Commit Graph

49 Commits

Author SHA1 Message Date
KiritoDv
ab378dc6af Extracted all skyboxes yamls 2026-01-18 21:21:32 -06:00
KiritoDv
735bc05853 Fixed icon and enabled rumble on windows 2026-01-15 22:06:41 -06:00
KiritoDv
2cd88764df Revert "Someday im going to do this"
This reverts commit be4b53c525.
2026-01-15 20:33:02 -06:00
KiritoDv
5cea634911 Fixed missing assets on us 2026-01-14 19:12:31 -06:00
KiritoDv
be4b53c525 Someday im going to do this 2026-01-14 18:41:38 -06:00
KiritoDv
9796e33b2a Removed old better names to use the new ones 2026-01-11 19:42:31 -06:00
KiritoDv
d5fca56f92 Implemented skybox interpolation 2026-01-10 13:51:47 -06:00
KiritoDv
3f7aec8e45 Moved PortEnhancements to cpp among using ShipInit 2026-01-08 21:20:09 -06:00
Caladius
27f55e1e11 Implement Modern Menu UI (#66)
* Implement Modern Menu UI

* Implement missing menu options

* Add build.c to gitignore
2026-01-08 19:41:39 -06:00
KiritoDv
1070848705 Extracted almost all missing bin assets 2026-01-07 16:11:07 -06:00
KiritoDv
555e53b1ea Disabled rumble on windows for now 2026-01-07 13:05:42 -06:00
KiritoDv
3e328e0aee Uploaded headers and modified readme 2026-01-07 02:32:23 -06:00
Lywx
20674529ab [WIP] Implemented GeoLayout loading and moved to otr every actor (#53)
* Fixed GeoLayout loading and implemented mario loading from otr

* Ported bobomb and coins

* Ported cannon barrel

* Ported blue_coin_switch

* Fixed collision loading

* Ported checkerboard_platform

* Ported most of common0 to otr

* Fixed amp on jp

* Fixed some wrong yamls

* Fixed faulty snow interpolation

* Bump LUS

* Extracted 99.99999% actors to be loaded from otr

* Removed unnessesary print and added o2r mod support

* Fixed headers

* Added us support into geolayout parser

* Fixed conflicts

* Removed done indicators

* Remove duplicated headers

* Added bbh, bitdw, bitfs, bits, bob and lll loaded from otr

* Bump torch

* Fixed linux compilation

* Pushed header generation

* Got compiling on Linux working. (#59)

* Added more data and hopefully fix more issues

* Updated libultraship

* bin dls and vtxs (#60)

* Fixed master volume

* Updated torch

* Renamed otr files

* Renamed otr en cmakelists

* Updated libultraship and torch

* Removed actors code

* [WIP] The big one that removes almost all hardcoded assets from levels and actors

* Updating cmake to match Starship

* Updated more references

* Updated cmake to add more targets

* Updated o2r name

* Removed unnecesary dma call

* Updated gitmodules

* Bump LUS, fixed cmake and fixed audio on windows

* Update torch and wdw

* Fixed some corrupted ptrs, cleaned up jp support and fixed bully

* Added USE_GBI_TRACE

* Fixed packaging.cmake and audio fixes

* Removed old LUS

* Updated torch and readded LUS

* More compilation issues

* Removed interpolation to use on the future the new system

* Bump libs

* Reimplemented skybox, and added synthesis overflow fix

* Removed prints to use SPDLOG

* This should had been on another branch but fuck it

* Added more interpolation stuff

* Fixed interpolation, fixed some random things and ported from GameInteractor to Lwyx's EventSystem

* Removed some FrameInterpolation changes

* Fixed gitignore and implemented PortEnhancements

* Fixed interpolation crashes, WIP implemented reset among other fixes

* Bump torch to fix paintings

* Moved log to be a trace

* Readded some frame tagging

* Fixed rumble

* Fixed skybox crashes

* Bump LUS

* Moved skybox and floats to float for better precision

* Moved to health change and created lives change event

* Fixed bubbles being broken

* Fixed lives event not being registered

* Fixed skybox crashes

* Initialized mixer variables

* Fixed some memory leaks

* Fixed trajectory being exported incorrectly

* Hopefully fixed us yamls

* Fixed remaining us issues

* Implemented o2r generation among some other things

---------

Co-authored-by: KiritoDv <KiritoDv>
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com>
Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com>
2026-01-07 01:37:43 -06:00
KiritoDv
c0131974b8 Added lookup tables for animations and audio 2024-06-05 20:24:51 -06:00
KiritoDv
e5bdc60e59 Fixed skyboxes 2024-06-01 20:10:35 -06:00
KiritoDv
a9e77efa4f Added fake macros 2024-06-01 19:50:05 -06:00
KiritoDv
b555254c7b Bump LUS errors 2024-06-01 19:35:24 -06:00
KiritoDv
f7d7ae49b0 Updated to work with latest libultraship 2024-05-04 03:27:46 -06:00
KiritoDv
c78f885a69 Added wip dlist loading 2023-11-07 13:06:46 -06:00
Garrett Cox
28e5658332 Add readable names to level defines table 2023-10-16 14:04:37 -05:00
KiritoDv
45f97c4352 Reimplemented jp bugs and behaviors when using a jp rom 2023-10-13 13:33:00 -06:00
KiritoDv
8d924c58f2 Removed audio table files to allow multiversion support 2023-10-09 22:47:18 -06:00
inspectredc
3ab374d9b5 add includes 2023-10-08 12:40:37 +01:00
KiritoDv
953d72a045 [WIP] Implemented frame interpolation 2023-10-08 03:56:52 -06:00
KiritoDv
0c9a0b7acc Added external asset loading 2023-09-21 22:06:08 -06:00