NovaRain
024b1dbf6f
Backported the fix for TOHIT hook from 4.0 development branch (commit 7bbe84feef)
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Updated credits.
2017-03-19 08:29:27 +08:00
NovaRain
bf61051887
Updated documentation on hook scripts.
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Minor edits to missing d3dx9 dll message.
2017-03-16 22:03:33 +08:00
NovaRain
52072e29c0
Removed the obsolete WorldMapFPS, ForceLowResolutionTimer, and WorldMapDelay.
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Fixed global scripts not running on the world map (mode 2) when disabling the world map speed patch.
2017-03-13 13:37:46 +08:00
NovaRain
28c18c1925
Updated hook script document for new arguments of hs_barterprice.
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Changed BarterPriceHook() to be in line with the version in 4.0 branch.
Fixed incorrect GlobalVar struct size leading to load game crashes and corrupted saves (from 4.0 development branch)
2017-03-13 13:08:15 +08:00
NovaRain
ec0baf3065
Greatly increased compilation speed using precompiled header (from 4.0 development branch)
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Changed SkipSizeCheck and ExtraCRC to not require enabling sfall debugging mode.
2017-03-11 20:14:25 +08:00
NovaRain
061302585b
Updated version number.
2017-03-06 00:43:39 +08:00
NovaRain
c3acd1af3e
Changed ExtraGameMsgFileList to read its setting from generic INI file, which can be set by UseCommandLine, instead of the fixed ddraw.ini.
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Added a comment to karma frm options to explain things better.
2017-03-05 00:31:35 +08:00
phobos2077 and NovaRain
70a742db81
Added note about possible issue when using hs_invenwield incorrectly
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(cherry picked from commit df5c81164f )
2017-02-24 15:48:06 +08:00
NovaRain
38438d1e9c
More minor edits to ddraw.ini.
2017-02-21 23:15:26 +08:00
NovaRain
94e4a2043a
Some minor edits to ddraw.ini.
2017-02-21 23:01:21 +08:00
NovaRain
535b7edc55
Limited the range of values for StartYear/Month/Day to prevent errors when setting them to negative values, and added a clarification in ddraw.ini.
2017-02-12 00:11:21 +08:00
NovaRain
573e5324f4
Updated ddraw.ini for the change in previous commit.
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Updated version number.
2017-02-07 15:59:59 +08:00
NovaRain
b477a43bd0
Added more details to the description of WorldMapEncounterFix/Rate, and changed the default value of WorldMapEncounterRate to its internal default.
2017-01-12 00:08:10 +08:00
NovaRain
f05ec714e7
Made WorldMapEncounterFix/Rate independent from WorldMapFPSPatch. ( #62 , with the simplified code from Crafty)
2016-12-27 14:19:54 +08:00
NovaRain
ad1f08378b
Fixed issue #57 .
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Updated version number.
2016-11-14 09:40:01 +08:00
NovaRain
11dfb3e94a
Added MainMenuOffsetX/Y and MainMenuCreditsOffsetX/Y settings back to ddraw.ini.
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Corrected document file name in README.txt.
2016-11-08 10:25:41 +08:00
NovaRain
5cb3ca2a59
Removed queue9x and vector9x.
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Disabled ComputeSprayMod by default.
Updated version number.
2016-11-07 10:16:57 +08:00
phobos2077
4ef88959e3
Moved argument validation to opcodeMetaTable. Now old-style opcode and sfall_funcX scripting functions work almost identical and their handlers can be interchanged.
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Fixed some bugs with sfall_funcX.
2016-11-06 17:37:25 +07:00
phobos2077
363d7a1cc5
Rename types in function references for consistency and clarity.
2016-11-06 00:56:59 +07:00
phobos2077
d9d86e3fe4
Added macros for new scripting functions
2016-11-06 00:32:28 +07:00
phobos2077
1595d75f7c
Added docs for new opcodes and scripting functions
2016-11-06 00:14:25 +07:00
NovaRain
de5c12484d
Added DataLoadOrderPatch option to use a modified data load order for the engine to find game data (from Crafty's mod)
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Updated version number.
2016-10-11 11:58:17 +08:00
NovaRain
295a5d1437
Replaced NumberPatchLoop with a simple toggleable MultiPatches. Reason: While NumberPatchLoop allows even larger patch numbers, the built-in valid range of patch numbers of 000 ~ 999 is more than enough already.
2016-10-05 16:09:22 +08:00
NovaRain
712eafc241
Now sfall loads global/hook scripts, shaders, 32-bit talking heads images, and avi movies according to the paths variables in the cfg file, instead of from the fixed "Data\".
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Removed GainStatPerkFix from ddraw.ini.
Removed BodyHit_Uncalled from ddraw.ini. Now "uncalled" shares the same modifier with "torso", because separating them would result in some illogical setups.
2016-10-03 14:46:51 +08:00
NovaRain
d1bf22ec8d
Expanded DisableHorrigan to also skip the forced encounter check, to compatible with old saves that are not started with DisableHorrigan=1.
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Changed the description of PipBoyAvailableAtGameStart=2 to be more precise.
Simplified the skipping code in PerkSetup(), because it's redundant to change two bytes that the same effect can be done with changing the conditional jump next to them.
2016-09-29 13:37:58 +08:00