Added a fix to limit the maximum distance for knockback animation

* 20 hexes at max. This does not affect the knockback value in
Combat Damage hook, only the animation part.

Backported AlwaysFindScripts option from 4.x for global scripts.
This commit is contained in:
NovaRain
2020-08-18 13:45:49 +08:00
parent a35487d0aa
commit 13976a5278
5 changed files with 70 additions and 32 deletions
+3
View File
@@ -792,6 +792,9 @@ HideObjIsNullMsg=0
;Has pretty nasty side effects when saving/reloading, so don't use for regular gameplay
DontDeleteProtos=0
;Set to 1 to force sfall to search for global scripts every time the game loads rather than only the first time
AlwaysFindScripts=0
;Set to 1 to force critters to display combat float messages
;Requires AllowSoundForFloats to be enabled
Test_ForceFloats=0