Commit Graph
301 Commits
Author SHA1 Message Date
inspectredcandLywx 74f33d8294 temp progress 2026-01-17 14:14:54 -06:00
KiritoDv ef62270f3c Fixed paths to work like on soh 2026-01-17 14:12:23 -06:00
Malkierian c64b7ab384 Re-cast segmented_to_virtual with (u8*) to fix Windows build (again). 2026-01-17 12:18:02 -07:00
KiritoDv 86d5c14ba9 Fixed goddard hand crashing game 2026-01-16 18:21:54 -06:00
KiritoDv b68e1bfdc7 Fixed textures not aligned correctly 2026-01-16 18:13:16 -06:00
Malkierian 79e3678a79 Undo segmented_to_virtual attempt to fix now reverted goddard commit. 2026-01-16 13:43:22 -07:00
KiritoDv 98330beaf7 Fixed small compilation issue 2026-01-16 11:48:05 -06:00
KiritoDv 327c104833 Disabled LOD by default 2026-01-16 11:46:08 -06:00
MalkierianandLywx 1364659818 Add properties.h to gitignore.
Add controls text to Area and Speed options in level select.
Make Area show only for THI for now.
2026-01-15 23:23:56 -06:00
MalkierianandLywx fb2dc654a0 Add CVar for Better Level Select language.
Convert CVars to macro use in BetterLevelSelect.cpp.
Add mGhostshipMenu as an extern to GhosthipGui.hpp.
2026-01-15 23:23:56 -06:00
MalkierianandLywx 4a3ef6cc25 Slow down vertical accumulation.
Clear vertical accumulation when no vertical input at all.
Move sound play to vertical accumulation processing to prevent too frequent playback.
2026-01-15 23:23:56 -06:00
KiritoDv 18068ed370 Bump latest LUS 2026-01-15 22:07:19 -06:00
KiritoDv 735bc05853 Fixed icon and enabled rumble on windows 2026-01-15 22:06:41 -06:00
KiritoDv 41616d79d1 Fixed some hud aspect using old function for aspect ratio 2026-01-15 20:38:42 -06:00
KiritoDv 2cd88764df Revert "Someday im going to do this"
This reverts commit be4b53c525.
2026-01-15 20:33:02 -06:00
KiritoDv e63f3318ac Added some fixes for better texture handle, implemented power meter to be always and hud aspect ratio 2026-01-15 19:11:33 -06:00
KiritoDv 8236d302a2 Small fix on goddard 2026-01-15 13:47:14 -06:00
Malkierian 3e42378f44 Fix path casing for cvar cmake files. 2026-01-14 19:22:01 -07:00
KiritoDv 5e4a5bdcf7 Disabled switch workflows for now 2026-01-14 19:39:25 -06:00
KiritoDv 5cea634911 Fixed missing assets on us 2026-01-14 19:12:31 -06:00
KiritoDv 0fdee4de70 More hd texture fixes 2026-01-14 19:12:18 -06:00
inspectredcandLywx c624504a82 jp gd texture extracted and sort 2026-01-14 18:41:38 -06:00
KiritoDv be4b53c525 Someday im going to do this 2026-01-14 18:41:38 -06:00
KiritoDv e1992eaf41 Added png factories among fixing asset array for hd textures 2026-01-13 21:32:14 -06:00
MalkierianandLywx ff4adf1422 rename ortho.near and .far to avoid Windows macro collisions. Renamed other members of ortho for consistency. 2026-01-12 20:40:29 -06:00