pokecrystal-board/maps/WillsRoom.asm

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const_value set 2
const WILLSROOM_WILL
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WillsRoom_MapScriptHeader:
.MapTriggers:
db 2
; triggers
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dw UnknownScript_0x1804c6, 0
dw UnknownScript_0x1804ca, 0
.MapCallbacks:
db 1
; callbacks
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dbw MAPCALLBACK_TILES, UnknownScript_0x1804cb
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UnknownScript_0x1804c6:
priorityjump UnknownScript_0x1804e0
end
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UnknownScript_0x1804ca:
end
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UnknownScript_0x1804cb:
checkevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
iffalse UnknownScript_0x1804d5
changeblock $4, $e, $2a
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UnknownScript_0x1804d5:
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checkevent EVENT_WILLS_ROOM_EXIT_OPEN
iffalse UnknownScript_0x1804df
changeblock $4, $2, $16
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UnknownScript_0x1804df:
return
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UnknownScript_0x1804e0:
applymovement PLAYER, MovementData_0x18052c
refreshscreen $86
playsound SFX_STRENGTH
earthquake 80
changeblock $4, $e, $2a
reloadmappart
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closetext
dotrigger $1
setevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
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waitsfx
end
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WillScript_0x1804f8:
faceplayer
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opentext
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checkevent EVENT_BEAT_ELITE_4_WILL
iftrue UnknownScript_0x180526
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writetext UnknownText_0x180531
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waitbutton
closetext
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winlosstext UnknownText_0x18062c, 0
loadtrainer WILL, 1
startbattle
reloadmapafterbattle
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setevent EVENT_BEAT_ELITE_4_WILL
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opentext
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writetext UnknownText_0x180644
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waitbutton
closetext
playsound SFX_ENTER_DOOR
changeblock $4, $2, $16
reloadmappart
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closetext
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setevent EVENT_WILLS_ROOM_EXIT_OPEN
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waitsfx
end
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UnknownScript_0x180526:
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writetext UnknownText_0x180644
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waitbutton
closetext
end
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MovementData_0x18052c:
step_up
step_up
step_up
step_up
step_end
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UnknownText_0x180531:
text "Welcome to #MON"
line "LEAGUE, <PLAYER>."
para "Allow me to intro-"
line "duce myself. I am"
cont "WILL."
para "I have trained all"
line "around the world,"
para "making my psychic"
line "#MON powerful."
para "And, at last, I've"
line "been accepted into"
cont "the ELITE FOUR."
para "I can only keep"
line "getting better!"
para "Losing is not an"
line "option!"
done
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UnknownText_0x18062c:
text "I… I can't…"
line "believe it…"
done
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UnknownText_0x180644:
text "Even though I was"
line "defeated, I won't"
cont "change my course."
para "I will continue"
line "battling until I"
para "stand above all"
line "trainers!"
para "Now, <PLAYER>, move"
line "on and experience"
para "the true ferocity"
line "of the ELITE FOUR."
done
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WillsRoom_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $11, $5, 4, INDIGO_PLATEAU_POKECENTER_1F
warp_def $2, $4, 1, KOGAS_ROOM
warp_def $2, $5, 2, KOGAS_ROOM
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 1
person_event SPRITE_WILL, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, WillScript_0x1804f8, -1