 inspectredcandLywx
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74f33d8294
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temp progress
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2026-01-17 14:14:54 -06:00 |
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KiritoDv
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ef62270f3c
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Fixed paths to work like on soh
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2026-01-17 14:12:23 -06:00 |
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Malkierian
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c64b7ab384
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Re-cast segmented_to_virtual with (u8*) to fix Windows build (again).
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2026-01-17 12:18:02 -07:00 |
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KiritoDv
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86d5c14ba9
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Fixed goddard hand crashing game
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2026-01-16 18:21:54 -06:00 |
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KiritoDv
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b68e1bfdc7
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Fixed textures not aligned correctly
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2026-01-16 18:13:16 -06:00 |
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Malkierian
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79e3678a79
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Undo segmented_to_virtual attempt to fix now reverted goddard commit.
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2026-01-16 13:43:22 -07:00 |
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KiritoDv
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98330beaf7
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Fixed small compilation issue
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2026-01-16 11:48:05 -06:00 |
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KiritoDv
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327c104833
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Disabled LOD by default
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2026-01-16 11:46:08 -06:00 |
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 MalkierianandLywx
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1364659818
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Add properties.h to gitignore.
Add controls text to Area and Speed options in level select.
Make Area show only for THI for now.
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2026-01-15 23:23:56 -06:00 |
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 MalkierianandLywx
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fb2dc654a0
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Add CVar for Better Level Select language.
Convert CVars to macro use in BetterLevelSelect.cpp.
Add mGhostshipMenu as an extern to GhosthipGui.hpp.
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2026-01-15 23:23:56 -06:00 |
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 MalkierianandLywx
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4a3ef6cc25
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Slow down vertical accumulation.
Clear vertical accumulation when no vertical input at all.
Move sound play to vertical accumulation processing to prevent too frequent playback.
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2026-01-15 23:23:56 -06:00 |
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KiritoDv
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18068ed370
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Bump latest LUS
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2026-01-15 22:07:19 -06:00 |
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KiritoDv
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735bc05853
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Fixed icon and enabled rumble on windows
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2026-01-15 22:06:41 -06:00 |
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KiritoDv
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41616d79d1
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Fixed some hud aspect using old function for aspect ratio
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2026-01-15 20:38:42 -06:00 |
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KiritoDv
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2cd88764df
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Revert "Someday im going to do this"
This reverts commit be4b53c525.
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2026-01-15 20:33:02 -06:00 |
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KiritoDv
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e63f3318ac
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Added some fixes for better texture handle, implemented power meter to be always and hud aspect ratio
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2026-01-15 19:11:33 -06:00 |
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KiritoDv
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8236d302a2
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Small fix on goddard
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2026-01-15 13:47:14 -06:00 |
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Malkierian
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3e42378f44
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Fix path casing for cvar cmake files.
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2026-01-14 19:22:01 -07:00 |
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KiritoDv
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5e4a5bdcf7
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Disabled switch workflows for now
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2026-01-14 19:39:25 -06:00 |
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KiritoDv
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5cea634911
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Fixed missing assets on us
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2026-01-14 19:12:31 -06:00 |
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KiritoDv
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0fdee4de70
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More hd texture fixes
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2026-01-14 19:12:18 -06:00 |
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 inspectredcandLywx
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c624504a82
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jp gd texture extracted and sort
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2026-01-14 18:41:38 -06:00 |
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KiritoDv
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be4b53c525
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Someday im going to do this
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2026-01-14 18:41:38 -06:00 |
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KiritoDv
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e1992eaf41
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Added png factories among fixing asset array for hd textures
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2026-01-13 21:32:14 -06:00 |
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 MalkierianandLywx
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ff4adf1422
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rename ortho.near and .far to avoid Windows macro collisions. Renamed other members of ortho for consistency.
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2026-01-12 20:40:29 -06:00 |
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