2018-06-24 07:09:41 -07:00
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_TitleScreen:
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2013-09-15 15:59:53 -07:00
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2015-11-11 20:38:57 -08:00
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call ClearBGPalettes
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2013-09-15 15:59:53 -07:00
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call ClearSprites
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call ClearTileMap
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Turn BG Map update off
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xor a
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ld [hBGMapMode], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Reset timing variables
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2015-10-24 16:49:19 -07:00
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ld hl, wJumptableIndex
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2017-12-09 21:18:29 -08:00
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ld [hli], a ; wJumptableIndex
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ld [hli], a ; wIntroSceneFrameCounter
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ld [hli], a ; wTitleScreenTimer
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ld [hl], a ; wTitleScreenTimer + 1
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Turn LCD off
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call DisableLCD
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; VRAM bank 1
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ld a, 1
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ld [rVBK], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Decompress running Suicune gfx
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ld hl, TitleSuicuneGFX
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2017-12-28 04:32:33 -08:00
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ld de, vTiles1
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2013-09-15 15:59:53 -07:00
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call Decompress
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Clear screen palettes
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2015-11-20 08:47:52 -08:00
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hlbgcoord 0, 0
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2017-12-29 15:59:50 -08:00
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ld bc, 20 * BG_MAP_WIDTH
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2013-09-15 15:59:53 -07:00
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xor a
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call ByteFill
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Fill tile palettes:
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; BG Map 1:
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; line 0 (copyright)
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2017-12-28 04:32:33 -08:00
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hlbgcoord 0, 0, vBGMap1
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2017-12-29 15:59:50 -08:00
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ld bc, BG_MAP_WIDTH
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2013-09-15 15:59:53 -07:00
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ld a, 7 ; palette
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call ByteFill
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; BG Map 0:
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; Apply logo gradient:
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; lines 3-4
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2015-11-20 08:47:52 -08:00
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hlbgcoord 0, 3
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2017-12-29 15:59:50 -08:00
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ld bc, 2 * BG_MAP_WIDTH
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2013-09-15 15:59:53 -07:00
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ld a, 2
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call ByteFill
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; line 5
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2015-11-20 08:47:52 -08:00
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hlbgcoord 0, 5
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2017-12-29 15:59:50 -08:00
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ld bc, BG_MAP_WIDTH
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2013-09-15 15:59:53 -07:00
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ld a, 3
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call ByteFill
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; line 6
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2015-11-20 08:47:52 -08:00
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hlbgcoord 0, 6
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2017-12-29 15:59:50 -08:00
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ld bc, BG_MAP_WIDTH
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2013-09-15 15:59:53 -07:00
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ld a, 4
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call ByteFill
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; line 7
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2015-11-20 08:47:52 -08:00
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hlbgcoord 0, 7
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2017-12-29 15:59:50 -08:00
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ld bc, BG_MAP_WIDTH
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2013-09-15 15:59:53 -07:00
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ld a, 5
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call ByteFill
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; lines 8-9
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2015-11-20 08:47:52 -08:00
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hlbgcoord 0, 8
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2017-12-29 15:59:50 -08:00
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ld bc, 2 * BG_MAP_WIDTH
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2013-09-15 15:59:53 -07:00
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ld a, 6
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call ByteFill
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; 'CRYSTAL VERSION'
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2015-11-20 08:47:52 -08:00
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hlbgcoord 5, 9
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ld bc, NAME_LENGTH ; length of version text
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2013-09-15 15:59:53 -07:00
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ld a, 1
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call ByteFill
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Suicune gfx
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2015-11-20 08:47:52 -08:00
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hlbgcoord 0, 12
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2017-12-29 15:59:50 -08:00
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ld bc, 6 * BG_MAP_WIDTH ; the rest of the screen
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2017-12-27 17:43:56 -08:00
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ld a, 0 | VRAM_BANK_1
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2013-09-15 15:59:53 -07:00
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call ByteFill
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Back to VRAM bank 0
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ld a, $0
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ld [rVBK], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Decompress logo
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ld hl, TitleLogoGFX
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2017-12-28 04:32:33 -08:00
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ld de, vTiles1
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2013-09-15 15:59:53 -07:00
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call Decompress
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Decompress background crystal
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ld hl, TitleCrystalGFX
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2017-12-28 04:32:33 -08:00
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ld de, vTiles0
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2013-09-15 15:59:53 -07:00
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call Decompress
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Clear screen tiles
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2015-11-20 08:47:52 -08:00
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hlbgcoord 0, 0
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2017-12-29 15:59:50 -08:00
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ld bc, 64 * BG_MAP_WIDTH
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2015-11-20 08:47:52 -08:00
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ld a, " "
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2013-09-15 15:59:53 -07:00
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call ByteFill
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Draw Pokemon logo
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2014-06-04 01:10:56 -07:00
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hlcoord 0, 3
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lb bc, 7, 20
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2013-09-15 15:59:53 -07:00
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ld d, $80
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ld e, $14
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2014-04-09 15:27:29 -07:00
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call DrawTitleGraphic
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Draw copyright text
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2017-12-28 04:32:33 -08:00
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hlbgcoord 3, 0, vBGMap1
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2014-06-04 01:10:56 -07:00
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lb bc, 1, 13
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2013-09-15 15:59:53 -07:00
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ld d, $c
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ld e, $10
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2014-04-09 15:27:29 -07:00
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call DrawTitleGraphic
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Initialize running Suicune?
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ld d, $0
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2015-10-19 13:49:29 -07:00
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call LoadSuicuneFrame
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Initialize background crystal
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2015-10-19 13:49:29 -07:00
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call InitializeBackground
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Save WRAM bank
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ld a, [rSVBK]
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push af
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; WRAM bank 5
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2018-01-03 16:12:45 -08:00
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ld a, BANK(wBGPals1)
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2013-09-15 15:59:53 -07:00
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ld [rSVBK], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Update palette colors
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ld hl, TitleScreenPalettes
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2018-01-01 06:08:21 -08:00
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ld de, wBGPals1
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2017-12-09 21:18:29 -08:00
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ld bc, 16 palettes
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2013-09-15 15:59:53 -07:00
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call CopyBytes
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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ld hl, TitleScreenPalettes
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2018-01-01 06:08:21 -08:00
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ld de, wBGPals2
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2017-12-09 21:18:29 -08:00
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ld bc, 16 palettes
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2013-09-15 15:59:53 -07:00
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call CopyBytes
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Restore WRAM bank
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pop af
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ld [rSVBK], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; LY/SCX trickery starts here
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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ld a, [rSVBK]
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push af
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2018-01-23 14:39:09 -08:00
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ld a, BANK(wLYOverrides)
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2013-09-15 15:59:53 -07:00
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ld [rSVBK], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Make alternating lines come in from opposite sides
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2018-01-09 19:44:06 -08:00
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; (This part is actually totally pointless, you can't
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; see anything until these values are overwritten!)
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2013-09-15 15:59:53 -07:00
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ld b, 80 / 2 ; alternate for 80 lines
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2018-01-23 14:39:09 -08:00
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ld hl, wLYOverrides
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2013-09-15 15:59:53 -07:00
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.loop
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; $00 is the middle position
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ld [hl], +112 ; coming from the left
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inc hl
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ld [hl], -112 ; coming from the right
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inc hl
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dec b
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jr nz, .loop
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Make sure the rest of the buffer is empty
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2018-01-23 14:39:09 -08:00
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ld hl, wLYOverrides + 80
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2013-09-15 15:59:53 -07:00
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xor a
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2018-01-23 14:39:09 -08:00
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ld bc, wLYOverridesEnd - (wLYOverrides + 80)
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2013-09-15 15:59:53 -07:00
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call ByteFill
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Let LCD Stat know we're messing around with SCX
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2016-06-13 19:53:33 -07:00
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ld a, rSCX - $ff00
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ld [hLCDCPointer], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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pop af
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ld [rSVBK], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Reset audio
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call ChannelsOff
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call EnableLCD
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Set sprite size to 8x16
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ld a, [rLCDC]
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2017-12-29 09:53:21 -08:00
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set rLCDC_SPRITE_SIZE, a
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2013-09-15 15:59:53 -07:00
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ld [rLCDC], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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ld a, +112
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ld [hSCX], a
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ld a, 8
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ld [hSCY], a
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ld a, 7
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ld [hWX], a
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ld a, -112
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ld [hWY], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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ld a, $1
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ld [hCGBPalUpdate], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Update BG Map 0 (bank 0)
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ld [hBGMapMode], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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xor a
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2018-04-10 19:42:25 -07:00
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ld [wd002], a
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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; Play starting sound effect
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call SFXChannelsOff
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ld de, SFX_TITLE_SCREEN_ENTRANCE
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2013-10-08 10:10:36 -07:00
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call PlaySFX
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2016-04-10 11:42:14 -07:00
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2013-09-15 15:59:53 -07:00
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ret
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2018-06-24 07:09:41 -07:00
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SuicuneFrameIterator:
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2018-04-10 19:42:25 -07:00
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ld hl, wd002
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2013-09-15 15:59:53 -07:00
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ld a, [hl]
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ld c, a
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inc [hl]
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2015-10-19 13:49:29 -07:00
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; Only do this once every eight frames
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2018-01-09 14:20:47 -08:00
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and %111
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2013-09-15 15:59:53 -07:00
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ret nz
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2015-10-19 13:49:29 -07:00
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2013-09-15 15:59:53 -07:00
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ld a, c
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2018-01-09 14:20:47 -08:00
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and %11000
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2013-09-15 15:59:53 -07:00
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sla a
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swap a
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ld e, a
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ld d, $0
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2015-10-19 13:49:29 -07:00
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ld hl, .Frames
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2013-09-15 15:59:53 -07:00
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add hl, de
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ld d, [hl]
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xor a
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ld [hBGMapMode], a
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2015-10-19 13:49:29 -07:00
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call LoadSuicuneFrame
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2013-09-15 15:59:53 -07:00
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ld a, $1
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ld [hBGMapMode], a
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ld a, $3
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ld [hBGMapThird], a
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ret
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|
2018-06-24 07:09:41 -07:00
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.Frames:
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2017-12-28 04:32:33 -08:00
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db $80 ; vTiles4 tile $00
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db $88 ; vTiles4 tile $08
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db $00 ; vTiles5 tile $00
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db $08 ; vTiles5 tile $08
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2013-09-15 15:59:53 -07:00
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2018-06-24 07:09:41 -07:00
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LoadSuicuneFrame:
|
2014-06-04 01:10:56 -07:00
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hlcoord 6, 12
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2015-10-19 13:49:29 -07:00
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ld b, 6
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2015-11-20 08:47:52 -08:00
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.bgrows
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2015-10-19 13:49:29 -07:00
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ld c, 8
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.col
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2013-09-15 15:59:53 -07:00
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ld a, d
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ld [hli], a
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inc d
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dec c
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2015-10-19 13:49:29 -07:00
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jr nz, .col
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ld a, SCREEN_WIDTH - 8
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2013-09-15 15:59:53 -07:00
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add l
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ld l, a
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2015-10-19 13:49:29 -07:00
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ld a, 0
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2013-09-15 15:59:53 -07:00
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adc h
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ld h, a
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2015-10-19 13:49:29 -07:00
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ld a, 8
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2013-09-15 15:59:53 -07:00
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add d
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ld d, a
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dec b
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2015-11-20 08:47:52 -08:00
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jr nz, .bgrows
|
2013-09-15 15:59:53 -07:00
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ret
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|
2018-06-24 07:09:41 -07:00
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|
DrawTitleGraphic:
|
2014-04-09 15:27:29 -07:00
|
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|
; input:
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; hl: draw location
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; b: height
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; c: width
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; d: tile to start drawing from
|
2015-11-20 08:47:52 -08:00
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|
; e: number of tiles to advance for each bgrows
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|
|
.bgrows
|
2013-09-15 15:59:53 -07:00
|
|
|
push de
|
|
|
|
push bc
|
|
|
|
push hl
|
2015-10-19 13:49:29 -07:00
|
|
|
.col
|
2013-09-15 15:59:53 -07:00
|
|
|
ld a, d
|
|
|
|
ld [hli], a
|
|
|
|
inc d
|
|
|
|
dec c
|
2015-10-19 13:49:29 -07:00
|
|
|
jr nz, .col
|
2013-09-15 15:59:53 -07:00
|
|
|
pop hl
|
2015-10-19 13:49:29 -07:00
|
|
|
ld bc, SCREEN_WIDTH
|
2013-09-15 15:59:53 -07:00
|
|
|
add hl, bc
|
|
|
|
pop bc
|
|
|
|
pop de
|
|
|
|
ld a, e
|
|
|
|
add d
|
|
|
|
ld d, a
|
|
|
|
dec b
|
2015-11-20 08:47:52 -08:00
|
|
|
jr nz, .bgrows
|
2013-09-15 15:59:53 -07:00
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
InitializeBackground:
|
2018-01-30 11:52:46 -08:00
|
|
|
ld hl, wVirtualOAMSprite00
|
2015-10-19 13:49:29 -07:00
|
|
|
ld d, -$22
|
2013-09-15 15:59:53 -07:00
|
|
|
ld e, $0
|
2015-10-19 13:49:29 -07:00
|
|
|
ld c, 5
|
|
|
|
.loop
|
2013-09-15 15:59:53 -07:00
|
|
|
push bc
|
2015-10-19 13:49:29 -07:00
|
|
|
call .InitColumn
|
2013-09-15 15:59:53 -07:00
|
|
|
pop bc
|
|
|
|
ld a, $10
|
|
|
|
add d
|
|
|
|
ld d, a
|
|
|
|
dec c
|
2015-10-19 13:49:29 -07:00
|
|
|
jr nz, .loop
|
2013-09-15 15:59:53 -07:00
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.InitColumn:
|
2013-09-15 15:59:53 -07:00
|
|
|
ld c, $6
|
|
|
|
ld b, $40
|
2015-10-21 07:43:42 -07:00
|
|
|
.loop2
|
2013-09-15 15:59:53 -07:00
|
|
|
ld a, d
|
2018-01-10 10:47:57 -08:00
|
|
|
ld [hli], a ; y
|
2013-09-15 15:59:53 -07:00
|
|
|
ld a, b
|
2018-01-10 10:47:57 -08:00
|
|
|
ld [hli], a ; x
|
2013-09-15 15:59:53 -07:00
|
|
|
add $8
|
|
|
|
ld b, a
|
|
|
|
ld a, e
|
2018-01-10 10:47:57 -08:00
|
|
|
ld [hli], a ; tile id
|
2013-09-15 15:59:53 -07:00
|
|
|
inc e
|
2016-05-04 08:46:23 -07:00
|
|
|
inc e
|
2018-01-11 20:50:44 -08:00
|
|
|
ld a, 0 | PRIORITY
|
2018-01-10 10:47:57 -08:00
|
|
|
ld [hli], a ; attributes
|
2013-09-15 15:59:53 -07:00
|
|
|
dec c
|
2015-10-21 07:43:42 -07:00
|
|
|
jr nz, .loop2
|
2013-09-15 15:59:53 -07:00
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
AnimateTitleCrystal:
|
2013-09-15 15:59:53 -07:00
|
|
|
; Move the title screen crystal downward until it's fully visible
|
|
|
|
|
|
|
|
; Stop at y=6
|
|
|
|
; y is really from the bottom of the sprite, which is two tiles high
|
2018-01-30 11:52:46 -08:00
|
|
|
ld hl, wVirtualOAMSprite00YCoord
|
2013-09-15 15:59:53 -07:00
|
|
|
ld a, [hl]
|
2018-01-10 10:47:57 -08:00
|
|
|
cp 6 + 2 * TILE_WIDTH
|
2013-09-15 15:59:53 -07:00
|
|
|
ret z
|
2016-04-10 11:42:14 -07:00
|
|
|
|
2013-09-15 15:59:53 -07:00
|
|
|
; Move all 30 parts of the crystal down by 2
|
|
|
|
ld c, 30
|
|
|
|
.loop
|
|
|
|
ld a, [hl]
|
|
|
|
add 2
|
2018-01-10 10:47:57 -08:00
|
|
|
ld [hli], a ; y
|
2018-02-02 19:55:38 -08:00
|
|
|
rept SPRITEOAMSTRUCT_LENGTH + -1
|
2016-05-10 09:31:49 -07:00
|
|
|
inc hl
|
2018-01-10 10:47:57 -08:00
|
|
|
endr
|
2013-09-15 15:59:53 -07:00
|
|
|
dec c
|
|
|
|
jr nz, .loop
|
2016-04-10 11:42:14 -07:00
|
|
|
|
2013-09-15 15:59:53 -07:00
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
TitleSuicuneGFX:
|
2017-06-21 20:45:01 -07:00
|
|
|
INCBIN "gfx/title/suicune.2bpp.lz"
|
2013-09-15 15:59:53 -07:00
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
TitleLogoGFX:
|
2017-06-21 20:45:01 -07:00
|
|
|
INCBIN "gfx/title/logo.2bpp.lz"
|
2013-09-15 15:59:53 -07:00
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
TitleCrystalGFX:
|
2017-06-21 20:45:01 -07:00
|
|
|
INCBIN "gfx/title/crystal.2bpp.lz"
|
2013-09-15 15:59:53 -07:00
|
|
|
|
|
|
|
TitleScreenPalettes:
|
2018-01-09 20:21:32 -08:00
|
|
|
INCLUDE "gfx/title/title.pal"
|