temporarily disable framebuffer effects for lens actors (#58)

This commit is contained in:
Archez
2024-05-22 09:04:58 -05:00
committed by Garrett Cox
parent 7c4772efaa
commit cb4cf93852
+2 -1
View File
@@ -2832,7 +2832,8 @@ void Actor_DrawLensActors(PlayState* play, s32 numLensActors, Actor** lensActors
// Remnant of debug
dbgVar1 = true;
dbgVar2 = true;
// BENTODO: Disabling the framebufer effects temporarily for lens actors until we can restore framebuffer effects for real
dbgVar2 = false;
if (dbgVar1) {
dbgVar1 = (numLensActors > 0);