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10 lines
450 B
C++
10 lines
450 B
C++
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// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
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#include "EditableMeshCustomVersion.h"
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#include "Serialization/CustomVersion.h"
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const FGuid FEditableMeshCustomVersion::GUID( 0xFB26E412, 0x1F154B4D, 0x9372550A, 0x961D2F70 );
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// Register the custom version with core
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FCustomVersionRegistration GRegisterEditableMeshCustomVersion( FEditableMeshCustomVersion::GUID, FEditableMeshCustomVersion::LatestVersion, TEXT( "EditableMeshVer" ) );
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