2015-11-26 21:22:14 -08:00
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const_value set 2
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const ROUTE7SAFFRONGATE_OFFICER
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2015-07-10 01:45:35 -07:00
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Route7SaffronGate_MapScriptHeader:
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2017-12-24 10:46:34 -08:00
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.SceneScripts:
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2013-02-16 22:54:07 -08:00
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db 0
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2015-07-20 21:02:21 -07:00
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.MapCallbacks:
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2013-02-16 22:54:07 -08:00
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db 0
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2015-07-10 01:45:35 -07:00
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OfficerScript_0x73518:
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2013-02-16 22:54:07 -08:00
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faceplayer
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2015-12-09 15:25:44 -08:00
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opentext
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2013-09-24 00:48:58 -07:00
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checkevent EVENT_RETURNED_MACHINE_PART
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2013-02-16 22:54:07 -08:00
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iftrue UnknownScript_0x73526
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2015-01-20 00:01:23 -08:00
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writetext UnknownText_0x7352c
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2015-11-25 07:16:29 -08:00
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waitbutton
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2013-02-16 22:54:07 -08:00
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closetext
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end
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2015-07-10 01:45:35 -07:00
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UnknownScript_0x73526:
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2015-01-20 00:01:23 -08:00
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writetext UnknownText_0x73592
|
2015-11-25 07:16:29 -08:00
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waitbutton
|
2013-02-16 22:54:07 -08:00
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closetext
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end
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2015-07-10 01:45:35 -07:00
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UnknownText_0x7352c:
|
2014-03-05 21:29:44 -08:00
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text "Did you hear about"
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line "the accident at"
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cont "the POWER PLANT?"
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para "It's located in"
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line "the East, close to"
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cont "LAVENDER TOWN."
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done
|
2013-02-16 22:54:07 -08:00
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2015-07-10 01:45:35 -07:00
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UnknownText_0x73592:
|
2014-03-05 21:29:44 -08:00
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text "I take my GUARD"
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line "job seriously."
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para "Hey! You have a"
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line "#DEX."
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para "OK. You can go"
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line "through."
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done
|
2013-02-16 22:54:07 -08:00
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|
2015-07-10 01:45:35 -07:00
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Route7SaffronGate_MapEventHeader:
|
2013-02-16 22:54:07 -08:00
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; filler
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db 0, 0
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|
2015-07-20 21:02:21 -07:00
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.Warps:
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2013-02-16 22:54:07 -08:00
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db 4
|
2015-07-23 09:59:19 -07:00
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warp_def $4, $0, 1, ROUTE_7
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warp_def $5, $0, 2, ROUTE_7
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warp_def $4, $9, 10, SAFFRON_CITY
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warp_def $5, $9, 11, SAFFRON_CITY
|
2013-02-16 22:54:07 -08:00
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|
|
2017-12-24 10:46:34 -08:00
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|
.CoordEvents:
|
2013-02-16 22:54:07 -08:00
|
|
|
db 0
|
|
|
|
|
2017-12-24 10:46:34 -08:00
|
|
|
.BGEvents:
|
2013-02-16 22:54:07 -08:00
|
|
|
db 0
|
|
|
|
|
2017-12-24 10:46:34 -08:00
|
|
|
.ObjectEvents:
|
2013-02-16 22:54:07 -08:00
|
|
|
db 1
|
2017-12-24 10:46:34 -08:00
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|
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object_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x73518, -1
|