const_value set 2 const ROUTE7SAFFRONGATE_OFFICER Route7SaffronGate_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 OfficerScript_0x73518: faceplayer opentext checkevent EVENT_RETURNED_MACHINE_PART iftrue UnknownScript_0x73526 writetext UnknownText_0x7352c waitbutton closetext end UnknownScript_0x73526: writetext UnknownText_0x73592 waitbutton closetext end UnknownText_0x7352c: text "Did you hear about" line "the accident at" cont "the POWER PLANT?" para "It's located in" line "the East, close to" cont "LAVENDER TOWN." done UnknownText_0x73592: text "I take my GUARD" line "job seriously." para "Hey! You have a" line "#DEX." para "OK. You can go" line "through." done Route7SaffronGate_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $4, $0, 1, ROUTE_7 warp_def $5, $0, 2, ROUTE_7 warp_def $4, $9, 10, SAFFRON_CITY warp_def $5, $9, 11, SAFFRON_CITY .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 1 object_event SPRITE_OFFICER, 2, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x73518, -1