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UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Win/WinPlatform.Automation.cs
Ben Marsh 1fb275c1d9 Allow preventing the creation of a UE4CommandLine.txt if the target platform doesn't need one. Windows stages a bootstrap executable which directly launches the game with the project argument, and now that it can parse UE4CommandLine.txt too (it used to be staged even though it was always ignored), it causes the final command line to duplicate the project argument.
[CL 2502113 by Ben Marsh in Main branch]
2015-04-04 15:11:53 -04:00

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