mirror of
https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
Asset Revision 4
This commit is contained in:
@@ -17,6 +17,20 @@ typedef enum SpecialMapId {
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SPECIAL_MAP_ID_NO_LEVEL = -1,
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} SpecialMapId;
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typedef enum Character {
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CHARACTER_KRUNCH,
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CHARACTER_BUMPER,
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CHARACTER_TIPTUP,
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CHARACTER_CONKER,
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CHARACTER_TIMBER,
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CHARACTER_BANJO,
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CHARACTER_DRUMSTICK,
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CHARACTER_PIPSY,
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CHARACTER_TT,
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CHARACTER_DIDDY,
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NUMBER_OF_CHARACTERS
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} Character;
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typedef enum Vehicle {
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VEHICLE_CAR,
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VEHICLE_HOVERCRAFT,
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@@ -78,6 +92,14 @@ typedef enum RaceType {
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RACETYPE_CHALLENGE_EGGS = 66
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} RaceType;
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typedef enum ObjectModelType {
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OBJECT_MODEL_TYPE_3D_MODEL,
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OBJECT_MODEL_TYPE_SPRITE_BILLBOARD,
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OBJECT_MODEL_TYPE_VEHICLE_PART,
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OBJECT_MODEL_TYPE_UNKNOWN3,
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OBJECT_MODEL_TYPE_MISC
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} ObjectModelType;
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typedef enum HorizontalAlignmentFlags {
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HORZ_ALIGN_LEFT = 0,
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HORZ_ALIGN_RIGHT = 1,
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@@ -29,6 +29,7 @@ typedef struct LevelObjectEntry_Animator {
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/* 0x08 */ s8 batchID;
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/* 0x09 */ s8 speedFactorX;
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/* 0x0A */ s8 speedfactorY;
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/* 0x0B */ s8 padB;
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} LevelObjectEntry_Animator;
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typedef struct LevelObjectEntry_Weapon {
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@@ -72,6 +73,7 @@ typedef struct LevelObjectEntry_Exit {
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// 0: Warps to a boss 1 race
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// 1: Warps to a boss 2 race
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/* 0x18 */ s8 bossFlag;
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/* 0x19 */ u8 pad19;
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} LevelObjectEntry_Exit;
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typedef struct LevelObjectEntry_Audio {
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@@ -83,6 +85,7 @@ typedef struct LevelObjectEntry_Audio {
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/* 0x0E */ u8 unkE;
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/* 0x0F */ u8 unkF;
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/* 0x10 */ u8 unk10;
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/* 0x11 */ u8 unk11;
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} LevelObjectEntry_Audio;
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typedef struct LevelObjectEntry_AudioLine {
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@@ -102,6 +105,7 @@ typedef struct LevelObjectEntry_AudioLine {
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typedef struct LevelObjectEntry_CameraControl {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ s8 unk8;
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/* 0x09 */ s8 pad9;
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} LevelObjectEntry_CameraControl;
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typedef struct LevelObjectEntry_SetupPoint {
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@@ -136,6 +140,8 @@ typedef struct LevelObjectEntry_Checkpoint {
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/* 0x17 */ s8 unk17;
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/* 0x18 */ s8 unk18;
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/* 0x19 */ u8 unk19;
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/* 0x1A */ u8 unk1A;
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/* 0x1B */ u8 unk1B;
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} LevelObjectEntry_Checkpoint;
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typedef struct LevelObjectEntry_Door {
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@@ -173,6 +179,7 @@ typedef struct LevelObjectEntry_AiNode {
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/* 0x09 */ u8 unk9;
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/* 0x0A */ u8 unkA[4];
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/* 0x0E */ s8 unkE;
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/* 0x0F */ s8 padF;
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} LevelObjectEntry_AiNode;
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#define BALLOON_TYPE_BOOST 0
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@@ -186,10 +193,12 @@ typedef struct LevelObjectEntry_WeaponBalloon {
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/* 0x08 */ u8 unk8; // Unused?
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/* 0x09 */ u8 balloonType;
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/* 0x0A */ u8 radius; // This is divided by 64 to get actual scale.
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/* 0x0B */ u8 padB;
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} LevelObjectEntry_WeaponBalloon;
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typedef struct LevelObjectEntry_AudioSeqLine {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 unk8[0xC];
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} LevelObjectEntry_AudioSeqLine;
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typedef struct LevelObjectEntry_BombExplosion {
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@@ -216,12 +225,15 @@ typedef struct LevelObjectEntry_AudioReverb {
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/* 0x08 */ u8 unk8;
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/* 0x09 */ u8 lineID;
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/* 0x0A */ u8 unkA;
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/* 0x0A */ u8 unkB;
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} LevelObjectEntry_AudioReverb;
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typedef struct LevelObjectEntry_Torch_Mist {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 animSpeed;
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/* 0x09 */ u8 radius;
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/* 0x0A */ u8 unkA;
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/* 0x0B */ u8 unkB;
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} LevelObjectEntry_Torch_Mist;
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typedef struct LevelObjectEntry_TexScroll {
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@@ -236,10 +248,12 @@ typedef struct LevelObjectEntry_ModeChange {
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/* 0x08 */ u8 radius;
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/* 0x09 */ u8 angleY;
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/* 0x0A */ u8 vehicleID;
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/* 0x0B */ u8 padB;
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} LevelObjectEntry_ModeChange;
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typedef struct LevelObjectEntry_StopWatchMan {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 unk8[4];
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} LevelObjectEntry_StopWatchMan;
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typedef struct LevelObjectEntry_Banana {
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@@ -266,6 +280,7 @@ typedef struct LevelObjectEntry_RgbaLight {
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typedef struct LevelObjectEntry_Buoy_PirateShip {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 unk8[4];
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} LevelObjectEntry_Buoy_PirateShip;
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typedef struct LevelObjectEntry_Weather {
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@@ -294,6 +309,7 @@ typedef struct LevelObjectEntry_Bridge_WhaleRamp {
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typedef struct LevelObjectEntry_RampSwitch {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 unk8;
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/* 0x09 */ u8 unk9;
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} LevelObjectEntry_RampSwitch;
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typedef struct LevelObjectEntry_SeaMonster {
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@@ -315,11 +331,13 @@ typedef struct LevelObjectEntry_LensFlare {
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/* 0x0D */ u8 unkD;
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/* 0x0E */ u8 unkE;
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/* 0x0F */ u8 unkF;
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/* 0x10 */ u8 unk10[4];
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} LevelObjectEntry_LensFlare;
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typedef struct LevelObjectEntry_LensFlareSwitch {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ s16 radius;
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/* 0x0A */ u8 unkA[10];
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} LevelObjectEntry_LensFlareSwitch;
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typedef struct LevelObjectEntry_CollectEgg {
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@@ -406,6 +424,7 @@ typedef struct LevelObjectEntry_AirZippers_WaterZippers {
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/* 0x08 */ u8 unk8;
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/* 0x09 */ u8 radius;
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/* 0x0A */ u8 angleY;
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/* 0x0B */ u8 padB;
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} LevelObjectEntry_AirZippers_WaterZippers;
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typedef struct LevelObjectEntry_Unknown58 {
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@@ -414,6 +433,7 @@ typedef struct LevelObjectEntry_Unknown58 {
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typedef struct LevelObjectEntry_WaveGenerator {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 unk8[10];
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} LevelObjectEntry_WaveGenerator;
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typedef struct LevelObjectEntry_Butterfly {
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@@ -442,6 +462,7 @@ typedef struct LevelObjectEntry_Parkwarden {
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typedef struct LevelObjectEntry_WorldKey {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 keyID;
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/* 0x09 */ u8 pad9;
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} LevelObjectEntry_WorldKey;
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typedef struct LevelObjectEntry_BananaCreator {
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@@ -451,6 +472,7 @@ typedef struct LevelObjectEntry_BananaCreator {
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typedef struct LevelObjectEntry_TreasureSucker {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ s8 playerID;
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/* 0x09 */ u8 pad9;
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} LevelObjectEntry_TreasureSucker;
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typedef struct LevelObjectEntry_Log {
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@@ -458,6 +480,7 @@ typedef struct LevelObjectEntry_Log {
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/* 0x08 */ u8 modelIndex;
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/* 0x09 */ u8 radius;
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/* 0x0A */ u8 angleY;
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/* 0x0B */ u8 padB;
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} LevelObjectEntry_Log;
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typedef struct LevelObjectEntry_LavaSpurt {
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@@ -495,11 +518,14 @@ typedef struct LevelObjectEntry_EffectBox {
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/* 0x0B */ u8 unkB;
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/* 0x0C */ u8 unkC;
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/* 0x0D */ u8 unkD;
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/* 0x0E */ u8 unkE;
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/* 0x0F */ u8 unkF;
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} LevelObjectEntry_EffectBox;
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typedef struct LevelObjectEntry_TrophyCab {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 angleY;
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/* 0x09 */ u8 pad9;
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} LevelObjectEntry_TrophyCab;
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typedef struct LevelObjectEntry_Bubbler {
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@@ -507,6 +533,7 @@ typedef struct LevelObjectEntry_Bubbler {
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/* 0x08 */ u8 particlePropertyID;
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/* 0x09 */ u8 particleBehaviourID;
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/* 0x0A */ u16 unkA;
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/* 0x0C */ u8 unkC[4];
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} LevelObjectEntry_Bubbler;
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typedef struct LevelObjectEntry_FlyCoin {
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@@ -518,6 +545,7 @@ typedef struct LevelObjectEntry_GoldenBalloon {
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/* 0x08 */ s8 balloonID;
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/* 0x09 */ u8 scale;
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/* 0x0A */ s8 challengeID;
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/* 0x0B */ u8 padB;
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} LevelObjectEntry_GoldenBalloon;
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typedef struct LevelObjectEntry_Laserbolt {
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@@ -539,6 +567,7 @@ typedef struct LevelObjectEntry_GroundZipper {
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/* 0x08 */ u8 unk8;
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/* 0x09 */ u8 scale;
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/* 0x0A */ u8 angleY;
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/* 0x0B */ u8 unkB;
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} LevelObjectEntry_GroundZipper;
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typedef struct LevelObjectEntry_OverridePos {
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@@ -557,9 +586,14 @@ typedef struct LevelObjectEntry_SilverCoin {
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typedef struct LevelObjectEntry_Boost {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ s8 unk8[1];
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} LevelObjectEntry_Boost;
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// The object map file expects 8 bytes, but the in-game function expects something different?
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typedef struct LevelObjectEntry_Boost2 {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ s8 unk8[1];
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} LevelObjectEntry_Boost2;
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typedef struct LevelObjectEntry_WardenSmoke {
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/* 0x00 */ LevelObjectEntryCommon common;
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} LevelObjectEntry_WardenSmoke;
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@@ -579,6 +613,7 @@ typedef struct LevelObjectEntry_Snowball {
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typedef struct LevelObjectEntry_Teleport {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ s8 levelID;
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/* 0x09 */ u8 pad9;
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} LevelObjectEntry_Teleport;
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typedef struct LevelObjectEntry_Lighthouse_RocketSignpost {
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@@ -586,6 +621,7 @@ typedef struct LevelObjectEntry_Lighthouse_RocketSignpost {
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/* 0x08 */ u8 unk8;
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/* 0x09 */ u8 radius;
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||||
/* 0x0A */ u8 angleY;
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||||
/* 0x0B */ u8 padB;
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||||
} LevelObjectEntry_Lighthouse_RocketSignpost;
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||||
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||||
typedef struct LevelObjectEntry_Windsail {
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||||
@@ -606,6 +642,7 @@ typedef struct LevelObjectEntry_Frog {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ s16 homeRadius;
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/* 0x0A */ u8 drumstick;
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||||
/* 0x0B */ u8 padB;
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||||
} LevelObjectEntry_Frog;
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||||
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||||
typedef struct LevelObjectEntry_SilverCoinAdv2 {
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||||
@@ -621,6 +658,7 @@ typedef struct LevelObjectEntry_TTDoor {
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||||
/* 0x0C */ u8 radius;
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||||
/* 0x0D */ u8 padD;
|
||||
/* 0x0E */ s8 doorID;
|
||||
/* 0x0F */ s8 padF;
|
||||
} LevelObjectEntry_TTDoor;
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||||
|
||||
typedef struct LevelObjectEntry_MidiFadePoint {
|
||||
@@ -629,6 +667,7 @@ typedef struct LevelObjectEntry_MidiFadePoint {
|
||||
/* 0x0A */ u16 unkA;
|
||||
/* 0x0C */ u8 unkC[16];
|
||||
/* 0x1C */ u8 unk1C;
|
||||
/* 0x1D */ u8 unk1D;
|
||||
} LevelObjectEntry_MidiFadePoint;
|
||||
|
||||
typedef struct LevelObjectEntry_OctoBubble {
|
||||
@@ -723,6 +762,125 @@ typedef struct LevelObjectEntry_Unk8000CC7C {
|
||||
s16 unkE;
|
||||
} LevelObjectEntry_Unk8000CC7C;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown20 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown20;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown21 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown21;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown24 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown24;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown34 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown34;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown35 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown35;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown42 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown42;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown48 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown48;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown63 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown63;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown91 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown91;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown92 {
|
||||
LevelObjectEntryCommon common;
|
||||
u8 unk8;
|
||||
u8 unk9;
|
||||
} LevelObjectEntry_Unknown92;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown106 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown106;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown114 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown114;
|
||||
|
||||
typedef struct LevelObjectEntry_AnimatedObject {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_AnimatedObject;
|
||||
|
||||
typedef struct LevelObjectEntry_DynamicLightObject2 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_DynamicLightObject2;
|
||||
|
||||
typedef struct LevelObjectEntry_ParkWarden {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_ParkWarden;
|
||||
|
||||
typedef struct LevelObjectEntry_TajTelepoint {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_TajTelepoint;
|
||||
|
||||
typedef struct LevelObjectEntry_CameraAnimation {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_CameraAnimation;
|
||||
|
||||
typedef struct LevelObjectEntry_BossHazardTrigger {
|
||||
LevelObjectEntryCommon common;
|
||||
u8 unk8[4];
|
||||
} LevelObjectEntry_BossHazardTrigger;
|
||||
|
||||
typedef struct LevelObjectEntry_DoorOpener {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_DoorOpener;
|
||||
|
||||
typedef struct LevelObjectEntry_PigRocketeer {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_PigRocketeer;
|
||||
|
||||
typedef struct LevelObjectEntry_WizpigGhosts {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_WizpigGhosts;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown120 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown120;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown121 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown121;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown122 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown122;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown123 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown123;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown124 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown124;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown125 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown125;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown126 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown126;
|
||||
|
||||
typedef struct LevelObjectEntry_Unknown127 {
|
||||
LevelObjectEntryCommon common;
|
||||
} LevelObjectEntry_Unknown127;
|
||||
|
||||
typedef struct LevelObjectEntry {
|
||||
union {
|
||||
LevelObjectEntry_Racer racer;
|
||||
|
||||
@@ -0,0 +1,135 @@
|
||||
#ifndef _OBJECT_BEHAVIORS_H_
|
||||
#define _OBJECT_BEHAVIORS_H_
|
||||
|
||||
enum ObjectBehaviours {
|
||||
BHV_NONE,
|
||||
BHV_RACER,
|
||||
BHV_SCENERY,
|
||||
BHV_FISH,
|
||||
BHV_ANIMATOR,
|
||||
BHV_WEAPON,
|
||||
BHV_SMOKE,
|
||||
BHV_EXIT,
|
||||
BHV_AUDIO,
|
||||
BHV_AUDIO_LINE,
|
||||
BHV_CAMERA_CONTROL,
|
||||
BHV_SETUP_POINT,
|
||||
BHV_DINO_WHALE,
|
||||
BHV_CHECKPOINT,
|
||||
BHV_DOOR,
|
||||
BHV_FOG_CHANGER,
|
||||
BHV_AINODE,
|
||||
BHV_WEAPON_BALLOON,
|
||||
BHV_WEAPON_2,
|
||||
BHV_AUDIO_LINE_2,
|
||||
BHV_UNK_14,
|
||||
BHV_UNK_15,
|
||||
BHV_BOMB_EXPLOSION,
|
||||
BHV_BALLOON_POP,
|
||||
BHV_UNK_18,
|
||||
BHV_UNK_19,
|
||||
BHV_SKY_CONTROL,
|
||||
BHV_AUDIO_REVERB,
|
||||
BHV_TORCH_MIST,
|
||||
BHV_TEXTURE_SCROLL,
|
||||
BHV_MODECHANGE,
|
||||
BHV_STOPWATCH_MAN,
|
||||
BHV_BANANA,
|
||||
BHV_LIGHT_RGBA,
|
||||
BHV_UNK_22,
|
||||
BHV_UNK_23,
|
||||
BHV_BUOY_PIRATE_SHIP,
|
||||
BHV_WEATHER,
|
||||
BHV_BRIDGE_WHALE_RAMP,
|
||||
BHV_RAMP_SWITCH,
|
||||
BHV_SEA_MONSTER,
|
||||
BHV_BONUS,
|
||||
BHV_UNK_2A,
|
||||
BHV_LENS_FLARE,
|
||||
BHV_LENS_FLARE_SWITCH,
|
||||
BHV_COLLECT_EGG,
|
||||
BHV_EGG_CREATOR,
|
||||
BHV_CHARACTER_FLAG,
|
||||
BHV_UNK_30,
|
||||
BHV_ANIMATION,
|
||||
BHV_ANIMATED_OBJECT,
|
||||
BHV_CAMERA_ANIMATION,
|
||||
BHV_INFO_POINT,
|
||||
BHV_CAR_ANIMATION,
|
||||
BHV_CHARACTER_SELECT,
|
||||
BHV_TRIGGER,
|
||||
BHV_VEHICLE_ANIMATION,
|
||||
BHV_ZIPPER_WATER,
|
||||
BHV_UNK_3A,
|
||||
BHV_WAVE_GENERATOR,
|
||||
BHV_WAVE_POWER,
|
||||
BHV_BUTTERFLY,
|
||||
BHV_PARK_WARDEN,
|
||||
BHV_UNK_3F,
|
||||
BHV_WORLD_KEY,
|
||||
BHV_BANANA_SPAWNER,
|
||||
BHV_TREASURE_SUCKER,
|
||||
BHV_LOG,
|
||||
BHV_LAVA_SPURT,
|
||||
BHV_POS_ARROW,
|
||||
BHV_HIT_TESTER,
|
||||
BHV_MIDI_FADE,
|
||||
BHV_HIT_TESTER_2,
|
||||
BHV_EFFECT_BOX,
|
||||
BHV_TROPHY_CABINET,
|
||||
BHV_BUBBLER,
|
||||
BHV_FLY_COIN,
|
||||
BHV_GOLDEN_BALLOON,
|
||||
BHV_LASER_BOLT,
|
||||
BHV_LASER_GUN,
|
||||
BHV_PARK_WARDEN_2,
|
||||
BHV_ANIMATED_OBJECT_2,
|
||||
BHV_ZIPPER_GROUND,
|
||||
BHV_OVERRIDE_POS,
|
||||
BHV_WIZPIG_SHIP,
|
||||
BHV_ANIMATED_OBJECT_3,
|
||||
BHV_ANIMATED_OBJECT_4,
|
||||
BHV_TAJ_TELEPOINT,
|
||||
BHV_SILVER_COIN,
|
||||
BHV_BOOST,
|
||||
BHV_WARDEN_SMOKE,
|
||||
BHV_UNK_5B,
|
||||
BHV_UNK_5C,
|
||||
BHV_ZIPPER_AIR,
|
||||
BHV_UNK_5E,
|
||||
BHV_DYNAMIC_LIGHT_OBJECT_2,
|
||||
BHV_SNOWBALL,
|
||||
BHV_SNOWBALL_2,
|
||||
BHV_TELEPORT,
|
||||
BHV_ROCKET_SIGNPOST,
|
||||
BHV_ROCKET_SIGNPOST_2,
|
||||
BHV_SNOWBALL_3,
|
||||
BHV_SNOWBALL_4,
|
||||
BHV_HIT_TESTER_3,
|
||||
BHV_HIT_TESTER_4,
|
||||
BHV_RANGE_TRIGGER,
|
||||
BHV_UNK_6A,
|
||||
BHV_BOSS_HAZARD_TRIGGER,
|
||||
BHV_FIREBALL_OCTOWEAPON,
|
||||
BHV_FROG,
|
||||
BHV_SILVER_COIN_2,
|
||||
BHV_TT_DOOR,
|
||||
BHV_MIDI_FADE_POINT,
|
||||
BHV_DOOR_OPENER,
|
||||
BHV_UNK_72,
|
||||
BHV_PIG_ROCKETEER,
|
||||
BHV_FIREBALL_OCTOWEAPON_2,
|
||||
BHV_LEVEL_NAME,
|
||||
BHV_MIDI_CHANNEL_SET,
|
||||
BHV_WIZPIG_GHOSTS,
|
||||
BHV_UNK_78,
|
||||
BHV_UNK_79,
|
||||
BHV_UNK_7A,
|
||||
BHV_UNK_7B,
|
||||
BHV_UNK_7C,
|
||||
BHV_UNK_7D,
|
||||
BHV_UNK_7E,
|
||||
BHV_UNK_7F
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -705,14 +705,6 @@ typedef struct LevelModel {
|
||||
/* 0x48 */ s32 modelSize;
|
||||
} LevelModel;
|
||||
|
||||
typedef enum {
|
||||
OBJECT_MODEL_TYPE_3D_MODEL,
|
||||
OBJECT_MODEL_TYPE_SPRITE_BILLBOARD,
|
||||
OBJECT_MODEL_TYPE_VEHICLE_PART,
|
||||
OBJECT_MODEL_TYPE_UNKNOWN3,
|
||||
OBJECT_MODEL_TYPE_MISC
|
||||
} ObjectModelType;
|
||||
|
||||
typedef struct ObjHeaderParticleEntry {
|
||||
/* 0x00 */ s32 upper;
|
||||
/* 0x04 */ s32 lower;
|
||||
|
||||
Reference in New Issue
Block a user