bump submodules and remove unused types (#175)

This commit is contained in:
Archez
2024-05-22 09:05:01 -05:00
committed by Garrett Cox
parent d75ad5aae2
commit c93ccc387f
4 changed files with 3 additions and 9 deletions
+1 -1
Submodule ZAPDTR updated: a406a7d431...8c88631bf6
-3
View File
@@ -3,9 +3,6 @@
#include <vector>
#include <string>
#include "Resource.h"
#include "Vec2f.h"
#include "Vec3f.h"
#include "Color3b.h"
namespace SOH {
+1 -4
View File
@@ -3,9 +3,6 @@
#include <vector>
#include <string>
#include "Resource.h"
#include "Vec2f.h"
#include "Vec3f.h"
#include "Color3b.h"
namespace SOH {
@@ -20,4 +17,4 @@ class PlayerAnimation : public LUS::Resource<int16_t> {
std::vector<int16_t> limbRotData;
};
} // namespace SOH
} // namespace SOH