87 lines
1.5 KiB
NASM
Raw Normal View History

2018-06-24 16:09:41 +02:00
BattleCommand_Present:
2015-11-06 22:36:06 -05:00
ld a, [wLinkMode]
cp LINK_COLOSSEUM
jr z, .colosseum_skippush
push bc
push de
.colosseum_skippush
call BattleCommand_Stab
ld a, [wLinkMode]
cp LINK_COLOSSEUM
jr z, .colosseum_skippop
pop de
pop bc
.colosseum_skippop
ld a, [wTypeMatchup]
and a
jp z, AnimateFailedMove
2018-01-23 17:39:09 -05:00
ld a, [wAttackMissed]
2015-11-06 22:36:06 -05:00
and a
jp nz, AnimateFailedMove
push bc
call BattleRandom
ld b, a
2018-01-25 21:34:42 -05:00
ld hl, PresentPower
2015-11-06 22:36:06 -05:00
ld c, 0
.next
ld a, [hli]
2018-01-10 22:53:42 -05:00
cp -1
2018-06-24 21:39:23 -04:00
jr z, .heal_effect
2015-11-06 22:36:06 -05:00
cp b
2018-06-24 21:39:23 -04:00
jr nc, .got_power
2015-11-06 22:36:06 -05:00
inc c
inc hl
2018-06-24 21:39:23 -04:00
jr .next
2015-11-06 22:36:06 -05:00
.got_power
ld a, c
ld [wBattleAnimParam], a
2015-11-06 22:36:06 -05:00
call AnimateCurrentMoveEitherSide
ld d, [hl]
pop bc
ret
.heal_effect
pop bc
ld a, $3 ; heal animation
ld [wBattleAnimParam], a
2015-11-06 22:36:06 -05:00
call AnimateCurrentMove
call BattleCommand_SwitchTurn
ld hl, AICheckPlayerMaxHP
ldh a, [hBattleTurn]
2015-11-06 22:36:06 -05:00
and a
2018-06-24 21:39:23 -04:00
jr z, .got_hp_fn_pointer
2015-11-06 22:36:06 -05:00
ld hl, AICheckEnemyMaxHP
.got_hp_fn_pointer
ld a, BANK(AICheckPlayerMaxHP) ; aka BANK(AICheckEnemyMaxHP)
2015-11-06 22:36:06 -05:00
rst FarCall
2018-06-24 21:39:23 -04:00
jr c, .already_fully_healed
2015-11-06 22:36:06 -05:00
ld hl, GetQuarterMaxHP
call CallBattleCore
call BattleCommand_SwitchTurn
ld hl, RestoreHP
call CallBattleCore
call BattleCommand_SwitchTurn
ld hl, RegainedHealthText
2019-04-08 14:15:10 +02:00
call StdBattleTextbox
2015-11-06 22:36:06 -05:00
call BattleCommand_SwitchTurn
call UpdateOpponentInParty
2018-06-24 21:39:23 -04:00
jr .do_animation
2015-11-06 22:36:06 -05:00
.already_fully_healed
call BattleCommand_SwitchTurn
call _CheckBattleScene
2018-06-24 21:39:23 -04:00
jr nc, .do_animation
2015-11-06 22:36:06 -05:00
call AnimateFailedMove
ld hl, PresentFailedText
2019-04-08 14:15:10 +02:00
call StdBattleTextbox
2015-11-06 22:36:06 -05:00
.do_animation
jp EndMoveEffect
2018-01-26 11:01:15 -05:00
INCLUDE "data/moves/present_power.asm"