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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2f0b2c251add800d552cf8da115d8aff2fdfd151
UnrealEngineUWP/Engine/Source
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Dan Oconnor 2f0b2c251a Fixes for crashes introduced by optimization in 2674041
[CL 2675027 by Dan Oconnor in Main branch]
2015-08-31 21:34:49 -04:00
..
Developer
Object properties are now forward declared, this allows circularly dependent blueprints to compile
2015-08-31 14:52:42 -04:00
Editor
Fixes for crashes introduced by optimization in 2674041
2015-08-31 21:34:49 -04:00
Programs
Allow rules assemblies to be empty, and not require any module source files to be loaded. The target may just use source files from the parent assembly.
2015-08-31 16:44:02 -04:00
Runtime
Integrated from UE4-Orion:
2015-08-31 19:03:23 -04:00
ThirdParty
[INTEGREATE] Merging CL#2661261 using UE4_to_UE4-Fortnite: Include CEF ThirdParty binaries in the build receipt.
2015-08-31 18:02:48 -04:00
UE4Client.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Editor.Target.cs
Add JsonUtilities to the list of modules to be built for Rocket.
2015-08-12 14:27:29 -04:00
UE4Game.Target.cs
Add JsonUtilities to the list of modules to be built for Rocket.
2015-08-12 14:27:29 -04:00
UE4Server.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
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