Now sfall loads global/hook scripts, shaders, 32-bit talking heads images, and avi movies according to the paths variables in the cfg file, instead of from the fixed "Data\".

Removed GainStatPerkFix from ddraw.ini.
Removed BodyHit_Uncalled from ddraw.ini. Now "uncalled" shares the same modifier with "torso", because separating them would result in some illogical setups.
This commit is contained in:
NovaRain
2016-10-03 14:46:51 +08:00
parent d1bf22ec8d
commit 712eafc241
8 changed files with 61 additions and 86 deletions
-4
View File
@@ -291,9 +291,6 @@ SingleCore=1
;Set to 1 to override the art_chache_size setting in fallout2.cfg
OverrideArtCacheSize=0
;Set to 1 to fix issues with the GainXXX perks not giving all the bonuses that they should
GainStatPerkFix=1
;Prevents you from saving in combat except at the start of your turn to avoid a few bugs
;Note that even with this option enabled, it is still not advisable to save in combat at all.
;Set to 2 to block all saving in combat
@@ -320,7 +317,6 @@ AdditionalWeaponAnims=1
;BodyHit_Left_Leg=-20
;BodyHit_Eyes=-60
;BodyHit_Groin=-30
;BodyHit_Uncalled=0
;Set to 1 to use a CriticalOverrides.ini file to override the default critical table
;Set to 2 to use the default critical with bug fixes (doesn't require an ini)