 0, AttrMap
ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
xor a
call ByteFill
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hlcoord 12, 1, AttrMap
lb bc, 2, 2
ld a, $1
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call CardFlip_FillBox
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hlcoord 14, 1, AttrMap
lb bc, 2, 2
ld a, $2
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call CardFlip_FillBox
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hlcoord 16, 1, AttrMap
lb bc, 2, 2
ld a, $3
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call CardFlip_FillBox
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hlcoord 18, 1, AttrMap
lb bc, 2, 2
ld a, $4
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call CardFlip_FillBox
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hlcoord 9, 0, AttrMap
lb bc, 12, 1
ld a, $1
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call CardFlip_FillBox
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ld a, [rSVBK]
push af
ld a, $5
ld [rSVBK], a
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ld hl, .palettes
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ld de, UnknBGPals
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ld bc, 9 palettes
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call CopyBytes
pop af
ld [rSVBK], a
ret
; e0c93 (38:4c93)
.palettes ; e0c93
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RGB 31, 31, 31
RGB 17, 07, 31
RGB 06, 19, 08
RGB 00, 00, 00
RGB 31, 31, 31
RGB 29, 25, 00
RGB 06, 19, 08
RGB 00, 00, 00
RGB 31, 31, 31
RGB 31, 13, 30
RGB 06, 19, 08
RGB 00, 00, 00
RGB 31, 31, 31
RGB 08, 17, 30
RGB 06, 19, 08
RGB 00, 00, 00
RGB 31, 31, 31
RGB 08, 31, 08
RGB 06, 19, 08
RGB 00, 00, 00
RGB 31, 31, 31
RGB 17, 07, 31
RGB 06, 19, 08
RGB 00, 00, 00
RGB 31, 31, 31
RGB 17, 07, 31
RGB 06, 19, 08
RGB 00, 00, 00
RGB 31, 31, 31
RGB 17, 07, 31
RGB 06, 19, 08
RGB 00, 00, 00
RGB 31, 31, 31
RGB 31, 31, 31
RGB 31, 00, 00
RGB 31, 00, 00
; e0cdb
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CardFlipLZ03: ; e0cdb
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INCBIN "gfx/unknown/0e0cdb.2bpp.lz"
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CardFlipOffButtonGFX: ; e0cf6
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INCBIN "gfx/unknown/0e0cf6.2bpp"
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CardFlipOnButtonGFX: ; e0d06
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INCBIN "gfx/unknown/0e0d06.2bpp"
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CardFlipLZ01: ; e0d16
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INCBIN "gfx/unknown/0e0d16.2bpp.lz"
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CardFlipLZ02: ; e0ea8
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INCBIN "gfx/unknown/0e0ea8.2bpp.lz"
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CardFlipTilemap: ; e110c
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db $ef, $15, $27, $2a, $2a, $06, $27, $2a, $2a, $06, $27
db $ef, $07, $27, $3e, $3f, $42, $43, $46, $47, $4a, $4b
db $ef, $17, $26, $40, $41, $44, $45, $48, $49, $4c, $4d
db $ef, $25, $04, $00, $01, $00, $01, $00, $01, $00, $01
db $ef, $05, $14, $10, $11, $10, $11, $10, $11, $10, $11
db $ef, $16, $24, $20, $21, $20, $21, $20, $21, $20, $21
db $ef, $25, $04, $00, $02, $00, $02, $00, $02, $00, $02
db $ef, $05, $14, $10, $12, $10, $12, $10, $12, $10, $12
db $ef, $16, $24, $20, $22, $20, $22, $20, $22, $20, $22
db $ef, $25, $04, $00, $03, $00, $03, $00, $03, $00, $03
db $ef, $05, $14, $10, $13, $10, $13, $10, $13, $10, $13
db $ef, $16, $24, $20, $23, $20, $23, $20, $23, $20, $23
; e1190