Commit Graph
401 Commits
Author SHA1 Message Date
NovaRain ed9c6c7508 Added support for ACM audio file playback to soundplay script function
(with volume control)

Added a volume control to reduce the volume for play_sfall_sound.
Added descriptions and constant defines to documents.
Some code optimization.
Updated version number.
2020-09-01 16:12:00 +08:00
NovaRain 57f4deb5cf Minor edits to Interface.cpp and ddraw.ini 2020-08-22 10:51:07 +08:00
NovaRain 72f3abe3c9 Moved DeathScreenFontPatch code to Interface.cpp
Added a note about DeathScreenFontPatch in ddraw.ini.

Some code edits in BugFixes.cpp and DamageMod.cpp.
2020-08-21 12:42:46 +08:00
NovaRain 5d12d815dd Added DeathScreenFontPatch option
* use the normal font instead of bitmap font for death screen subtitles.

Attempted to fix the melee damage display for some extreme cases when
BonusHtHDamageFix=1 and DisplayBonusDamage=0.
2020-08-20 13:48:41 +08:00
NovaRain 502a5764a5 Updated global.fx and withinperception example script
Fixed some code.
2020-08-19 15:21:53 +08:00
NovaRain 13976a5278 Added a fix to limit the maximum distance for knockback animation
* 20 hexes at max. This does not affect the knockback value in
Combat Damage hook, only the animation part.

Backported AlwaysFindScripts option from 4.x for global scripts.
2020-08-18 13:45:49 +08:00
NovaRain 8d813a952e Fixed and improved the behavior of nested timer events in global scripts
Added a fix to prevent the execution of critter_p_proc and game events
when playing movies.

Added a debug message about a corrupted proto file.

Some minor code/document edits.
2020-08-14 21:31:06 +08:00
NovaRain 12070f5e3d Fixed the playback of additional movies defined in the MovieXX options (#330)
Added the keyboard buffer cleanup function to metarule3.
2020-08-13 15:22:20 +08:00
NovaRain 63b2025468 Added the city name in the description of a save slot by default
Corrected some code.
2020-08-13 14:44:09 +08:00
NovaRain 44ad268aed Added a fix to remove floating text after moving to another elevation
* also update black edges of the map (HRP bug, #282)
2020-08-09 12:29:15 +08:00
NovaRain 2305128adc Changed the behavior of ObjCanSeeObj_ShootThru_Fix
* now the critter can only see through objects in front of it.
2020-08-08 11:52:17 +08:00
NovaRain 112c931ea3 Added a patch to allow setting custom colors for object outlines
Added a tweak to ObjCanSeeObj_ShootThru_Fix to allow critters to see
through other critters.

Fixed the internal variable for Horrigan encounter always being reset if
DisableHorrigan=0 (commit 74d3cb9)

Corrected some code.
2020-08-05 16:18:19 +08:00
NovaRain 89ec203483 Corrected combat_attack_gcsd code in the previous commit
Added DAM_PRESERVE_FLAGS to attack_complex for keeping result flags.
Fixed OverrideMusicDir=2 not working.
2020-08-02 19:48:04 +08:00
NovaRain 21cbcb4a03 Rewrote several fixes for attack_complex in C++ and merged them
Added a default fix for attack_complex to untie target_results from
attacker_results.
2020-08-01 10:27:18 +08:00
NovaRain 76c9d63d3e Added more fixes for the arguments of attack_complex function:
* fixed result flags for the attacker and the target when calling
attack_complex function (#323)

* tweaked how attacker_results/target_results work when
AttackComplexFix is enabled.

Minor code edits.
2020-07-31 20:42:46 +08:00
NovaRain 950b9949c0 Added a new value 2 to AllowDShowMovies
* for forcing avi videos to fit the screen width.

Disabled warning C4995 (e.g. wcscpy in Movies.cpp)
Minor code edits to AI.cpp & Sound.cpp.
2020-07-29 14:20:04 +08:00
NovaRain 648bffedc6 Added volume control support for avi movies
Fixed implementation bugs when playing avi movies.
Added a couple of engine variable pointers.
2020-07-28 17:08:44 +08:00
NovaRain 9e79b01a27 Added a function extension for vanilla metarule3 function
Added SET_HORRIGAN_ENCOUNTER function to metarule3.
Updated German translation.
2020-07-24 21:29:54 +08:00
NovaRain 82db339ff9 Implemented CodeType enums in some SafeWrite8
Replaced some SafeWriteX with SafeWriteBatch.
Misc code edits to DebugEditor.cpp and ScriptExtender.cpp.
Minor edits to documents.
2020-07-21 12:42:46 +08:00
NovaRain e0f0ee0f7d Fixed the default values for the MovieXX options
Added some comments to elevators.ini & other codes.
Rearranged the functions in NewGame2().
Updated FalloutEngine.h for previous commit.
Updated version number.
2020-07-18 22:28:22 +08:00
NovaRain d4d8b3a06c Uploaded language translation files to repo
Updated German (#326) and Russian translations.
2020-07-08 09:54:08 +08:00
NovaRain de01fdf065 Added "get_stat_max/min" script functions (#307)
Added updating player's stats on the char screen to "display_stats"
script function (#314)
2020-06-29 11:57:36 +08:00
NovaRain cc9807344a Fixed Auto Doors example script mod
Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:20:48 +08:00
NovaRain 6c31cc43a0 Increased the max width of the player name on the char screen (#305)
Updated version number.
2020-06-04 06:40:57 +08:00
NovaRain 48ce358451 Backported SkipLoadingGameSettings option from 4.x 2020-05-08 10:38:32 +08:00