You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
27 lines
570 B
C++
27 lines
570 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "EntitySystem/MovieSceneEntitySystem.h"
|
|
#include "EntitySystem/MovieSceneEntityIDs.h"
|
|
|
|
#include "MovieSceneEvalTimeSystem.generated.h"
|
|
|
|
|
|
struct FFrameTime;
|
|
|
|
UCLASS()
|
|
class MOVIESCENE_API UMovieSceneEvalTimeSystem : public UMovieSceneEntitySystem
|
|
{
|
|
public:
|
|
GENERATED_BODY()
|
|
|
|
UMovieSceneEvalTimeSystem(const FObjectInitializer& ObjInit);
|
|
|
|
virtual void OnRun(FSystemTaskPrerequisites& InPrerequisites, FSystemSubsequentTasks& Subsequents) override;
|
|
|
|
private:
|
|
TArray<FFrameTime> FrameTimes;
|
|
};
|
|
|