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2f0b2c251add800d552cf8da115d8aff2fdfd151
UnrealEngineUWP/Engine/Source/Editor/GraphEditor
History
Marc Audy 039f479ac9 Optimize FAudioDevice::FindActiveSound by eliminating large numbers of Weak Object Ptr comparisons
Privatize FActiveSound::AudioComponent. Use Get/SetAudioComponent instead.

[CL 2662901 by Marc Audy in Main branch]
2015-08-20 12:26:11 -04:00
..
Private
Optimize FAudioDevice::FindActiveSound by eliminating large numbers of Weak Object Ptr comparisons
2015-08-20 12:26:11 -04:00
Public
[UE-12263] Add ability to mark BlueprintCallable functions as "DevelopmentOnly" - by default, these nodes will be compiled out of Blueprint class function graphs at cook/package time.
2015-08-19 14:13:40 -04:00
GraphEditor.Build.cs
Error when a module is both a dependency and dynamically loaded.
2015-07-06 05:46:20 -04:00
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