Replaced NumberPatchLoop with a simple toggleable MultiPatches. Reason: While NumberPatchLoop allows even larger patch numbers, the built-in valid range of patch numbers of 000 ~ 999 is more than enough already.

This commit is contained in:
NovaRain
2016-10-05 16:09:22 +08:00
parent e726ee54ba
commit 295a5d1437
2 changed files with 5 additions and 11 deletions
+2 -2
View File
@@ -201,9 +201,9 @@ WorldMapSlots=0
;To use a patch file other than patch000.dat, uncomment the next line and add your new file name
;If you want to check for multiple patch files, you can include a %d in the file name (sprintf syntax)
;By default, only the first patch file found will be used.
;If you want to load multiple patch files at once, uncomment the NumberPatchLoop line and set it to the number of files to check for
;If you want to load multiple patch files at once, uncomment the MultiPatches line and set it to 1
;PatchFile=patch%03d.dat
;NumberPatchLoop=100
;MultiPatches=0
;To change the default and starting player models, uncomment the next four lines.
;The default models can also be changed ingame via script