Files
UnrealEngineUWP/Engine/Source/Editor/GraphEditor/Private
Marc Audy 039f479ac9 Optimize FAudioDevice::FindActiveSound by eliminating large numbers of Weak Object Ptr comparisons
Privatize FActiveSound::AudioComponent. Use Get/SetAudioComponent instead.

[CL 2662901 by Marc Audy in Main branch]
2015-08-20 12:26:11 -04:00
..