Commit Graph
20 Commits
Author SHA1 Message Date
RickGrymes b8d5eef97a Fix unclosed </li> tags in laser defs
Add missing closing </li> tags in 1.6/Defs/WeaponDefs/WeaponDefs_Laser.xml inside two <comps> sections. This restores valid XML structure for the weapon definitions and prevents parsing/runtime issues caused by the unclosed list items.
2026-03-04 19:01:37 -06:00
RickGrymes 2ea090d8e2 Add weapon backpack comps and textures
Add CompProperties_WeaponBackpack to flame and laser weapon defs (backpackTexPath, scale, drawBackOnlyWhenDrafted and offsets) so weapons display backpacks on pawns. Also add new backpack textures for Flamer_Fuel_Tank and Gatling_Laser_Backpack (north/south/east and base sprites) to Common/Textures/Things/Pawn/Backpacks.
2026-03-01 15:18:13 -06:00
RickGrymes 3092b90a07 Switch default laser projectiles to beam variants
Update WeaponDefs_Laser.xml to use beam projectile types for laser weapons. Replaces various <defaultProjectile> entries (e.g. FCP_Bullet_Laser -> FCP_Beam_Laser, FCP_Bullet_Laser_S -> FCP_Beam_Laser_S, FCP_Bullet_MF_Breeder -> FCP_Beam_MF_Breeder, and specific gatling entries -> FCP_Beam_Gatling_Laser) so laser weapons spawn beam projectiles instead of bullet variants. This aligns projectile behavior/visuals with intended laser weapon effects.
2026-02-28 12:04:22 -06:00
RickGrymes 23e3aee441 Add WorkToMake to flame weapon defs
Define crafting work for flame weapons by adding <WorkToMake> values to two weapon definitions in 1.6/Defs/WeaponDefs/WeaponDefs_Flame.xml. Sets WorkToMake to 50000 for the MarketValue 980 variant and 55000 for the MarketValue 1200 variant so crafting time/effort is explicitly specified.
2026-02-24 00:52:24 -06:00
Alvalor 23a9151758 FCP Weapon Base Def 2026-02-17 19:04:31 +01:00
RickGrymes 5b637e2a4b Remove energy weapon damage, hediff defs, and textures
Deleted XML definitions for energy weapon damage and related hediffs, as well as associated projectile textures. This removes support for plasma, laser, and pulse weapon effects and their visual assets.
2026-01-17 06:12:12 -06:00
RickGrymes 2fdbf6fa52 Remove energy bullet definitions XML
Deleted ThingDefs_Energy_Bullets.xml, which contained definitions for laser, plasma, and gauss bullet projectiles. This change may be part of a refactor, content removal, or migration of these definitions.
2026-01-13 01:01:29 -06:00
RickGrymes 78c55f275f Add and adjust MarketValue for weapon definitions
Introduced or updated the <MarketValue> stat for various weapons in Flame, Gauss, Laser, Plasma, and Pulse weapon definition XML files. This standardizes and balances the market values for these weapons.
2026-01-11 23:11:35 -06:00
RickGrymes 400daf2833 Fix XML formatting and encoding in weapon def files
Corrected XML encoding declarations and ensured proper closing tags and newlines in multiple weapon and damage definition files. This improves XML validity and consistency across the project.
2026-01-10 14:13:04 -06:00
RickGrymes 1da68237ba Rebalance energy and gauss weapon stats
Adjusted damage and armor penetration values for energy bullets to better balance weapon effectiveness. Increased cooldowns and warmup times for various gauss weapons to slow their rate of fire. Added a missing HeldDrawOffset comp to the Plasma Defender and reorganized unique plasma weapon section for clarity.
2026-01-07 04:24:55 -06:00
RickGrymes 2c7102951e Balance energy and gauss weapons, add gauss projectile
Adjusted damage and armor penetration values for energy weapon projectiles to improve balance. Added a new 2mm EC Gauss bullet definition and updated all Gauss weapons to use this new projectile. Removed defaultArmorPenetration from energy damage defs. Tweaked plasma weapon draw offsets and removed an unused equipped angle offset.
2026-01-03 01:10:55 -06:00
RickGrymes ea21d3b4ea Make unique energy weapons indestructible and non-flammable
Added <useHitPoints>false</useHitPoints>, <DeteriorationRate>0</DeteriorationRate>, and <Flammability>0</Flammability> to unique energy weapons in Flame, Gauss, Laser, and Plasma weapon XMLs to prevent them from deteriorating or being destroyed by fire. Also added a missing <MarketValue> to the Laser Pistol. This improves the durability and reliability of rare and prototype energy weapons.
2025-12-28 01:50:12 -06:00
RickGrymes 4f1cce7b30 Update weapon defs and add PublishedFileId
Changed soundCast for flame weapons to 'Explosion_Flame'. Added costList and smeltProducts to a plasma weapon. Added Ignore_ForcedMissRadius mod extension to pulse weapons. Added PublishedFileId.txt for mod publishing.
2025-12-24 14:25:42 -06:00
Ranger Rick 41527fd6d3 Remove duplicate ThingDef and comps from plasma weapon XML
Deleted a redundant ThingDef entry and associated comps and modExtensions from WeaponDefs_Plasma.xml to clean up the XML structure and prevent potential conflicts.
2025-12-23 15:51:55 -06:00
Ranger Rick 3e71b7e76b Add pulse weapon defs and update plasma machine gun
Introduces YK32 Pulse Pistol and YK42B Pulse Rifle in WeaponDefs_Pulse.xml, both with recipes, stats, and effects. Updates Plasma Machine Gun in WeaponDefs_Plasma.xml to be craftable, adjusts parent class, adds crafting requirements, changes rarity, and modifies mod extensions for consistency.
2025-12-23 12:44:14 -06:00
Ranger Rick ce9f25f69c Rename Sprtel-Wood 9700 defName for uniqueness
Changed the defName of the Sprtel-Wood 9700 laser pistol to FCP_Gun_Sprtel_Wood_9700_Unique to avoid potential conflicts and ensure uniqueness in weapon definitions.
2025-12-23 12:40:17 -06:00
Ranger Rick a422730ec4 Update plasma weapon defNames and labels
Renamed defNames for Glock 86 Plasma Pistol, P-94 Plasma Rifle, and Plasma Machine Gun to be more descriptive and consistent. Updated the label for the Plasma Machine Gun to match its defName.
2025-12-23 12:20:56 -06:00
Ranger Rick a48ad18c6e Add flame, gauss, and laser weapon XML definitions
Introduced new XML definition files for flame, gauss, and laser energy weapons, including standard and unique variants. Also renamed WeaponDefs_Energy.xml to WeaponDefs_Plasma.xml to better reflect its contents.
2025-12-23 12:05:22 -06:00
noddistVitaeandGitHub eb951f646e Update WeaponDefs_Energy.xml 2025-07-26 14:09:32 -03:00
Ranger Rick 5875413919 1.6 2025-07-25 10:54:51 -05:00