Files
UnrealEngineUWP/Engine/Source/Runtime/MeshEditingRuntime/EditableMeshCustomVersion.cpp
Unrealbot 02dbb9765e Branch snapshot for CL 3327560
[CL 3327560 in Dev-Geometry branch]
2017-03-01 12:26:39 -05:00

10 lines
450 B
C++

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
#include "EditableMeshCustomVersion.h"
#include "Serialization/CustomVersion.h"
const FGuid FEditableMeshCustomVersion::GUID( 0xFB26E412, 0x1F154B4D, 0x9372550A, 0x961D2F70 );
// Register the custom version with core
FCustomVersionRegistration GRegisterEditableMeshCustomVersion( FEditableMeshCustomVersion::GUID, FEditableMeshCustomVersion::LatestVersion, TEXT( "EditableMeshVer" ) );