Commit Graph

  • ef7ba6df1b fix talk animation crash (#192) Archez 2024-04-14 09:10:53 -04:00
  • 1c4bd942d1 execute deinit flow (#191) Archez 2024-04-13 20:37:41 -04:00
  • b4c7a8bd22 Implement picto box frame buffer and reading logic (#189) Archez 2024-04-13 16:54:20 -04:00
  • 18d88ec374 bump ZAPD to fix crashing song of storms (#190) louist103 2024-04-13 08:31:18 -04:00
  • 1b0a6bbdea fix texture being too small (#185) louist103 2024-04-11 21:55:51 -04:00
  • 40a1c4f499 Fix guards not re appearing (#184) louist103 2024-04-11 20:56:31 -04:00
  • 19c3c3f5c1 Implement HIRES support and fix Bombers notebook (#181) Archez 2024-04-11 19:08:44 -04:00
  • 36861dfbf7 ADD: More HUD Editor Widescreen Support (#179) PurpleHato 2024-04-10 01:24:29 +02:00
  • 3e0771e566 Fix powder keg crash by creating and using a larger texture. (#170) louist103 2024-04-08 01:06:33 -04:00
  • c93ccc387f bump submodules and remove unused types (#175) Archez 2024-04-08 01:05:00 -04:00
  • d75ad5aae2 Add cmake for bundling mac app and add mac icon (#177) Archez 2024-04-08 01:04:05 -04:00
  • 2c7c2d53f1 add windows icon and manifest definition (#176) Archez 2024-04-08 01:02:41 -04:00
  • dbdbfc738d Add rupees to the save editor (#173) louist103 2024-04-07 18:54:01 -04:00
  • 9bf84e306c Add noclip (#171) louist103 2024-04-07 18:49:35 -04:00
  • eb78c76255 add 2ship icon to menu bar (#172) Archez 2024-04-06 22:30:12 -04:00
  • 9509c4b555 Add DebugConsole command handlers (#169) Archez 2024-04-06 21:22:28 -04:00
  • ff809e061c maintain three-day clock scissor box size (#168) Archez 2024-04-06 21:15:57 -04:00
  • 27b70f03c1 Track LUS changes for LUS refactor. (#163) louist103 2024-04-05 18:43:39 -04:00
  • 5a258fecd4 add 2ship/lus logo and build info printing (#164) Archez 2024-04-05 18:03:09 -04:00
  • cc9c14fc59 Fix: Handle nullptr for texture anim color change params (#162) Archez 2024-03-26 23:54:45 -04:00
  • 4706f10633 asset headers (#154) inspectredc 2024-03-27 03:19:12 +00:00
  • 904bf60b36 Changes for new LUS resources (#151) louist103 2024-03-26 21:26:31 -04:00
  • 9da273a8ea Add fast text enhancement (#150) Garrett Cox 2024-03-27 01:02:28 +00:00
  • 57a5ac8894 exclude debug file from json save (#156) Archez 2024-03-26 20:19:46 -04:00
  • 4e6e841fca fix intro cs size (#161) inspectredc 2024-03-26 23:43:47 +00:00
  • 0c92d32c26 Fix File Select Screen Wiggle (#160) inspectredc 2024-03-26 23:35:43 +00:00
  • af05206f3f fix tha bar on speed meter (#157) Archez 2024-03-26 19:34:47 -04:00
  • 82cf1a4885 Add cvar methods to global functions header and cleanup includes (#152) Archez 2024-03-26 19:31:34 -04:00
  • ad2bc10ed0 fix bombers message exclamation icon (#149) Archez 2024-03-03 23:30:24 -05:00
  • 956fbbd298 Use latest LUS and set GFX debugger disassembler define (#146) Archez 2024-03-01 18:30:28 -05:00
  • fe1a486ae4 Fix juggler ball interpolation (#147) Garrett Cox 2024-03-01 22:54:32 +00:00
  • c49c132b1a fix environment lighting (#145) Archez 2024-03-01 17:54:21 -05:00
  • 03c5a3bfe2 fix great bay storm effect (#148) Archez 2024-03-01 17:52:42 -05:00
  • cacf0d000a Sort better map select entries (#138) Garrett Cox 2024-03-01 15:35:48 +00:00
  • a035554cbc increase audio seq cmd queue (#144) Archez 2024-03-01 10:27:52 -05:00
  • cfa9b050d2 replace more hardcoded allocs (#143) Archez 2024-02-27 18:35:14 -05:00
  • 87e7c24c7b 2 Fix 2 Owl Saves (#142) Garrett Cox 2024-02-27 23:34:58 +00:00
  • 683820632a Fix owl save crash by adjusting save buffer size (#141) Garrett Cox 2024-02-27 21:52:49 +00:00
  • f4aec1ed0a Implement VisMono with custom framebuffer effects (#136) Archez 2024-02-27 08:04:35 -05:00
  • 45bf29fade Fix order in item icon array. (#134) louist103 2024-02-27 07:29:05 -05:00
  • 5a7bb3fa76 Add authentic gfx patches (#131) Archez 2024-02-26 21:56:45 -05:00
  • cc465fe043 Support loading credits text, take 2 (#133) Archez 2024-02-26 20:28:32 -05:00
  • 48f197c049 Better GFX debugging control and fix accidental opcode overwrites (#132) Archez 2024-02-26 19:51:47 -05:00
  • d962e4fa48 Framebuffer Effects 1.0 (#127) Archez 2024-02-24 21:42:46 -05:00
  • d7b4bd8e73 fix snowhead pillar memcpy (#130) Archez 2024-02-20 20:33:04 -05:00
  • 676cfb7a55 fix gfx debugger with interpolation on (#128) Archez 2024-02-20 18:42:38 -05:00
  • 61c2764eef fix scene object unload (#129) Archez 2024-02-20 18:42:15 -05:00
  • a2ae88987a Actor Viewer (#123) Ralphie Morell 2024-02-18 22:47:14 -05:00
  • fdbd495ca6 Update submodules louist103 2024-02-18 16:00:54 -05:00
  • 0652f6715f Fix timer digits. louist103 2024-02-18 15:59:27 -05:00
  • bcb7dcf6d7 Copy the map data louist103 2024-02-18 15:59:07 -05:00
  • 5af9b7c77a Fix pause menu minimap drawing. louist103 2024-02-18 14:11:20 -05:00
  • 32caecabfc read proper depth values from the renderer (#124) Archez 2024-02-10 19:53:19 -05:00
  • fb2f6fd67b fix vertex copies (#126) Archez 2024-02-10 19:52:32 -05:00
  • a4a4264fc0 Implement CKeyframe importer and exporter (#121) louist103 2024-02-01 09:55:12 -05:00
  • d479a7db37 Add ActorResetFunc for variable cleanup (#98) Archez 2024-01-28 21:02:21 -05:00
  • 05bffcf897 V1 Hud Editor (#110) Garrett Cox 2024-01-29 00:15:21 +00:00
  • 2bce365364 Add humanName to actor table (#71) Garrett Cox 2024-01-28 23:48:55 +00:00
  • 8894215a4b Add/adjust some 2S2H comments (#116) Garrett Cox 2024-01-28 23:36:40 +00:00
  • 7703103b65 Debug-helpful cheats (#77) aMannus 2024-01-29 00:16:47 +01:00
  • 07de3cb172 Support for hook unregistration (#109) Garrett Cox 2024-01-28 22:02:30 +00:00
  • 782c51ccd8 fix: restore controller mapping window menu option (#112) briaguya 2024-01-28 16:44:29 -05:00
  • a1ec4483b7 build: remove -fuse-ld=lld (#113) briaguya 2024-01-28 16:43:13 -05:00
  • 21e27a512b Fix several ocarina effects (#108) Rozelette 2024-01-28 15:42:50 -06:00
  • 6164a75d67 Move some files around (#107) Garrett Cox 2024-01-26 16:06:34 +00:00
  • 618b702d73 Call resource manager for self modifying resources louist103 2024-01-25 20:20:44 -05:00
  • c377b07ef7 Fix en_mag pointer math (#105) Garrett Cox 2024-01-26 00:38:16 +00:00
  • 329ad7db6c add widescreen support for skybox stars (#100) Archez 2024-01-25 19:25:45 -05:00
  • b76ea78149 bump lus (#101) Archez 2024-01-24 18:32:40 -05:00
  • 1ca56bffe3 Fix message item costs and next message ID misalignment (#96) Garrett Cox 2024-01-22 18:21:01 +00:00
  • 240aa03456 Tweaks to CI (#95) Garrett Cox 2024-01-22 03:14:58 +00:00
  • d15913bcbb Update the exporter louist103 2024-01-21 19:34:16 -05:00
  • e2722c9b97 Remove DMA for grandmas story and add more wide screen fills (#94) Archez 2024-01-21 19:16:43 -05:00
  • 2f94bce6c8 dump ovl_En_An MsgScripts (#92) Revo 2024-01-21 18:19:32 -05:00
  • 434646559f Fix footprints and deku link spin attack blur (#93) Garrett Cox 2024-01-21 23:17:05 +00:00
  • 420c5e77de Handle animated texture cycle lists not being the same size as keyframes (#91) Garrett Cox 2024-01-21 22:48:34 +00:00
  • 91b2641ad1 Add FPS slider. louist103 2024-01-21 15:53:28 -05:00
  • 745e554d3a Fix Various Player Anim Checks (#89) inspectredc 2024-01-21 17:57:56 +00:00
  • 4e50afb407 missing images louist103 2024-01-21 12:20:06 -05:00
  • ce17d97ac4 Frame interpolation (#78) louist103 2024-01-21 11:19:23 -05:00
  • 7573a9378c Double DList buffer size (#88) Garrett Cox 2024-01-21 16:07:54 +00:00
  • 23d749b296 i got a dupe def error without this (#84) briaguya 2024-01-21 01:17:04 -05:00
  • 508f8378de Better map select (#85) Garrett Cox 2024-01-21 06:01:53 +00:00
  • b341e7bab0 Small fixes to save editor (#86) Garrett Cox 2024-01-21 05:55:34 +00:00
  • f4cae758b5 Fix bombers code crash. louist103 2024-01-20 21:36:47 -05:00
  • 837ef4dde6 CI (#81) Garrett Cox 2024-01-20 22:55:42 +00:00
  • b98106017a Fix incorrect cutscene write types (#76) Garrett Cox 2024-01-19 22:22:23 +00:00
  • e0d9bd2493 Temporary fix for skull kid XLU crash (#74) Garrett Cox 2024-01-19 22:22:03 +00:00
  • 976603659a Update submodules (#75) Garrett Cox 2024-01-18 05:53:11 +00:00
  • 37c07b3f8a Add initial CI attempt Garrett Cox 2024-01-17 23:51:20 -06:00
  • 3aa41ef26f Update OTRExporter again (#73) Garrett Cox 2024-01-17 18:17:58 +00:00
  • bc72f251ed Add noclip cheat (#39) Garrett Cox 2024-01-17 17:56:41 +00:00
  • bb35c8ae69 Fix alternate scene header handling (#69) Garrett Cox 2024-01-17 17:56:16 +00:00
  • c24142402c Remove v1 UI Widgets (#62) Garrett Cox 2024-01-17 17:55:50 +00:00
  • 63f7d07b39 Fix DoActions on B (mac) (#66) inspectredc 2024-01-17 17:54:18 +00:00
  • dbbcd9b1b6 Re-order F1 menu (#65) aMannus 2024-01-17 18:53:49 +01:00
  • cb4cf93852 temporarily disable framebuffer effects for lens actors (#58) Archez 2024-01-17 12:53:21 -05:00
  • 7c4772efaa GameInteractor Base + Moon Jump (#40) inspectredc 2024-01-17 17:52:49 +00:00
  • fb832cd5e2 Update OTRExporter (#72) Garrett Cox 2024-01-17 17:50:40 +00:00
  • 6d80f06d2b Extract Mtx definitions to headers (#68) Garrett Cox 2024-01-17 17:49:06 +00:00