* Move save_data rodata to memory where it makes more sense.
* Some minor weather cleanup
* WIP func_800B7EB4
* WIP func_800B7EB4
* func_800B7EB4 NON_MATCHING
* Match func_800B7EB4
* func_800B7EB4 to wave_init
* WIP func_800B82B4
* func_800B82B4 WIP
* Match func_8001E4C4
* Match func_8000B290
* Update README
* Some minor cleanup
* Minor cleanup
* func_800ACA20
* Update submodules
* func_800ACA20 to lensflare_render and clang-tidy
* Match func_800AB4A8
* Fix last commit accidentally not matching
* Mostly match render_rain_splashes
* Stack betterment
* Match render_rain_splashes
* Match func_800AC21C
* Remove old asm files.
* Update README
* bumble
* rumble done basically
* printf is looking better now too
* racer stuff
* model offsets
* two wave things
* obj id
* fix object ids
* randomly remembered to fix alignment on these
* fix ids part 2
* format
* fix warning
* identify baseline table
* boss race IDs
* lots of hud
* last of the current feasible hud stuff
* Update README.md
* this name
* neat
* I randomly remembered why this exists
* anti tamper define
* object elevation
* ai nodes
* particle emitters
* objects
* spectate cams
* gost
* michael bay
* door
* okay thats enough
* gost
* fix build errors
* format
* Update include/level_object_entries.h
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* Update src/objects.c
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
---------
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
* bumble
* rumble done basically
* printf is looking better now too
* racer stuff
* model offsets
* two wave things
* obj id
* fix object ids
* randomly remembered to fix alignment on these
* fix ids part 2
* format
* fix warning
* identify baseline table
* boss race IDs
* lots of hud
* last of the current feasible hud stuff
* Update README.md
* this name
* name some camera things
* yea there
* lots of audio
* match a func
* better
* x
* egg
* all but one func in audio.c nopw
* audio looks good for now
* Update audio.c
* correct taj thing
* fix warnings
* Update audiosfx.h
* Update README.md
* preliminary names
* fix warnings
* fix an oopsie
* checkpoint
* oh my god
* Update README.md
* run clang tidy
* initial hud asset ids
* Early WIP func_8002BAB0
* More func_8002BAB0 WIP: 12266
* func_8002BAB0 : 9332
* func_8002BAB0 : 425
* func_8002BAB0 : 55
* func_8002BAB0 NON_MATCHING
* Label magic code usages
* Hide warnings about switches not containing all possible enum values, and fix other warnings.
* WIP func_80074B34
* Half assed func_80074EB8 attempt. Utter failure.
* Identify some vars for the fish entry init, and fix it's prototype.
* Near match obj_init_fish
* Fix INCONSISTENT function signatures
* Update fish entry
* Match func_800AFC3C
* A little cleanup
* Match func_800B3E64
* Update README
* Match func_80022948
* Match func_8002277C and func_8000BADC
* Match func_8005CB68 and finish vehicle_tricky
* Match func_800C1EE8
* Match func_8001A8F4
* Add some NON_EQUIVALENTS that are really close.
* func_800A6254 WIP update
* Update score readme
* WIP func_800B7EB4
* Fix RNG funcs. They really don't accept arguments, and pretending they do breaks the only code that calls them.
* Work on waves.c
* Match obj_loop_door
* Indentify flag
* Match obj_loop_fish
* Match obj_loop_weaponballoon
* Match obj_loop_char_select
* Match func_8003F2E8
* Update score
* name some camera things
* yea there
* lots of audio
* match a func
* better
* x
* egg
* all but one func in audio.c nopw
* audio looks good for now
* Update audio.c
* correct taj thing
* fix warnings
* Update audiosfx.h
* Update README.md
* Match func_80085B9C
* Match draw_menu_elements
* Match render_file_select_menu
* Minor cleanup and semi documenting
* Fix some warnings
* Match func_800871D8
* More SIDeviceStatus stuff
* Update progress
* Fix non equivalent
* Update filter alpha to blend factor
* Fixed minor spacing issue
* Better floats math.
* label animation and a few object flags
* models
* name funny spline
* Update menu.c
* better name
* rename unknown_005740.c
* ah its happened again
* fix warnings
* Fix that dumb idiot warning finally
* teag
* rename the last audio file
* Update math_util.c
* update math util to the latest
* small funny format
* quick change
* fix warnings
* Update README.md
* Fix a maths func
* fix nonequiv building
* bro come on
* WIP set_ghost_position_and_rotation
* set_ghost_position_and_rotation WIP update
* Match 3 menu funcs
* Add missing changes from last commit.
* Update README
* Fix NON_EQUIVALENT again
* math_util renames and minor cleanup. Used official names.
* Match func_800904E8
* Rename to our standard
* Match func_8005F99C
* unk8005FCD0 to Object_68
* Match func_800B7460
* epc cleanup
* Match func_8001EE74
* Match func_8001E6EC
* Match func_8000FD54
* Match func_80015348
* Match func_80016748
* Match func_8001AE64
* Match func_80016DE8
* Updated score
* Fix score
* Update src/object_models.h
Co-authored-by: David Benepe <benepe96@gmail.com>
---------
Co-authored-by: David Benepe <benepe96@gmail.com>