Files
Ghostship/include/textures.h
2026-01-07 16:11:07 -06:00

52 lines
850 B
C

#ifndef TEXTURES_H
#define TEXTURES_H
#include <libultra/types.h>
#include <libultra/gbi.h>
// cave
#include "assets/textures/cave.h"
// fire
#include "assets/textures/fire.h"
// generic
#include "assets/textures/generic.h"
// grass
#include "assets/textures/grass.h"
// inside
#include "assets/textures/inside.h"
// machine
#include "assets/textures/machine.h"
// mountain
#include "assets/textures/mountain.h"
// outside
#include "assets/textures/outside.h"
// sky
#include "assets/textures/sky.h"
// snow
#include "assets/textures/snow.h"
// spooky
#include "assets/textures/spooky.h"
// water
#include "assets/textures/water.h"
// effect
#include "assets/textures/effect.h"
#include "assets/bin/effect.h"
// title_screen_bg
#include "assets/textures/title_screen_bg.h"
#include "assets/bin/title_screen_bg.h"
#endif // TEXTURES_H